Player Matchup

Ganesha
Ganesha
DuDuZin55
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,362 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LucaMorales
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,593 Elo+
Solo
Hachiman
Hachiman
ProxyzCPT
Hachiman
Level 29
God Stats
4W - 1L
1,617 SR
Queue Stats
11W - 7L
1,481 Elo+
Solo
Merlin
Merlin
k1llerG4mer
Merlin
Level 21
God Stats
4W - 4L
1,847 SR
Queue Stats
87W - 88L
1,411 Elo+
Party 2
Chang'e
Chang'e
matheusTheM4t
Chang'e
Level 5
God Stats
2W - 0L
1,721 SR
Queue Stats
7W - 4L
1,565 Elo+
Solo
Team Averages
Level 18
1,637 SR
1,483 Elo+

VS

Team Averages
Level 22
1,522 SR
1,455 Elo+
Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LucasBF_B0L4CAC0
Cthulhu
Level 48
God Stats
11W - 7L
1,544 SR
Queue Stats
136W - 185L
1,337 Elo+
Party 1
Zeus
Zeus
NicolasCagezao
Zeus
Level 7
God Stats
4W - 6L
1,575 SR
Queue Stats
16W - 14L
1,599 Elo+
Solo
Apollo
Apollo
ZZ77
Apollo
Level 22
God Stats
55W - 47L
1,493 SR
Queue Stats
118W - 125L
1,326 Elo+
Solo
Cu Chulainn
Cu Chulainn
z-McLovin-
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DuDuZin55
Ganesha
10
3 / 1 / 2
5,500
550
2,565
5,151
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
LucaMorales
Tsukuyomi
10
10 / 3 / 5
7,095
710
12,393
10,016
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
ProxyzCPT
Hachiman
8
0 / 3 / 3
5,038
504
1,954
4,936
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
9
3 / 1 / 8
5,994
599
2,195
3,967
1,281
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
8
1 / 2 / 3
4,776
478
2,142
5,070
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 3 / 3
5,186
519
5,943
8,852
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 2 / 2
5,039
504
1,477
4,915
3,436
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 6 / 0
5,048
505
3,959
5,692
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
ZZ77
Apollo
6
2 / 3 / 4
5,046
505
3,624
6,870
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
z-McLovin-
Cu Chulainn
8
1 / 3 / 0
5,062
506
2,831
5,236
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
17
Kills
8
10
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
3
1.17
W
Ganesha
DuDuZin55
Ganesha
3
1
2
4
W
Tsukuyomi
LucaMorales
Tsukuyomi
10
3
5
4.17
L
2
2
2
1.5
L
1
6
0
0.17
W
Hachiman
ProxyzCPT
Hachiman
0
3
3
0.5
L
Apollo
ZZ77
Apollo
2
3
4
1.33
W
Merlin
3
1
8
7
W
Chang'e
1
2
3
1.25
L
Cu Chulainn
z-McLovin-
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,249
Damage
17,834
29,140
Taken
31,565
11,775
Mitigated
13,952
8,524
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,943
2,623
0
3,409
8,852
3,474
0
867
7,985
0
24,577
W
Ganesha
DuDuZin55
Ganesha
2,565
432
0
935
5,151
3,658
0
256
4,448
17,025
0
W
Tsukuyomi
LucaMorales
Tsukuyomi
12,393
4,123
0
3,183
10,016
3,275
0
1,848
8,126
0
34,812
L
1,477
122
82
683
4,915
3,436
76
886
4,029
13,891
0
L
3,959
184
0
425
5,692
1,406
0
939
4,713
24,564
0
W
Hachiman
ProxyzCPT
Hachiman
1,954
1,177
0
685
4,936
1,165
550
349
4,587
0
23,894
L
Apollo
ZZ77
Apollo
3,624
2,244
0
230
6,870
1,831
0
2,143
4,685
0
12,031
W
Merlin
2,195
73
0
530
3,967
1,281
37
1,898
2,069
24,661
0
W
Chang'e
2,142
187
602
2,589
5,070
2,396
475
1,085
3,985
12,846
0
L
Cu Chulainn
z-McLovin-
Cu Chulainn
2,831
689
0
667
5,236
3,805
0
1,777
3,251
0
19,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,403
Gold Earned
25,381
239
Minions Killed
172
0
Camps Cleared
0
941,423
Distance Traveled
902,858
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,186
519
40
4
0
201,190
3
W
Ganesha
5,500
550
48
5
0
187,398
4
W
Tsukuyomi
7,095
710
57
6
0
213,051
6
L
Cthulhu
5,039
504
24
2
0
189,019
0
L
Zeus
5,048
505
40
4
0
153,821
4
W
Hachiman
5,038
504
48
5
0
170,127
2
L
Apollo
5,046
505
26
3
0
195,379
0
W
Merlin
5,994
599
54
5
0
191,728
2
W
Chang'e
4,776
478
32
3
0
179,119
3
L
Cu Chulainn
5,062
506
42
4
0
163,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role