Player Matchup

Bakasura
Bakasura
Nemesis_Shook
Bakasura
Level 36
God Stats
1W - 1L
1,702 SR
Queue Stats
14W - 42L
1,140 Elo+
Party 2
Ymir
Ymir
venom-919-
Ymir
Level 49
God Stats
2W - 3L
1,388 SR
Queue Stats
28W - 66L
1,228 Elo+
Party 2
Pele
Pele
xDark-Maine
Pele
Level 8
God Stats
0W - 1L
1,420 SR
Queue Stats
3W - 1L
1,638 Elo+
Party 2
Team Averages
Level 31
1,503 SR
1,335 Elo+

VS

Team Averages
Level 56
1,460 SR
1,302 Elo+
Charybdis
Charybdis
ChildishXoXo
Charybdis
Level 15
God Stats
23W - 42L
1,306 SR
Queue Stats
45W - 80L
1,177 Elo+
Solo
Anubis
Anubis
Mclovin007xb
Anubis
Level 26
God Stats
17W - 15L
1,477 SR
Queue Stats
20W - 17L
1,321 Elo+
Party 1
Osiris
Osiris
Sweet_Irish_Kush
Osiris
Level 126
God Stats
5W - 2L
1,595 SR
Queue Stats
276W - 362L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nemesis_Shook
Bakasura
13
1 / 8 / 7
9,772
611
7,202
20,495
7,291
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 9 / 4
10,962
685
9,407
24,149
15,348
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 12 / 6
12,406
775
16,539
21,543
6,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChildishXoXo
Charybdis
16
5 / 2 / 20
12,265
767
14,875
11,440
4,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
12 / 8 / 10
12,305
769
19,923
15,515
7,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
12 / 3 / 10
12,987
812
18,321
19,371
21,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
13
Kills
29
29
Deaths
13
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ChildishXoXo
Charybdis
5
2
20
7.5
W
Anubis
12
8
10
2.13
L
Bakasura
Nemesis_Shook
Bakasura
1
8
7
0.56
W
12
3
10
5.67
L
5
9
4
0.78
L
7
12
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,148
Damage
53,119
66,187
Taken
46,326
29,254
Mitigated
33,542
9,062
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ChildishXoXo
Charybdis
14,875
13,501
0
5,207
11,440
4,664
2,486
3,114
8,286
0
53,363
W
Anubis
19,923
933
0
5,303
15,515
7,616
478
3,480
11,597
42,411
0
L
Bakasura
Nemesis_Shook
Bakasura
7,202
5,059
0
3,346
20,495
7,291
186
7,716
12,779
0
16,047
W
18,321
7,820
0
4,960
19,371
21,262
234
3,675
14,851
0
44,795
L
9,407
2,238
0
448
24,149
15,348
69
3,762
20,387
21,682
0
L
16,539
8,247
77
5,191
21,543
6,615
172
8,697
12,846
0
35,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,140
Gold Earned
37,557
99
Minions Killed
172
1
Camps Cleared
8
731,748
Distance Traveled
739,143
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,265
767
95
6
3
254,380
0
W
Anubis
12,305
769
34
2
1
204,550
1
L
Bakasura
9,772
611
33
2
0
268,535
4
W
Osiris
12,987
812
43
3
4
280,213
4
L
Ymir
10,962
685
25
2
1
242,833
1
L
Pele
12,406
775
41
3
0
220,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role