Player Matchup

Achilles
Achilles
F34R R3CK1355
Achilles
Level 82
God Stats
3W - 4L
1,431 SR
Queue Stats
91W - 87L
1,436 Elo+
Party 1
Cerberus
Cerberus
SemiBroke
Cerberus
Level 64
God Stats
7W - 7L
1,485 SR
Queue Stats
57W - 59L
1,400 Elo+
Party 1
Scylla
Scylla
TriIIogy-
Scylla
Level 43
God Stats
0W - 1L
1,510 SR
Queue Stats
24W - 19L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
choppingchoper
Jing Wei
Level 35
God Stats
24W - 25L
1,474 SR
Queue Stats
209W - 267L
1,299 Elo+
Solo
Ra
Ra
xX__Dugo__Xx
Ra
Level 83
God Stats
24W - 18L
1,456 SR
Queue Stats
414W - 552L
1,360 Elo+
Solo
Team Averages
Level 61
1,471 SR
1,387 Elo+

VS

Team Averages
Level 77
1,536 SR
1,432 Elo+
Osiris
Osiris
Bananaboy_9000
Osiris
Level 67
God Stats
5W - 5L
1,461 SR
Queue Stats
315W - 334L
1,333 Elo+
Party 2
Thor
Thor
CLIX-Bot
Thor
Level 49
God Stats
2W - 4L
1,195 SR
Queue Stats
131W - 153L
1,328 Elo+
Party 2
Xing Tian
Xing Tian
ChocoMacho_00
Xing Tian
Level 121
God Stats
3W - 4L
1,742 SR
Queue Stats
537W - 603L
1,381 Elo+
Solo
Ra
Ra
Dylan Hunt8821
Ra
Level 104
God Stats
9W - 5L
1,587 SR
Queue Stats
22W - 21L
1,540 Elo+
Solo
Cernunnos
Cernunnos
josep-poz-2002
Cernunnos
Level 43
God Stats
2W - 1L
1,696 SR
Queue Stats
13W - 12L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
F34R R3CK1355
Achilles
9
2 / 4 / 0
6,026
430
4,278
7,913
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SemiBroke
Cerberus
9
0 / 1 / 0
5,897
421
2,876
8,570
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
TriIIogy-
Scylla
12
3 / 3 / 2
7,252
518
5,028
6,937
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
10
0 / 2 / 0
5,732
409
4,823
6,223
1,901
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 0 / 0
6,711
479
550
2,227
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
8,021
573
7,163
7,176
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
12
1 / 5 / 1
7,166
512
1,325
10,280
3,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
ChocoMacho_00
Xing Tian
11
0 / 0 / 3
6,702
479
4,265
11,612
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 0 / 3
7,214
515
2,110
3,486
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
josep-poz-2002
Cernunnos
10
3 / 1 / 0
6,055
433
3,002
3,576
967
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
10
10
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
Thor
1
5
1
0.3
W
Xing Tian
ChocoMacho_00
Xing Tian
0
0
3
1.5
W
0
0
3
1.5
L
Achilles
F34R R3CK1355
Achilles
2
4
0
0.5
L
Cerberus
SemiBroke
Cerberus
0
1
0
0
L
Scylla
TriIIogy-
Scylla
3
3
2
1.33
L
Jing Wei
0
2
0
0
W
Cernunnos
josep-poz-2002
Cernunnos
3
1
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,555
Damage
17,865
31,870
Taken
36,130
12,828
Mitigated
16,950
6,271
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,163
3,492
0
3,114
7,176
4,675
0
720
6,456
0
58,002
W
Thor
1,325
189
0
1,833
10,280
3,341
580
4,652
5,315
0
32,516
W
Xing Tian
ChocoMacho_00
Xing Tian
4,265
388
0
3,776
11,612
7,002
104
1,747
9,865
20,209
0
W
2,110
152
0
1,070
3,486
965
572
550
2,936
44,443
0
L
Achilles
F34R R3CK1355
Achilles
4,278
1,256
0
1,160
7,913
3,153
0
1,303
6,610
0
23,544
L
Cerberus
SemiBroke
Cerberus
2,876
309
156
2,334
8,570
4,824
65
1,498
7,072
22,629
0
L
Scylla
TriIIogy-
Scylla
5,028
306
0
677
6,937
1,791
388
451
6,486
35,509
0
L
Jing Wei
4,823
4,039
0
832
6,223
1,901
234
2,767
3,456
0
30,583
W
Cernunnos
josep-poz-2002
Cernunnos
3,002
1,473
421
696
3,576
967
213
472
3,104
0
18,024
L
550
0
0
1,112
2,227
1,159
0
356
1,871
40,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,618
Gold Earned
35,158
299
Minions Killed
335
0
Camps Cleared
0
1,231,970
Distance Traveled
1,223,160
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,021
573
103
7
0
299,279
3
W
Thor
7,166
512
73
5
0
259,638
0
W
Xing Tian
6,702
479
26
2
0
245,997
0
W
Ra
7,214
515
85
6
0
270,522
7
L
Achilles
6,026
430
35
3
0
256,157
4
L
Cerberus
5,897
421
83
6
0
256,051
0
L
Scylla
7,252
518
65
5
0
240,226
2
L
Jing Wei
5,732
409
49
4
0
242,304
0
W
Cernunnos
6,055
433
48
3
0
147,724
0
L
Ra
6,711
479
67
5
0
237,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role