Player Matchup

Ares
Ares
Fishmangamer401
Ares
Level 103
God Stats
3W - 2L
1,540 SR
Queue Stats
91W - 105L
1,491 Elo+
Party 2
Sol
Sol
G2PILLWILL
Sol
Level 103
God Stats
2W - 1L
1,952 SR
Queue Stats
71W - 71L
1,547 Elo+
Party 2
Neith
Neith
HoovmungusSus
Neith
Level 52
God Stats
1W - 0L
1,481 SR
Queue Stats
17W - 30L
1,375 Elo+
Party 2
Team Averages
Level 86
1,658 SR
1,471 Elo+

VS

Team Averages
Level 34
1,401 SR
1,283 Elo+
Thanatos
Thanatos
Lazarus26
Thanatos
Level 18
God Stats
1W - 3L
1,425 SR
Queue Stats
23W - 52L
1,193 Elo+
Party 1
Zeus
Zeus
Mitch0121
Zeus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 233L
1,432 Elo+
Party 1
Ymir
Ymir
TheWallander
Ymir
Level 27
God Stats
11W - 11L
1,278 SR
Queue Stats
71W - 101L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 10
10,315
860
9,154
13,926
12,790
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
13 / 2 / 8
11,536
961
26,069
12,828
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
4 / 6 / 8
9,009
751
6,676
9,775
2,871
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lazarus26
Thanatos
13
8 / 8 / 2
10,268
856
8,079
13,786
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
12
3 / 7 / 8
9,073
756
12,894
10,929
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 9 / 8
8,215
685
3,263
22,168
13,195
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
24
Kills
13
13
Deaths
24
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
5
10
2.4
W
13
2
8
8.5
W
4
6
8
1.33
L
Thanatos
Lazarus26
Thanatos
8
8
2
1.13
L
Zeus
3
7
8
1
L
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,899
Damage
24,236
36,529
Taken
46,883
19,609
Mitigated
22,384
7,352
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,154
594
0
500
13,926
12,790
160
4,944
8,607
16,488
0
W
26,069
11,397
0
6,086
12,828
3,948
1,749
4,036
8,488
73,615
0
W
6,676
1,518
0
766
9,775
2,871
0
6,570
2,804
0
20,968
L
Thanatos
Lazarus26
Thanatos
8,079
2,881
0
4,192
13,786
5,315
115
11,037
2,725
0
13,736
L
Zeus
12,894
1,219
0
603
10,929
3,874
150
7,751
3,178
31,443
0
L
3,263
756
0
1,665
22,168
13,195
0
16,547
5,621
8,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
27,556
133
Minions Killed
70
8
Camps Cleared
2
659,192
Distance Traveled
553,633
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,315
860
11
1
0
215,891
3
W
Sol
11,536
961
88
7
7
227,699
0
W
Neith
9,009
751
34
3
1
215,602
0
L
Thanatos
10,268
856
13
1
1
191,958
1
L
Zeus
9,073
756
51
4
1
186,161
0
L
Ymir
8,215
685
6
1
0
175,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role