Player Matchup

Izanami
Izanami
Alf-Petter
Izanami
Level 20
God Stats
3W - 0L
1,761 SR
Queue Stats
24W - 28L
1,304 Elo+
Party 1
Ymir
Ymir
FasciCactus73
Ymir
Level 29
God Stats
5W - 4L
1,360 SR
Queue Stats
74W - 74L
1,361 Elo+
Solo
Agni
Agni
Manshoo-
Agni
Level 7
God Stats
6W - 6L
1,375 SR
Queue Stats
8W - 10L
1,254 Elo+
Party 1
King Arthur
King Arthur
SF7-sq
King Arthur
Level 28
God Stats
6W - 4L
1,726 SR
Queue Stats
87W - 107L
1,412 Elo+
Solo
Fenrir
Fenrir
thordemann
Fenrir
Level 17
God Stats
14W - 8L
1,576 SR
Queue Stats
25W - 31L
1,307 Elo+
Party 1
Team Averages
Level 20
1,560 SR
1,328 Elo+

VS

Team Averages
Level 25
1,477 SR
1,354 Elo+
Hades
Hades
MsTr_ExTiC
Hades
Level 27
God Stats
1W - 2L
1,623 SR
Queue Stats
67W - 75L
1,348 Elo+
Party 2
Pele
Pele
Valthorium
Pele
Level 26
God Stats
3W - 7L
1,213 SR
Queue Stats
51W - 52L
1,249 Elo+
Solo
Neith
Neith
ahmet-2524
Neith
Level 26
God Stats
46W - 51L
1,549 SR
Queue Stats
88W - 101L
1,360 Elo+
Solo
Arachne
Arachne
brunocr8
Arachne
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 39L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
fleshking1
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alf-Petter
Izanami
19
17 / 9 / 21
13,941
558
37,565
19,901
8,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 2 / 28
13,957
558
13,991
24,750
36,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
16
4 / 6 / 14
11,338
454
16,189
12,130
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
SF7-sq
King Arthur
20
16 / 0 / 6
14,272
571
18,511
20,043
11,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
thordemann
Fenrir
19
12 / 6 / 16
13,169
527
17,517
18,360
10,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
4 / 12 / 8
10,113
405
16,126
30,900
14,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 13 / 5
9,913
397
7,974
22,917
6,727
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
16
6 / 13 / 7
10,587
423
13,385
25,531
9,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
brunocr8
Arachne
17
5 / 17 / 6
11,622
465
9,693
26,723
8,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
fleshking1
Baron Samedi
12
4 / 6 / 0
9,150
366
7,417
15,506
8,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
48
60
Kills
22
23
Deaths
61
85
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alf-Petter
Izanami
17
9
21
3.06
W
11
2
28
12.5
W
Agni
4
6
14
1.83
L
Hades
4
12
8
0.67
W
King Arthur
SF7-sq
King Arthur
16
0
6
19
L
3
13
5
0.42
L
Neith
6
13
7
0.73
L
Arachne
brunocr8
Arachne
5
17
6
0.47
L
Baron Samedi
fleshking1
Baron Samedi
4
6
0
0.67
W
Fenrir
thordemann
Fenrir
12
6
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,773
Damage
54,595
95,184
Taken
121,577
71,679
Mitigated
47,219
19,379
Healing
25,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alf-Petter
Izanami
37,565
26,205
0
3,644
19,901
8,256
3,067
6,266
13,501
0
95,224
W
13,991
1,809
0
4,202
24,750
36,440
516
6,451
18,299
45,301
0
W
Agni
16,189
519
0
1,811
12,130
4,988
1,865
2,434
9,696
54,954
0
L
Hades
16,126
700
832
12,307
30,900
14,490
394
9,690
20,911
37,770
0
W
King Arthur
SF7-sq
King Arthur
18,511
919
0
7,756
20,043
11,400
1,793
4,761
15,282
0
85,864
L
7,974
2,130
0
740
22,917
6,727
455
6,139
16,778
0
35,643
L
Neith
13,385
5,595
0
3,957
25,531
9,312
0
5,392
20,139
0
43,809
L
Arachne
brunocr8
Arachne
9,693
6,153
0
3,057
26,723
8,551
947
5,702
21,021
0
39,240
L
Baron Samedi
fleshking1
Baron Samedi
7,417
724
552
4,037
15,506
8,139
0
2,958
12,548
36,752
0
W
Fenrir
thordemann
Fenrir
17,517
4,813
0
1,966
18,360
10,595
986
3,631
14,729
0
82,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,677
Gold Earned
51,385
500
Minions Killed
264
0
Camps Cleared
0
2,256,489
Distance Traveled
1,677,105
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,941
558
119
5
0
408,889
1
W
Ymir
13,957
558
62
2
0
464,398
1
W
Agni
11,338
454
79
3
0
387,811
2
L
Hades
10,113
405
43
2
0
342,748
0
W
King Arthur
14,272
571
139
6
0
491,636
0
L
Pele
9,913
397
46
2
0
369,525
0
L
Neith
10,587
423
67
3
0
342,271
0
L
Arachne
11,622
465
65
3
0
356,316
0
L
Baron Samedi
9,150
366
43
2
0
266,245
2
W
Fenrir
13,169
527
101
4
0
503,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role