Player Matchup

Fenrir
Fenrir
Gueche33
Fenrir
Level 17
God Stats
8W - 9L
1,701 SR
Queue Stats
62W - 67L
1,376 Elo+
Solo
Medusa
Medusa
Kristiine
Medusa
Level 8
God Stats
23W - 31L
1,696 SR
Queue Stats
67W - 125L
1,220 Elo+
Party 3
Mulan
Mulan
Lordoxer
Mulan
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
136W - 216L
1,442 Elo+
Party 3
Freya
Freya
UlrikkeF
Freya
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 252L
1,220 Elo+
Party 3
Khepri
Khepri
knarken
Khepri
Level 67
God Stats
4W - 11L
1,516 SR
Queue Stats
109W - 166L
1,442 Elo+
Party 3
Team Averages
Level 34
1,582 SR
1,340 Elo+

VS

Team Averages
Level 19
1,578 SR
1,410 Elo+
Nox
Nox
BloodmoonKatara
Nox
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 13L
1,346 Elo+
Party 1
Cerberus
Cerberus
Dembe_Zuma_92
Cerberus
Level 16
God Stats
8W - 14L
1,411 SR
Queue Stats
17W - 21L
1,375 Elo+
Party 2
Bellona
Bellona
LEETLEAVER
Bellona
Level 29
God Stats
53W - 55L
1,533 SR
Queue Stats
133W - 132L
1,431 Elo+
Solo
Terra
Terra
Nicktron94
Terra
Level 29
God Stats
6W - 1L
1,769 SR
Queue Stats
75W - 63L
1,469 Elo+
Party 1
Neith
Neith
lafferty73
Neith
Level 14
God Stats
17W - 6L
1,678 SR
Queue Stats
83W - 99L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gueche33
Fenrir
20
15 / 4 / 3
14,927
482
20,591
24,711
24,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Kristiine
Medusa
17
2 / 10 / 2
12,057
389
11,611
21,157
10,752
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Lordoxer
Mulan
18
2 / 7 / 6
12,414
400
14,626
41,658
49,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
UlrikkeF
Freya
18
3 / 13 / 2
12,840
414
12,024
27,177
11,728
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
knarken
Khepri
16
1 / 5 / 10
10,846
350
11,614
22,900
34,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 5 / 11
17,375
560
38,969
26,224
16,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Dembe_Zuma_92
Cerberus
13
0 / 4 / 1
10,731
346
936
13,123
12,051
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
LEETLEAVER
Bellona
20
7 / 6 / 21
16,088
519
37,407
33,503
42,358
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Terra
20
5 / 5 / 26
14,868
480
13,082
29,504
35,858
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
20
5 / 3 / 9
14,499
468
15,385
14,193
6,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
23
Kills
38
39
Deaths
23
23
Assists
68
Player
Kills
Deaths
Assists
KDA
W
21
5
11
5.3
W
Cerberus
Dembe_Zuma_92
Cerberus
0
4
1
0.13
L
Fenrir
Gueche33
Fenrir
15
4
3
4.13
L
Medusa
Kristiine
Medusa
2
10
2
0.3
W
Bellona
LEETLEAVER
Bellona
7
6
21
2.92
L
Mulan
Lordoxer
Mulan
2
7
6
0.71
W
Terra
5
5
26
3.6
L
Freya
UlrikkeF
Freya
3
13
2
0.31
L
Khepri
knarken
Khepri
1
5
10
1.2
W
Neith
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,466
Damage
105,779
137,603
Taken
116,547
130,810
Mitigated
112,663
21,259
Healing
30,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,969
5,503
955
6,189
26,224
16,031
2,577
8,866
17,358
98,200
0
W
Cerberus
Dembe_Zuma_92
Cerberus
936
153
0
1,525
13,123
12,051
190
3,412
9,711
34,053
0
L
Fenrir
Gueche33
Fenrir
20,591
4,910
0
3,670
24,711
24,888
0
11,211
13,500
881
116,995
L
Medusa
Kristiine
Medusa
11,611
5,481
0
897
21,157
10,752
455
8,211
12,946
0
73,737
W
Bellona
LEETLEAVER
Bellona
37,407
11,061
0
5,163
33,503
42,358
2,145
6,964
26,539
32,090
101,204
L
Mulan
Lordoxer
Mulan
14,626
1,493
0
12,079
41,658
49,141
706
17,727
23,931
998
66,542
W
Terra
13,082
1,746
6,164
7,351
29,504
35,858
651
8,668
20,836
28,789
0
L
Freya
UlrikkeF
Freya
12,024
4,114
0
4,113
27,177
11,728
1,788
14,107
13,070
79,813
0
L
Khepri
knarken
Khepri
11,614
1,001
0
500
22,900
34,301
0
9,689
13,211
39,415
0
W
Neith
15,385
6,666
0
3,035
14,193
6,365
4,761
3,648
10,545
0
119,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,084
Gold Earned
73,561
518
Minions Killed
540
0
Camps Cleared
0
2,486,460
Distance Traveled
2,518,564
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
17,375
560
131
4
0
524,633
11
W
Cerberus
10,731
346
74
2
0
376,182
1
L
Fenrir
14,927
482
146
5
0
492,893
3
L
Medusa
12,057
389
108
3
0
403,437
0
W
Bellona
16,088
519
158
5
0
558,580
4
L
Mulan
12,414
400
100
3
0
537,972
2
W
Terra
14,868
480
33
1
0
551,203
4
L
Freya
12,840
414
130
4
0
512,608
0
L
Khepri
10,846
350
34
1
0
539,550
8
W
Neith
14,499
468
144
5
0
507,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role