Player Matchup

Merlin
Merlin
BigDoM05
Merlin
Level 22
God Stats
50W - 35L
1,544 SR
Queue Stats
307W - 291L
1,477 Elo+
Party 2
Apollo
Apollo
Mafia_Mario
Apollo
Level 9
God Stats
31W - 26L
1,530 SR
Queue Stats
42W - 40L
1,438 Elo+
Party 3
Ymir
Ymir
Nahlot Kroniid
Ymir
Level 29
God Stats
8W - 12L
1,607 SR
Queue Stats
151W - 160L
1,443 Elo+
Party 3
Kukulkan
Kukulkan
SleetyDaffodil3
Kukulkan
Level 17
God Stats
54W - 38L
1,613 SR
Queue Stats
109W - 99L
1,516 Elo+
Party 2
Fenrir
Fenrir
TheHossinator33
Fenrir
Level 46
God Stats
4W - 2L
1,570 SR
Queue Stats
224W - 207L
1,501 Elo+
Party 2
Team Averages
Level 25
1,573 SR
1,475 Elo+

VS

Team Averages
Level 18
1,513 SR
1,450 Elo+
Nemesis
Nemesis
D-Chronos14
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,357 Elo+
Solo
Ganesha
Ganesha
KidRoyalty843
Ganesha
Level 46
God Stats
2W - 3L
1,566 SR
Queue Stats
170W - 182L
1,486 Elo+
Party 1
Set
Set
Stein37
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,456 Elo+
Solo
Odin
Odin
Thetimekeeper122
Odin
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 17L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThyNamer
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigDoM05
Merlin
14
5 / 0 / 12
7,958
1,326
8,176
1,975
598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
7 / 0 / 14
8,147
1,358
8,333
3,000
1,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 9
6,105
1,018
2,614
3,494
1,442
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
13
3 / 0 / 16
7,321
1,220
7,589
2,800
1,024
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
10 / 0 / 5
8,189
1,365
8,686
4,923
2,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

408

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D-Chronos14
Nemesis
11
0 / 5 / 0
5,699
950
1,749
10,080
3,490
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
11
0 / 5 / 0
6,362
1,060
5,733
9,218
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Set
10
0 / 4 / 0
5,465
911
177
3,704
1,215
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 8 / 0
5,547
925
2,774
12,065
11,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ThyNamer
Morgan Le Fay
11
0 / 4 / 0
5,730
955
3,835
6,952
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
0
26
Kills
0
0
Deaths
26
56
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
BigDoM05
Merlin
5
0
12
11
L
Nemesis
D-Chronos14
Nemesis
0
5
0
0
L
Ganesha
0
5
0
0
W
Apollo
7
0
14
14
W
1
0
9
5.5
W
Kukulkan
3
0
16
11
L
Set
0
4
0
0
W
10
0
5
12.5
L
0
8
0
0
L
Morgan Le Fay
ThyNamer
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,398
Damage
14,268
16,192
Taken
42,019
6,370
Mitigated
26,540
1,053
Healing
2,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BigDoM05
Merlin
8,176
729
0
0
1,975
598
0
1,258
672
22,297
0
L
Nemesis
D-Chronos14
Nemesis
1,749
420
0
642
10,080
3,490
0
4,573
5,507
0
9,102
L
Ganesha
5,733
70
58
910
9,218
7,928
0
3,979
5,239
20,585
0
W
Apollo
8,333
4,287
0
614
3,000
1,045
0
1,353
1,419
0
21,649
W
2,614
571
0
0
3,494
1,442
0
2,143
1,186
3,964
0
W
Kukulkan
7,589
1,289
0
155
2,800
1,024
0
1,624
1,090
17,651
0
L
Set
177
51
0
0
3,704
1,215
0
1,620
2,084
0
2,997
W
8,686
3,198
0
284
4,923
2,261
0
3,190
1,653
0
13,633
L
2,774
912
0
423
12,065
11,343
0
5,089
6,976
0
4,242
L
Morgan Le Fay
ThyNamer
Morgan Le Fay
3,835
147
0
74
6,952
2,564
0
3,118
3,834
11,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,720
Gold Earned
28,803
105
Minions Killed
68
5
Camps Cleared
3
582,234
Distance Traveled
442,429
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,958
1,326
40
7
1
120,154
0
L
Nemesis
5,699
950
23
4
2
121,719
0
L
Ganesha
6,362
1,060
5
1
0
96,494
1
W
Apollo
8,147
1,358
27
5
2
129,150
1
W
Ymir
6,105
1,018
4
1
0
92,339
1
W
Kukulkan
7,321
1,220
27
5
0
112,124
0
L
Set
5,465
911
8
1
0
33,962
0
W
Fenrir
8,189
1,365
7
1
2
128,467
0
L
Odin
5,547
925
13
2
0
86,276
0
L
Morgan Le Fay
5,730
955
19
3
1
103,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role