Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ImNegan__LetMeIN
Sylvanus
Level 158
God Stats
19W - 2L
1,803 SR
Queue Stats
236W - 66L
1,818 Elo+
Party 1
Ah Puch
Ah Puch
Omboz
Ah Puch
Level 125
God Stats
7W - 0L
1,846 SR
Queue Stats
42W - 14L
1,900 Elo+
Party 1
Team Averages
Level 148
1,716 SR
1,739 Elo+

VS

Team Averages
Level 114
1,561 SR
1,625 Elo+
Skadi
Skadi
II GANJAMAN95x
Skadi
Level 24
God Stats
1W - 1L
1,568 SR
Queue Stats
1W - 2L
1,389 Elo+
Solo
Sol
Sol
Im_Perfect_EL
Sol
Level 159
God Stats
31W - 21L
1,616 SR
Queue Stats
784W - 469L
1,729 Elo+
Party 2
Gilgamesh
Gilgamesh
l-SorrowNut-l
Gilgamesh
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
398W - 260L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 2 / 7
7,790
708
10,805
8,571
3,487
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 0 / 9
8,404
764
5,796
8,074
6,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Omboz
Ah Puch
12
5 / 0 / 7
8,345
759
10,260
6,957
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,082
553
2,047
8,507
1,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 1
7,020
638
8,786
10,213
3,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
l-SorrowNut-l
Gilgamesh
10
1 / 4 / 1
6,503
591
7,552
11,736
7,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
7
3.75
L
0
6
1
0.08
W
4
0
9
8.5
L
1
3
1
0.5
W
Ah Puch
Omboz
Ah Puch
5
0
7
8.5
L
Gilgamesh
l-SorrowNut-l
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
18,385
23,602
Taken
30,456
13,052
Mitigated
12,441
14,157
Healing
7,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,805
2,698
0
1,611
8,571
3,487
389
2,352
5,879
0
29,719
L
2,047
477
174
622
8,507
1,991
0
4,226
4,281
0
12,473
W
5,796
878
3,860
4,405
8,074
6,267
204
2,685
5,181
15,368
0
L
8,786
843
0
4,307
10,213
3,146
0
5,217
4,996
37,779
661
W
Ah Puch
Omboz
Ah Puch
10,260
627
79
4,202
6,957
3,298
240
3,766
3,028
34,365
0
L
Gilgamesh
l-SorrowNut-l
Gilgamesh
7,552
1,033
0
2,287
11,736
7,304
0
7,212
4,524
0
14,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
19,605
136
Minions Killed
129
7
Camps Cleared
4
641,504
Distance Traveled
561,876
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,790
708
33
3
2
228,406
3
L
Skadi
6,082
553
27
2
1
173,888
0
W
Sylvanus
8,404
764
18
2
2
210,174
9
L
Sol
7,020
638
84
8
2
192,627
5
W
Ah Puch
8,345
759
85
8
3
202,924
2
L
Gilgamesh
6,503
591
18
2
1
195,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role