Player Matchup

Arachne
Arachne
EMoneyMendia
Arachne
Level 29
God Stats
0W - 1L
1,387 SR
Queue Stats
3W - 6L
1,546 Elo+
Solo
Charybdis
Charybdis
KOOLLIK-
Charybdis
Level 29
God Stats
18W - 18L
1,538 SR
Queue Stats
248W - 253L
1,482 Elo+
Solo
Achilles
Achilles
RocketLoIi
Achilles
Level 26
God Stats
8W - 3L
1,500 SR
Queue Stats
186W - 200L
1,376 Elo+
Solo
Ymir
Ymir
goldenEYE30
Ymir
Level 25
God Stats
5W - 8L
1,304 SR
Queue Stats
70W - 45L
1,529 Elo+
Solo
Bellona
Bellona
lu555is184
Bellona
Level 23
God Stats
3W - 3L
1,692 SR
Queue Stats
106W - 101L
1,470 Elo+
Solo
Team Averages
Level 26
1,484 SR
1,480 Elo+

VS

Team Averages
Level 14
1,533 SR
1,495 Elo+
Cthulhu
Cthulhu
CeroGaming
Cthulhu
Level 28
God Stats
11W - 7L
1,459 SR
Queue Stats
97W - 98L
1,487 Elo+
Solo
Loki
Loki
STR4W-D-Ch00pp3R
Loki
Level 6
God Stats
2W - 0L
1,525 SR
Queue Stats
2W - 1L
1,499 Elo+
Solo
Medusa
Medusa
farinkibi
Medusa
Level 8
God Stats
4W - 1L
1,666 SR
Queue Stats
14W - 12L
1,492 Elo+
Solo
Arachne
Arachne
jesuriip_
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,501 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 24
God Stats
183W - 224L
1,514 SR
Queue Stats
183W - 225L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EMoneyMendia
Arachne
8
2 / 5 / 2
5,342
534
3,518
6,645
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
KOOLLIK-
Charybdis
10
2 / 3 / 3
6,104
610
2,607
6,761
2,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
RocketLoIi
Achilles
8
1 / 4 / 0
4,987
499
1,943
8,754
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
5,043
504
1,063
9,035
3,350
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
lu555is184
Bellona
10
1 / 2 / 0
5,431
543
2,170
7,775
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CeroGaming
Cthulhu
11
2 / 1 / 0
6,581
658
5,830
5,445
5,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
2 / 3 / 0
4,852
485
1,079
3,583
847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
farinkibi
Medusa
11
4 / 1 / 3
6,130
613
6,716
4,493
1,515
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
jesuriip_
Arachne
12
7 / 1 / 3
7,282
728
7,065
7,339
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
yimby101
Vulcan
12
3 / 0 / 3
6,715
672
5,485
2,522
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
18
18
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CeroGaming
Cthulhu
2
1
0
2
L
Arachne
EMoneyMendia
Arachne
2
5
2
0.6
L
Charybdis
KOOLLIK-
Charybdis
2
3
3
1.17
L
Achilles
RocketLoIi
Achilles
1
4
0
0.25
W
2
3
0
0.67
W
Medusa
farinkibi
Medusa
4
1
3
5.5
L
0
4
0
0
W
Arachne
jesuriip_
Arachne
7
1
3
8.5
L
Bellona
lu555is184
Bellona
1
2
0
0.5
W
Vulcan
yimby101
Vulcan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,301
Damage
26,175
38,970
Taken
23,382
16,215
Mitigated
11,788
10,232
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CeroGaming
Cthulhu
5,830
696
0
2,118
5,445
5,286
0
0
5,445
33,389
0
L
Arachne
EMoneyMendia
Arachne
3,518
2,250
0
610
6,645
2,510
0
568
6,019
0
11,990
L
Charybdis
KOOLLIK-
Charybdis
2,607
1,261
0
2,112
6,761
2,007
304
0
6,761
0
33,099
L
Achilles
RocketLoIi
Achilles
1,943
671
0
2,692
8,754
3,442
0
3,444
5,242
0
25,434
W
1,079
233
0
250
3,583
847
491
0
3,583
0
8,151
W
Medusa
farinkibi
Medusa
6,716
1,917
0
264
4,493
1,515
655
0
4,493
0
32,215
L
1,063
378
0
1,925
9,035
3,350
0
3,740
5,076
22,749
0
W
Arachne
jesuriip_
Arachne
7,065
4,475
0
3,681
7,339
3,250
4
0
7,339
0
46,457
L
Bellona
lu555is184
Bellona
2,170
800
0
2,893
7,775
4,906
0
3,218
4,557
0
23,055
W
Vulcan
yimby101
Vulcan
5,485
1,251
0
540
2,522
890
450
1,063
1,459
35,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
31,560
241
Minions Killed
320
0
Camps Cleared
0
1,000,299
Distance Traveled
1,049,243
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,581
658
82
8
0
222,206
2
L
Arachne
5,342
534
22
2
0
226,828
0
L
Charybdis
6,104
610
68
7
0
177,595
2
L
Achilles
4,987
499
49
5
0
221,546
1
W
Loki
4,852
485
21
2
0
168,563
0
W
Medusa
6,130
613
59
6
0
193,030
0
L
Ymir
5,043
504
50
5
0
169,792
0
W
Arachne
7,282
728
80
8
0
235,404
0
L
Bellona
5,431
543
52
5
0
204,538
4
W
Vulcan
6,715
672
78
8
0
230,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role