Player Matchup

Chronos
Chronos
FRVNCX
Chronos
Level 108
God Stats
15W - 8L
1,646 SR
Queue Stats
364W - 260L
1,606 Elo+
Party 2
Thanatos
Thanatos
Smol-Gecko
Thanatos
Level 124
God Stats
0W - 1L
1,716 SR
Queue Stats
27W - 28L
1,601 Elo+
Solo
Sylvanus
Sylvanus
Varmintsack
Sylvanus
Level 115
God Stats
11W - 11L
1,532 SR
Queue Stats
379W - 287L
1,578 Elo+
Party 2
Team Averages
Level 116
1,631 SR
1,595 Elo+

VS

Team Averages
Level 94
1,554 SR
1,564 Elo+
Achilles
Achilles
JJBear55
Achilles
Level 88
God Stats
18W - 17L
1,591 SR
Queue Stats
454W - 375L
1,575 Elo+
Party 1
Merlin
Merlin
KevDaDude
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,540 Elo+
Solo
Pele
Pele
xNoCapZonex
Pele
Level 89
God Stats
20W - 15L
1,572 SR
Queue Stats
600W - 517L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FRVNCX
Chronos
12
1 / 3 / 1
7,772
598
7,449
11,141
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Smol-Gecko
Thanatos
11
2 / 7 / 0
7,533
579
5,982
12,617
4,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Varmintsack
Sylvanus
11
0 / 2 / 1
7,173
552
5,726
11,124
9,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JJBear55
Achilles
13
3 / 0 / 9
8,855
681
9,131
12,906
13,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
KevDaDude
Merlin
13
3 / 3 / 6
8,860
682
14,094
8,611
2,992
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 0 / 4
9,196
707
6,651
7,528
2,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
12
12
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chronos
FRVNCX
Chronos
1
3
1
0.5
W
Achilles
JJBear55
Achilles
3
0
9
7.5
W
Merlin
KevDaDude
Merlin
3
3
6
2
L
Thanatos
Smol-Gecko
Thanatos
2
7
0
0.29
L
Sylvanus
Varmintsack
Sylvanus
0
2
1
0.25
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,157
Damage
29,876
34,882
Taken
29,045
17,834
Mitigated
19,396
10,949
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
FRVNCX
Chronos
7,449
1,074
0
1,192
11,141
3,833
134
4,261
6,267
35,517
0
W
Achilles
JJBear55
Achilles
9,131
718
320
6,058
12,906
13,665
587
5,877
7,029
0
17,327
W
Merlin
KevDaDude
Merlin
14,094
1,313
62
2,821
8,611
2,992
912
3,738
4,873
47,254
0
L
Thanatos
Smol-Gecko
Thanatos
5,982
655
0
3,696
12,617
4,062
0
3,450
8,535
0
16,586
L
Sylvanus
Varmintsack
Sylvanus
5,726
1,518
2,515
3,546
11,124
9,939
90
6,684
4,177
11,364
2,292
W
6,651
842
0
2,188
7,528
2,739
1,377
3,373
4,155
0
33,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,478
Gold Earned
26,911
121
Minions Killed
156
4
Camps Cleared
8
710,457
Distance Traveled
782,653
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,772
598
71
5
1
252,393
3
W
Achilles
8,855
681
20
2
3
271,751
2
W
Merlin
8,860
682
77
6
2
215,700
2
L
Thanatos
7,533
579
26
2
2
240,696
3
L
Sylvanus
7,173
552
24
2
1
217,368
3
W
Pele
9,196
707
59
5
3
295,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role