Player Matchup

Merlin
Merlin
M1N1SN1PERX
Merlin
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 39L
1,577 Elo+
Party 3
Sol
Sol
MohhMo
Sol
Level 22
God Stats
52W - 39L
1,547 SR
Queue Stats
72W - 65L
1,412 Elo+
Party 2
Izanami
Izanami
NubbysoNasty
Izanami
Level 27
God Stats
53W - 33L
1,598 SR
Queue Stats
91W - 69L
1,512 Elo+
Party 3
Thor
Thor
XxCoDxGoDxZZ
Thor
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 35L
1,581 Elo+
Party 3
Fenrir
Fenrir
iJynxxDP
Fenrir
Level 18
God Stats
12W - 12L
1,470 SR
Queue Stats
49W - 46L
1,425 Elo+
Party 2
Team Averages
Level 23
1,523 SR
1,501 Elo+

VS

Team Averages
Level 15
1,479 SR
1,412 Elo+
Cerberus
Cerberus
IwouldButMyLeg
Cerberus
Level 39
God Stats
16W - 13L
1,518 SR
Queue Stats
446W - 485L
1,459 Elo+
Party 1
Neith
Neith
MrSwizzle
Neith
Level 4
God Stats
0W - 3L
1,551 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
VUNNOR686
Thanatos
Level 18
God Stats
23W - 28L
1,398 SR
Queue Stats
63W - 77L
1,382 Elo+
Solo
Ra
Ra
XpIitzz
Ra
Level 6
God Stats
19W - 28L
1,428 SR
Queue Stats
53W - 63L
1,328 Elo+
Party 1
Bakasura
Bakasura
oguh_on_60_fps
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 6 / 15
11,564
1,051
5,534
12,600
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
MohhMo
Sol
19
7 / 4 / 23
12,813
1,165
20,057
17,843
7,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
NubbysoNasty
Izanami
19
5 / 2 / 25
12,435
1,130
21,488
14,053
4,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
14 / 4 / 18
13,692
1,245
16,415
11,926
3,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
iJynxxDP
Fenrir
18
10 / 5 / 20
12,521
1,138
14,952
16,606
8,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
5 / 6 / 11
11,812
1,074
21,193
24,540
22,473
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MrSwizzle
Neith
18
2 / 9 / 12
11,130
1,012
10,338
14,572
4,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
VUNNOR686
Thanatos
18
5 / 10 / 11
12,424
1,129
14,566
18,588
11,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 5 / 8
12,434
1,130
14,081
11,608
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
17
2 / 12 / 4
10,238
931
6,361
16,402
4,696
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
67
42
Kills
21
21
Deaths
42
101
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
5
6
11
1.75
W
Merlin
6
6
15
2.25
W
Sol
MohhMo
Sol
7
4
23
4.63
L
Neith
MrSwizzle
Neith
2
9
12
0.89
W
Izanami
NubbysoNasty
Izanami
5
2
25
8.75
L
Thanatos
VUNNOR686
Thanatos
5
10
11
1.05
L
7
5
8
2.2
W
14
4
18
5.75
W
Fenrir
iJynxxDP
Fenrir
10
5
20
4
L
Bakasura
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,446
Damage
66,539
73,028
Taken
85,710
28,279
Mitigated
47,196
10,608
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
21,193
1,145
0
6,279
24,540
22,473
0
9,346
15,194
41,075
0
W
Merlin
5,534
979
0
14
12,600
4,421
0
6,512
6,038
19,712
0
W
Sol
MohhMo
Sol
20,057
8,052
142
5,889
17,843
7,776
0
7,827
9,961
43,610
0
L
Neith
MrSwizzle
Neith
10,338
3,789
0
1,409
14,572
4,740
0
3,551
11,021
0
30,012
W
Izanami
NubbysoNasty
Izanami
21,488
17,519
0
2,352
14,053
4,304
0
6,247
7,711
0
61,081
L
Thanatos
VUNNOR686
Thanatos
14,566
5,807
0
4,760
18,588
11,288
0
4,417
14,171
0
38,619
L
14,081
2,095
429
57
11,608
3,999
0
4,559
7,049
34,992
0
W
16,415
4,547
0
35
11,926
3,445
0
5,322
6,464
0
21,885
W
Fenrir
iJynxxDP
Fenrir
14,952
4,275
0
2,176
16,606
8,333
0
9,366
7,185
0
23,620
L
Bakasura
6,361
4,089
0
50
16,402
4,696
0
3,718
12,684
0
9,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,025
Gold Earned
58,038
206
Minions Killed
201
2
Camps Cleared
9
935,221
Distance Traveled
994,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,812
1,074
49
4
1
205,219
0
W
Merlin
11,564
1,051
27
2
0
167,401
0
W
Sol
12,813
1,165
56
5
0
184,243
0
L
Neith
11,130
1,012
44
4
0
189,561
0
W
Izanami
12,435
1,130
98
9
2
187,898
0
L
Thanatos
12,424
1,129
55
5
7
213,271
0
L
Ra
12,434
1,130
52
5
1
190,997
0
W
Thor
13,692
1,245
5
0
0
184,358
0
W
Fenrir
12,521
1,138
20
2
0
211,321
0
L
Bakasura
10,238
931
1
0
0
195,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role