Player Matchup

Thor
Thor
Acs02
Thor
Level 85
God Stats
22W - 22L
1,576 SR
Queue Stats
244W - 226L
1,472 Elo+
Party 1
Merlin
Merlin
FLPunch
Merlin
Level 27
God Stats
5W - 5L
1,662 SR
Queue Stats
19W - 27L
1,342 Elo+
Party 1
Khepri
Khepri
M43L6
Khepri
Level 8
God Stats
11W - 6L
1,586 SR
Queue Stats
28W - 24L
1,586 Elo+
Party 1
Tyr
Tyr
Rubthecrack100
Tyr
Level 28
God Stats
17W - 18L
1,489 SR
Queue Stats
81W - 67L
1,465 Elo+
Party 1
Chiron
Chiron
angelfire15511
Chiron
Level 6
God Stats
0W - 2L
1,263 SR
Queue Stats
6W - 7L
1,471 Elo+
Party 1
Team Averages
Level 31
1,515 SR
1,467 Elo+

VS

Team Averages
Level 14
1,447 SR
1,445 Elo+
Arachne
Arachne
Alvidola
Arachne
Level 16
God Stats
51W - 58L
1,448 SR
Queue Stats
282W - 330L
1,483 Elo+
Solo
Odin
Odin
EnIIx987
Odin
Level 19
God Stats
7W - 3L
1,222 SR
Queue Stats
33W - 30L
1,500 Elo+
Party 2
Medusa
Medusa
FYCZKA
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,354 Elo+
Party 3
Anubis
Anubis
Natsukiss
Anubis
Level 28
God Stats
23W - 14L
1,565 SR
Queue Stats
54W - 40L
1,536 Elo+
Party 2
Ares
Ares
WojtiniPutini
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Acs02
Thor
17
5 / 3 / 2
9,758
542
8,325
11,310
4,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
FLPunch
Merlin
15
3 / 3 / 4
9,102
506
10,104
9,889
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
M43L6
Khepri
13
2 / 3 / 7
7,875
438
6,004
11,698
9,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 1
7,088
394
2,237
6,268
4,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 3 / 4
8,203
456
11,218
12,248
5,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alvidola
Arachne
13
2 / 4 / 0
8,420
468
3,597
13,584
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
15
1 / 2 / 1
8,767
487
5,744
8,476
7,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
FYCZKA
Medusa
12
2 / 4 / 1
8,017
445
10,402
9,670
3,200
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Natsukiss
Anubis
17
8 / 2 / 2
10,671
593
17,284
15,821
7,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 4 / 3
7,348
408
2,516
11,663
6,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
16
Kills
13
13
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
Acs02
Thor
5
3
2
2
W
Arachne
Alvidola
Arachne
2
4
0
0.5
W
Odin
1
2
1
0.75
L
Merlin
FLPunch
Merlin
3
3
4
1.67
W
Medusa
FYCZKA
Medusa
2
4
1
0.63
L
Khepri
M43L6
Khepri
2
3
7
1.83
W
Anubis
Natsukiss
Anubis
8
2
2
4.5
L
1
1
1
1.5
W
0
4
3
0.38
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,888
Damage
39,543
51,413
Taken
59,214
26,797
Mitigated
31,156
8,088
Healing
20,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Acs02
Thor
8,325
2,074
0
263
11,310
4,123
0
2,276
8,730
0
66,527
W
Arachne
Alvidola
Arachne
3,597
2,160
0
5,693
13,584
5,865
0
1,314
12,270
0
67,274
W
Odin
5,744
1,814
0
833
8,476
7,341
0
1,682
6,794
0
41,339
L
Merlin
FLPunch
Merlin
10,104
653
0
1,465
9,889
3,457
0
7,500
2,389
54,118
0
W
Medusa
FYCZKA
Medusa
10,402
4,246
0
1,750
9,670
3,200
372
2,748
6,922
0
57,782
L
Khepri
M43L6
Khepri
6,004
803
25
635
11,698
9,651
0
5,864
5,834
24,739
0
W
Anubis
Natsukiss
Anubis
17,284
1,439
0
10,037
15,821
7,939
580
8,345
7,476
62,240
0
L
2,237
150
0
2,810
6,268
4,506
0
201
5,777
0
19,896
W
2,516
308
0
2,555
11,663
6,811
0
2,631
9,032
6,467
0
L
11,218
2,831
242
2,648
12,248
5,060
98
3,876
8,167
0
51,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,026
Gold Earned
43,223
405
Minions Killed
408
0
Camps Cleared
0
1,558,309
Distance Traveled
1,518,632
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,758
542
128
7
0
350,021
4
W
Arachne
8,420
468
99
6
0
334,778
1
W
Odin
8,767
487
97
5
0
320,591
3
L
Merlin
9,102
506
98
5
0
316,623
2
W
Medusa
8,017
445
102
6
0
291,819
1
L
Khepri
7,875
438
38
2
0
336,688
6
W
Anubis
10,671
593
102
6
0
299,135
1
L
Tyr
7,088
394
44
2
0
245,524
4
W
Ares
7,348
408
8
0
0
272,309
3
L
Chiron
8,203
456
97
5
0
309,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role