Player Matchup

Ares
Ares
Gabber_Fred
Ares
Level 28
God Stats
5W - 9L
1,509 SR
Queue Stats
14W - 22L
1,506 Elo+
Party 1
Medusa
Medusa
Virgijn
Medusa
Level 26
God Stats
2W - 0L
1,889 SR
Queue Stats
6W - 3L
1,513 Elo+
Party 1
Anubis
Anubis
michska52
Anubis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,501 Elo+
Party 1
Team Averages
Level 33
1,632 SR
1,507 Elo+

VS

Team Averages
Level 70
1,593 SR
1,639 Elo+
Bakasura
Bakasura
Bansheee90
Bakasura
Level 28
God Stats
0W - 1L
1,677 SR
Queue Stats
60W - 18L
1,818 Elo+
Party 2
Cerberus
Cerberus
Deku_pressed
Cerberus
Level 27
God Stats
10W - 15L
1,515 SR
Queue Stats
74W - 116L
1,317 Elo+
Solo
Persephone
Persephone
Tibulis
Persephone
Level 155
God Stats
11W - 10L
1,588 SR
Queue Stats
534W - 289L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 21
10,785
770
6,116
13,943
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Virgijn
Medusa
14
12 / 3 / 11
11,419
816
19,613
11,589
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
michska52
Anubis
16
11 / 0 / 13
11,686
835
16,505
11,469
4,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bansheee90
Bakasura
12
2 / 7 / 3
8,791
628
9,776
16,078
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Deku_pressed
Cerberus
11
1 / 11 / 2
8,311
594
5,223
19,889
14,714
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Tibulis
Persephone
13
3 / 7 / 1
9,848
703
13,450
15,047
4,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
25
Kills
6
7
Deaths
25
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bansheee90
Bakasura
2
7
3
0.5
L
Cerberus
Deku_pressed
Cerberus
1
11
2
0.18
W
2
4
21
3.13
L
Persephone
Tibulis
Persephone
3
7
1
0.5
W
Medusa
Virgijn
Medusa
12
3
11
5.83
W
Anubis
michska52
Anubis
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,234
Damage
28,449
37,001
Taken
51,014
23,495
Mitigated
25,135
11,578
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bansheee90
Bakasura
9,776
6,132
0
4,382
16,078
5,899
0
6,859
9,219
0
20,747
L
Cerberus
Deku_pressed
Cerberus
5,223
177
0
2,663
19,889
14,714
0
8,414
11,475
14,846
0
W
6,116
693
0
1,947
13,943
13,788
99
5,425
7,453
14,184
0
L
Persephone
Tibulis
Persephone
13,450
286
0
1,894
15,047
4,522
0
7,759
7,281
44,391
0
W
Medusa
Virgijn
Medusa
19,613
10,703
0
2,448
11,589
4,840
835
6,072
4,757
0
45,895
W
Anubis
michska52
Anubis
16,505
1,208
0
7,183
11,469
4,867
1,259
7,375
3,546
58,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
26,950
165
Minions Killed
148
5
Camps Cleared
8
743,494
Distance Traveled
713,517
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,791
628
55
4
7
253,600
2
L
Cerberus
8,311
594
27
2
1
212,113
4
W
Ares
10,785
770
6
0
1
268,875
5
L
Persephone
9,848
703
66
5
0
247,804
5
W
Medusa
11,419
816
52
4
0
248,171
2
W
Anubis
11,686
835
107
8
4
226,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role