Player Matchup

Apollo
Apollo
Radesanin91
Apollo
Level 63
God Stats
26W - 42L
1,363 SR
Queue Stats
356W - 423L
1,326 Elo+
Solo
Osiris
Osiris
Snipw_arrior
Osiris
Level 109
God Stats
8W - 5L
1,497 SR
Queue Stats
74W - 62L
1,518 Elo+
Party 1
Janus
Janus
Tarik_073
Janus
Level 81
God Stats
29W - 29L
1,572 SR
Queue Stats
412W - 383L
1,485 Elo+
Party 1
Merlin
Merlin
francofrost15
Merlin
Level 56
God Stats
19W - 23L
1,419 SR
Queue Stats
187W - 298L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
mr_xZoTiK
Baron Samedi
Level 64
God Stats
4W - 4L
1,513 SR
Queue Stats
66W - 79L
1,377 Elo+
Solo
Team Averages
Level 75
1,473 SR
1,421 Elo+

VS

Team Averages
Level 58
1,331 SR
1,218 Elo+
Medusa
Medusa
Barzotin_Z105
Medusa
Level 45
God Stats
1W - 2L
1,166 SR
Queue Stats
165W - 296L
1,123 Elo+
Party 2
Vulcan
Vulcan
CptNosgoth
Vulcan
Level 69
God Stats
4W - 9L
1,367 SR
Queue Stats
321W - 497L
1,188 Elo+
Party 2
Sol
Sol
Liupat
Sol
Level 62
God Stats
11W - 28L
1,287 SR
Queue Stats
171W - 312L
1,137 Elo+
Party 2
Nemesis
Nemesis
OldSkullDunkan
Nemesis
Level 55
God Stats
8W - 4L
1,330 SR
Queue Stats
126W - 237L
1,192 Elo+
Party 2
Hercules
Hercules
soloordead
Hercules
Level 61
God Stats
33W - 31L
1,507 SR
Queue Stats
399W - 395L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 2 / 1
6,973
387
878
3,326
693
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
18
12 / 2 / 7
10,902
606
18,193
15,199
9,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Tarik_073
Janus
17
7 / 0 / 7
10,577
588
9,077
8,438
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 9 / 2
7,773
432
3,168
9,174
1,505
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
mr_xZoTiK
Baron Samedi
15
5 / 2 / 8
9,065
504
8,734
8,919
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 0
10,788
599
5,106
8,887
3,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
CptNosgoth
Vulcan
13
0 / 8 / 1
8,254
459
6,016
11,506
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Liupat
Sol
13
5 / 7 / 0
8,645
480
7,390
12,128
3,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 2
8,437
469
6,272
14,429
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
soloordead
Hercules
11
0 / 3 / 4
7,562
420
3,174
15,761
12,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
25
Kills
15
15
Deaths
26
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
8
1
0
8
L
Vulcan
CptNosgoth
Vulcan
0
8
1
0.06
L
Sol
Liupat
Sol
5
7
0
0.71
L
2
7
2
0.43
W
Apollo
0
2
1
0.25
W
Osiris
12
2
7
7.75
W
Janus
Tarik_073
Janus
7
0
7
10.5
W
1
9
2
0.22
W
Baron Samedi
mr_xZoTiK
Baron Samedi
5
2
8
4.5
L
Hercules
soloordead
Hercules
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,050
Damage
27,958
45,056
Taken
62,711
17,960
Mitigated
27,738
13,589
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,106
2,539
0
4,234
8,887
3,082
1,966
3,525
5,284
0
66,371
L
Vulcan
CptNosgoth
Vulcan
6,016
1,078
0
1,030
11,506
4,017
0
4,838
6,630
44,340
0
L
Sol
Liupat
Sol
7,390
1,007
0
2,680
12,128
3,535
2,724
4,631
7,370
41,031
0
L
6,272
2,347
0
1,323
14,429
4,986
0
4,661
9,610
0
61,179
W
Apollo
878
59
0
243
3,326
693
0
0
3,326
0
29,248
W
Osiris
18,193
8,212
0
5,303
15,199
9,257
0
5,444
9,628
0
90,136
W
Janus
Tarik_073
Janus
9,077
383
0
3,649
8,438
2,353
153
1,950
6,287
69,829
0
W
3,168
155
0
588
9,174
1,505
861
993
8,091
38,571
0
W
Baron Samedi
mr_xZoTiK
Baron Samedi
8,734
510
485
3,321
8,919
4,152
96
4,465
4,318
40,206
0
L
Hercules
soloordead
Hercules
3,174
765
0
2,526
15,761
12,118
0
2,835
12,782
156
22,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,290
Gold Earned
43,686
443
Minions Killed
438
0
Camps Cleared
0
1,511,764
Distance Traveled
1,545,741
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,788
599
128
7
0
345,776
2
L
Vulcan
8,254
459
96
5
0
265,905
2
L
Sol
8,645
480
82
5
0
271,901
0
L
Nemesis
8,437
469
94
5
0
328,905
4
W
Apollo
6,973
387
49
3
0
192,713
1
W
Osiris
10,902
606
129
7
0
414,654
2
W
Janus
10,577
588
123
7
0
384,923
3
W
Merlin
7,773
432
65
4
0
209,998
2
W
Baron Samedi
9,065
504
77
4
0
309,476
0
L
Hercules
7,562
420
38
2
0
333,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role