Player Matchup

Kumbhakarna
Kumbhakarna
BIG_Dum999
Kumbhakarna
Level 28
God Stats
12W - 8L
1,546 SR
Queue Stats
84W - 78L
1,464 Elo+
Party 1
Osiris
Osiris
JaYdEn_A_VaSqUeZ
Osiris
Level 68
God Stats
3W - 1L
1,280 SR
Queue Stats
83W - 83L
1,435 Elo+
Party 1
Tiamat
Tiamat
scotpark
Tiamat
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 287L
1,439 Elo+
Party 1
Team Averages
Level 50
1,442 SR
1,446 Elo+

VS

Team Averages
Level 48
1,488 SR
1,464 Elo+
Ra
Ra
Belligerent365
Ra
Level 15
God Stats
1W - 1L
1,753 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 2
Odin
Odin
Slothy1
Odin
Level 83
God Stats
0W - 1L
1,128 SR
Queue Stats
9W - 10L
1,381 Elo+
Party 2
Poseidon
Poseidon
THERMINATOR6710
Poseidon
Level 45
God Stats
5W - 3L
1,584 SR
Queue Stats
16W - 24L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BIG_Dum999
Kumbhakarna
15
2 / 1 / 18
12,110
637
11,119
17,421
18,583
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
15 / 3 / 7
14,011
737
21,627
22,243
13,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
scotpark
Tiamat
17
6 / 3 / 14
12,772
672
11,355
12,138
9,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
10,545
555
6,997
13,633
8,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Slothy1
Odin
15
5 / 7 / 2
12,808
674
16,284
20,933
12,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Poseidon
13
1 / 10 / 3
10,551
555
9,073
14,371
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
23
Kills
7
7
Deaths
23
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BIG_Dum999
Kumbhakarna
2
1
18
11
L
1
6
1
0.25
W
15
3
7
6.17
L
Odin
Slothy1
Odin
5
7
2
0.86
L
Poseidon
1
10
3
0.25
W
Tiamat
scotpark
Tiamat
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,101
Damage
32,354
51,802
Taken
48,937
42,037
Mitigated
25,059
13,312
Healing
2,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BIG_Dum999
Kumbhakarna
11,119
1,497
0
4,029
17,421
18,583
469
5,099
11,745
44,422
0
L
6,997
164
697
1,081
13,633
8,109
0
6,289
7,344
34,402
0
W
21,627
10,268
286
4,244
22,243
13,717
990
6,450
14,862
0
46,957
L
Odin
Slothy1
Odin
16,284
1,908
0
885
20,933
12,581
0
8,540
12,393
0
25,318
L
Poseidon
9,073
1,470
0
265
14,371
4,369
0
7,773
6,598
35,930
0
W
Tiamat
scotpark
Tiamat
11,355
1,992
0
4,753
12,138
9,737
943
4,633
6,922
57,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,893
Gold Earned
33,904
188
Minions Killed
165
12
Camps Cleared
2
1,086,366
Distance Traveled
923,293
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,110
637
52
3
3
356,616
4
L
Ra
10,545
555
61
3
0
326,019
2
W
Osiris
14,011
737
59
3
4
380,950
3
L
Odin
12,808
674
33
2
1
316,605
0
L
Poseidon
10,551
555
71
4
1
280,669
1
W
Tiamat
12,772
672
77
4
5
348,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role