Player Matchup

Cerberus
Cerberus
FloWs_94
Cerberus
Level 23
God Stats
52W - 36L
1,611 SR
Queue Stats
149W - 180L
1,357 Elo+
Solo
Izanami
Izanami
Jerri62900
Izanami
Level 72
God Stats
2W - 4L
1,494 SR
Queue Stats
105W - 122L
1,455 Elo+
Solo
Ra
Ra
SuperDuperHakeem
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,357 Elo+
Solo
Team Averages
Level 37
1,535 SR
1,390 Elo+

VS

Team Averages
Level 87
1,458 SR
1,457 Elo+
Chaac
Chaac
CoolBeanz419
Chaac
Level 87
God Stats
2W - 2L
1,495 SR
Queue Stats
35W - 40L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CutieChibiKawaii
Morgan Le Fay
Level 26
God Stats
6W - 3L
1,554 SR
Queue Stats
120W - 61L
1,563 Elo+
Solo
Nemesis
Nemesis
Mr_Magnifcent
Nemesis
Level 148
God Stats
0W - 1L
1,326 SR
Queue Stats
341W - 464L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FloWs_94
Cerberus
13
5 / 0 / 4
9,104
700
7,060
7,664
6,666
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Jerri62900
Izanami
12
2 / 0 / 5
8,494
653
5,817
4,744
1,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 3
8,733
672
7,270
10,378
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
7,527
579
4,075
9,826
8,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
CutieChibiKawaii
Morgan Le Fay
13
3 / 3 / 2
8,355
643
9,895
10,231
3,423
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
12
2 / 3 / 3
7,961
612
4,093
8,142
2,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
10
Kills
6
6
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Morgan Le Fay
CutieChibiKawaii
Morgan Le Fay
3
3
2
1.33
W
Cerberus
FloWs_94
Cerberus
5
0
4
7
W
Izanami
Jerri62900
Izanami
2
0
5
4.5
L
Nemesis
2
3
3
1.17
W
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,147
Damage
18,063
22,786
Taken
28,199
11,512
Mitigated
14,618
6,827
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,075
300
0
1,766
9,826
8,375
12
4,979
4,593
0
14,545
L
Morgan Le Fay
CutieChibiKawaii
Morgan Le Fay
9,895
1,464
0
2,541
10,231
3,423
40
5,612
4,459
44,521
0
W
Cerberus
FloWs_94
Cerberus
7,060
130
0
1,023
7,664
6,666
507
4,423
3,241
20,481
0
W
Izanami
Jerri62900
Izanami
5,817
3,423
0
1,164
4,744
1,462
881
1,831
2,913
0
21,446
L
Nemesis
4,093
1,009
0
1,517
8,142
2,820
0
3,654
4,326
0
13,369
W
7,270
140
531
4,109
10,378
3,384
0
4,052
6,326
32,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,331
Gold Earned
23,843
140
Minions Killed
136
5
Camps Cleared
7
706,649
Distance Traveled
703,503
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,527
579
18
1
0
236,075
2
L
Morgan Le Fay
8,355
643
84
6
6
215,649
2
W
Cerberus
9,104
700
30
2
2
258,226
4
W
Izanami
8,494
653
39
3
2
219,443
4
L
Nemesis
7,961
612
34
3
1
251,779
3
W
Ra
8,733
672
71
5
1
228,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role