Player Matchup

Fenrir
Fenrir
BAMfPWN
Fenrir
Level 17
God Stats
33W - 25L
1,681 SR
Queue Stats
54W - 44L
1,592 Elo+
Solo
Nemesis
Nemesis
BigDaddy101Cris
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,558 Elo+
Solo
Skadi
Skadi
DarthDesecrus
Skadi
Level 23
God Stats
16W - 17L
1,551 SR
Queue Stats
238W - 260L
1,459 Elo+
Solo
Raijin
Raijin
OkayAtBest
Raijin
Level 28
God Stats
0W - 3L
1,207 SR
Queue Stats
110W - 103L
1,537 Elo+
Solo
Ares
Ares
ben-robles_6
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,130 Elo+
Solo
Team Averages
Level 20
1,488 SR
1,455 Elo+

VS

Team Averages
Level 42
1,600 SR
1,497 Elo+
Gilgamesh
Gilgamesh
Finicki
Gilgamesh
Level 15
God Stats
1W - 0L
1,848 SR
Queue Stats
3W - 1L
1,537 Elo+
Solo
Hou Yi
Hou Yi
SEBASTO_SSG
Hou Yi
Level 6
God Stats
1W - 3L
1,187 SR
Queue Stats
17W - 22L
1,395 Elo+
Solo
Scylla
Scylla
Vironya
Scylla
Level 29
God Stats
10W - 7L
1,602 SR
Queue Stats
162W - 195L
1,433 Elo+
Solo
Ymir
Ymir
Zues_996
Ymir
Level 5
God Stats
3W - 1L
1,734 SR
Queue Stats
25W - 20L
1,577 Elo+
Party 1
Bastet
Bastet
m3rcTi0
Bastet
Level 155
God Stats
46W - 25L
1,631 SR
Queue Stats
674W - 583L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BAMfPWN
Fenrir
8
1 / 4 / 0
5,301
530
2,726
7,441
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
6 / 3 / 0
6,416
642
5,705
7,372
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 10 / 0
4,343
434
2,513
8,708
1,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
OkayAtBest
Raijin
10
0 / 3 / 1
6,010
601
1,980
6,166
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 4 / 0
4,992
499
896
4,762
1,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Finicki
Gilgamesh
12
4 / 0 / 2
7,140
714
2,991
6,409
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
7
0 / 5 / 1
4,936
494
1,637
5,374
1,439
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Vironya
Scylla
11
2 / 2 / 3
6,278
628
3,298
3,872
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
6 / 0 / 7
6,740
674
5,112
7,359
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
m3rcTi0
Bastet
10
12 / 2 / 4
7,161
716
8,154
6,287
2,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
8
Kills
24
24
Deaths
9
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BAMfPWN
Fenrir
1
4
0
0.25
L
6
3
0
2
L
0
10
0
0
W
Gilgamesh
Finicki
Gilgamesh
4
0
2
5
L
Raijin
OkayAtBest
Raijin
0
3
1
0.17
W
Hou Yi
0
5
1
0.1
W
Scylla
Vironya
Scylla
2
2
3
1.75
W
Ymir
6
0
7
9.5
L
1
4
0
0.25
W
Bastet
m3rcTi0
Bastet
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,820
Damage
21,192
34,449
Taken
29,301
11,869
Mitigated
14,154
4,733
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BAMfPWN
Fenrir
2,726
601
0
756
7,441
2,055
0
1,699
5,652
0
25,578
L
5,705
2,512
0
1,850
7,372
5,032
404
861
6,447
0
28,641
L
2,513
1,436
0
939
8,708
1,329
0
1,926
6,782
0
14,747
W
Gilgamesh
Finicki
Gilgamesh
2,991
872
0
990
6,409
2,623
93
135
6,234
0
44,458
L
Raijin
OkayAtBest
Raijin
1,980
68
0
1,188
6,166
1,526
0
1,954
4,058
27,513
0
W
Hou Yi
1,637
916
0
301
5,374
1,439
886
162
5,184
0
15,016
W
Scylla
Vironya
Scylla
3,298
282
0
23
3,872
1,051
692
1,047
2,625
29,130
0
W
Ymir
5,112
1,374
216
2,108
7,359
6,988
247
730
6,598
25,570
0
L
896
198
0
0
4,762
1,927
0
1,662
3,100
4,718
0
W
Bastet
m3rcTi0
Bastet
8,154
2,965
0
1,860
6,287
2,053
1,665
503
5,784
0
24,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,062
Gold Earned
32,255
193
Minions Killed
250
0
Camps Cleared
0
976,864
Distance Traveled
1,003,963
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,301
530
43
4
0
208,905
4
L
Nemesis
6,416
642
56
6
0
221,998
2
L
Skadi
4,343
434
25
3
0
182,953
0
W
Gilgamesh
7,140
714
93
9
0
245,632
5
L
Raijin
6,010
601
62
6
0
192,611
1
W
Hou Yi
4,936
494
25
3
0
156,653
0
W
Scylla
6,278
628
57
6
0
198,978
0
W
Ymir
6,740
674
33
3
0
180,604
3
L
Ares
4,992
499
7
1
0
170,397
0
W
Bastet
7,161
716
42
4
0
222,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role