Player Matchup

Kuzenbo
Kuzenbo
HillaryMuffkins
Kuzenbo
Level 49
God Stats
10W - 26L
1,334 SR
Queue Stats
142W - 228L
1,298 Elo+
Party 1
Heimdallr
Heimdallr
SuperSleeper337
Heimdallr
Level 94
God Stats
8W - 16L
1,460 SR
Queue Stats
407W - 566L
1,275 Elo+
Party 1
Zeus
Zeus
TurdFurgeson404
Zeus
Level 62
God Stats
14W - 11L
1,510 SR
Queue Stats
21W - 21L
1,437 Elo+
Solo
Team Averages
Level 68
1,435 SR
1,337 Elo+

VS

Team Averages
Level 34
1,524 SR
1,465 Elo+
Bacchus
Bacchus
B4L_Crabby
Bacchus
Level 18
God Stats
9W - 7L
1,546 SR
Queue Stats
62W - 75L
1,345 Elo+
Party 2
Loki
Loki
B4L_DODOBUTTER
Loki
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 77L
1,340 Elo+
Party 2
Nox
Nox
valan303
Nox
Level 46
God Stats
34W - 28L
1,526 SR
Queue Stats
63W - 67L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
8,279
591
5,447
12,616
15,084
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
SuperSleeper337
Heimdallr
12
3 / 6 / 2
9,624
687
8,573
11,679
4,298
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 3
8,970
641
9,572
6,747
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B4L_Crabby
Bacchus
13
4 / 1 / 12
9,659
690
9,174
14,830
15,736
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
9 / 3 / 6
10,821
773
10,060
13,517
5,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 9
9,504
679
4,836
6,061
3,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
16
16
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
B4L_Crabby
Bacchus
4
1
12
10
W
9
3
6
4
L
1
6
3
0.42
L
Heimdallr
SuperSleeper337
Heimdallr
3
6
2
0.67
L
2
4
3
0.88
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
24,070
31,042
Taken
34,408
22,572
Mitigated
24,322
1,329
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
B4L_Crabby
Bacchus
9,174
1,146
135
2,460
14,830
15,736
471
7,420
7,410
16,324
0
W
10,060
3,770
322
2,759
13,517
5,006
924
5,696
7,821
0
50,285
L
5,447
1,534
72
753
12,616
15,084
0
6,088
6,528
20,066
0
L
Heimdallr
SuperSleeper337
Heimdallr
8,573
1,761
0
0
11,679
4,298
729
5,276
6,403
0
27,158
L
9,572
1,048
142
362
6,747
3,190
412
3,497
3,250
26,876
0
W
4,836
308
0
771
6,061
3,580
920
2,928
3,129
24,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
29,984
117
Minions Killed
122
6
Camps Cleared
5
675,395
Distance Traveled
879,326
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,659
690
10
1
0
302,029
1
W
Loki
10,821
773
67
5
5
298,171
3
L
Kuzenbo
8,279
591
25
2
4
199,764
1
L
Heimdallr
9,624
687
40
3
1
253,953
0
L
Zeus
8,970
641
52
4
1
221,678
0
W
Nox
9,504
679
45
3
0
279,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role