Player Matchup

Hun Batz
Hun Batz
MolagDrow
Hun Batz
Level 142
God Stats
1W - 0L
1,238 SR
Queue Stats
23W - 18L
1,388 Elo+
Party 1
Tiamat
Tiamat
RmnMrz
Tiamat
Level 69
God Stats
4W - 1L
1,467 SR
Queue Stats
126W - 116L
1,497 Elo+
Solo
Scylla
Scylla
STONNED 8018
Scylla
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 22L
1,462 Elo+
Party 1
Raijin
Raijin
xRQ KhEpRi x
Raijin
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,514 Elo+
Party 1
Ares
Ares
xRQ RaPiDz x
Ares
Level 67
God Stats
1W - 0L
1,317 SR
Queue Stats
18W - 11L
1,587 Elo+
Party 1
Team Averages
Level 92
1,404 SR
1,490 Elo+

VS

Team Averages
Level 87
1,364 SR
1,427 Elo+
Sobek
Sobek
FakeFever
Sobek
Level 117
God Stats
0W - 2L
1,281 SR
Queue Stats
269W - 268L
1,439 Elo+
Party 2
Kali
Kali
IVORY_94260
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,363 Elo+
Party 2
Achilles
Achilles
TaiKaliso
Achilles
Level 33
God Stats
9W - 9L
1,409 SR
Queue Stats
220W - 237L
1,460 Elo+
Party 3
King Arthur
King Arthur
doepoe
King Arthur
Level 63
God Stats
0W - 2L
1,324 SR
Queue Stats
173W - 152L
1,436 Elo+
Party 3
Tiamat
Tiamat
goodspeed589
Tiamat
Level 95
God Stats
1W - 4L
1,305 SR
Queue Stats
93W - 93L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MolagDrow
Hun Batz
18
10 / 3 / 16
10,862
987
16,083
12,366
13,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
RmnMrz
Tiamat
16
3 / 2 / 20
9,692
881
9,623
10,148
11,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
14
4 / 4 / 17
9,260
842
8,989
9,183
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
16
4 / 3 / 20
9,500
864
11,169
9,113
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 2 / 17
10,137
922
9,727
14,101
17,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FakeFever
Sobek
15
2 / 6 / 6
8,535
776
5,444
14,754
18,081
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 6 / 4
9,824
893
6,740
12,750
5,746
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
TaiKaliso
Achilles
14
3 / 6 / 6
8,140
740
8,010
15,167
19,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
doepoe
King Arthur
16
4 / 6 / 6
9,509
864
7,514
15,280
20,291
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
14
2 / 5 / 2
7,868
715
9,206
8,090
5,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
38
28
Kills
14
14
Deaths
29
90
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
FakeFever
Sobek
2
6
6
0.83
L
3
6
4
0.83
W
Hun Batz
MolagDrow
Hun Batz
10
3
16
6
W
Tiamat
RmnMrz
Tiamat
3
2
20
6.5
W
Scylla
4
4
17
3.13
L
Achilles
TaiKaliso
Achilles
3
6
6
1
L
King Arthur
doepoe
King Arthur
4
6
6
1.17
L
Tiamat
2
5
2
0.6
W
Raijin
4
3
20
4.67
W
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,591
Damage
36,914
54,911
Taken
66,041
51,183
Mitigated
68,627
15,649
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
FakeFever
Sobek
5,444
589
657
3,233
14,754
18,081
169
8,723
5,853
9,883
0
L
6,740
2,800
0
3,269
12,750
5,746
510
5,976
6,472
0
19,566
W
Hun Batz
MolagDrow
Hun Batz
16,083
4,378
456
1,602
12,366
13,078
1,880
3,153
8,992
0
30,040
W
Tiamat
RmnMrz
Tiamat
9,623
1,459
1,805
2,912
10,148
11,309
226
1,735
8,281
22,727
0
W
Scylla
8,989
1,651
1,161
1,176
9,183
4,781
957
3,214
5,927
16,436
0
L
Achilles
TaiKaliso
Achilles
8,010
1,473
14
2,252
15,167
19,344
42
9,014
5,641
0
11,728
L
King Arthur
doepoe
King Arthur
7,514
1,104
1,067
2,271
15,280
20,291
318
9,786
5,368
0
19,232
L
Tiamat
9,206
326
1,382
1,147
8,090
5,165
531
6,009
2,038
23,515
0
W
Raijin
11,169
1,635
2,672
754
9,113
4,263
1,294
1,986
6,776
26,695
0
W
9,727
1,103
1,448
1,663
14,101
17,752
699
4,562
9,308
16,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,451
Gold Earned
43,876
109
Minions Killed
107
0
Camps Cleared
0
1,025,494
Distance Traveled
1,016,442
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,535
776
9
1
0
197,408
3
L
Kali
9,824
893
34
3
0
209,940
0
W
Hun Batz
10,862
987
32
3
0
226,472
0
W
Tiamat
9,692
881
33
3
0
203,894
3
W
Scylla
9,260
842
10
1
0
186,279
0
L
Achilles
8,140
740
9
1
0
191,319
0
L
King Arthur
9,509
864
18
2
0
209,969
0
L
Tiamat
7,868
715
37
3
0
207,806
0
W
Raijin
9,500
864
23
2
0
182,558
3
W
Ares
10,137
922
11
1
0
226,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role