Player Matchup

Artemis
Artemis
CrazyAces
Artemis
Level 129
God Stats
3W - 4L
1,254 SR
Queue Stats
312W - 340L
1,592 Elo+
Solo
Charybdis
Charybdis
Tesimc
Charybdis
Level 158
God Stats
5W - 14L
1,552 SR
Queue Stats
854W - 869L
1,587 Elo+
Solo
Khepri
Khepri
Yolo231195
Khepri
Level 149
God Stats
10W - 6L
1,620 SR
Queue Stats
834W - 875L
1,534 Elo+
Solo
Zhong Kui
Zhong Kui
sckhellbringer
Zhong Kui
Level 131
God Stats
1W - 0L
1,381 SR
Queue Stats
37W - 19L
1,579 Elo+
Solo
Ah Puch
Ah Puch
suser25
Ah Puch
Level 106
God Stats
7W - 3L
1,650 SR
Queue Stats
486W - 508L
1,433 Elo+
Solo
Team Averages
Level 135
1,491 SR
1,545 Elo+

VS

Team Averages
Level 123
1,413 SR
1,532 Elo+
Chaac
Chaac
Balenclagus
Chaac
Level 148
God Stats
0W - 3L
1,396 SR
Queue Stats
247W - 273L
1,543 Elo+
Party 1
Da Ji
Da Ji
Mixime
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,574 Elo+
Solo
Mercury
Mercury
Rokkr Skoll
Mercury
Level 129
God Stats
2W - 3L
1,185 SR
Queue Stats
113W - 116L
1,547 Elo+
Party 1
Hachiman
Hachiman
XxStoneOneXx
Hachiman
Level 145
God Stats
3W - 5L
1,470 SR
Queue Stats
435W - 438L
1,578 Elo+
Solo
Zeus
Zeus
lDmx Drexmz
Zeus
Level 69
God Stats
1W - 2L
1,516 SR
Queue Stats
185W - 178L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrazyAces
Artemis
16
8 / 3 / 16
9,873
898
15,443
11,948
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Tesimc
Charybdis
18
16 / 1 / 16
11,174
1,016
20,668
9,762
5,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Yolo231195
Khepri
14
1 / 2 / 19
8,617
783
4,153
12,926
19,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
sckhellbringer
Zhong Kui
15
5 / 3 / 19
10,307
937
11,570
14,347
20,020
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
suser25
Ah Puch
16
6 / 2 / 20
9,949
904
11,830
11,375
6,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
8,191
745
10,178
25,137
16,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
Mixime
Da Ji
14
2 / 8 / 5
8,749
795
6,774
10,593
6,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Rokkr Skoll
Mercury
14
3 / 8 / 1
8,093
736
6,747
10,802
5,250
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
XxStoneOneXx
Hachiman
13
1 / 9 / 6
7,599
691
9,648
12,949
5,307
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 2
8,615
783
11,961
9,423
3,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
28
36
Kills
10
11
Deaths
36
90
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Artemis
CrazyAces
Artemis
8
3
16
5.33
L
Da Ji
Mixime
Da Ji
2
8
5
0.56
L
Mercury
Rokkr Skoll
Mercury
3
8
1
0.44
W
Charybdis
Tesimc
Charybdis
16
1
16
24
L
Hachiman
XxStoneOneXx
Hachiman
1
9
6
0.44
W
Khepri
Yolo231195
Khepri
1
2
19
5.25
L
2
6
2
0.5
W
Zhong Kui
sckhellbringer
Zhong Kui
5
3
19
4.83
W
Ah Puch
suser25
Ah Puch
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,664
Damage
45,308
60,358
Taken
68,904
57,052
Mitigated
36,418
22,536
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,178
1,567
726
12,115
25,137
16,138
0
9,234
15,903
0
21,621
W
Artemis
CrazyAces
Artemis
15,443
7,182
0
2,818
11,948
5,919
1,500
3,651
8,086
0
31,399
L
Da Ji
Mixime
Da Ji
6,774
1,318
242
502
10,593
6,176
0
5,064
5,529
0
10,483
L
Mercury
Rokkr Skoll
Mercury
6,747
2,217
422
579
10,802
5,250
0
4,198
6,604
0
13,363
W
Charybdis
Tesimc
Charybdis
20,668
11,241
1,415
2,756
9,762
5,822
1,659
1,498
8,133
0
36,152
L
Hachiman
XxStoneOneXx
Hachiman
9,648
2,941
299
772
12,949
5,307
0
5,390
7,559
0
15,018
W
Khepri
Yolo231195
Khepri
4,153
523
2,356
2,215
12,926
19,143
363
2,515
10,199
8,367
0
L
11,961
624
313
1,652
9,423
3,547
0
3,667
5,756
32,163
0
W
Zhong Kui
sckhellbringer
Zhong Kui
11,570
2,005
1,595
3,979
14,347
20,020
1,036
2,507
11,572
25,589
0
W
Ah Puch
suser25
Ah Puch
11,830
1,020
1,317
4,085
11,375
6,148
1,023
1,790
9,448
25,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,920
Gold Earned
41,247
115
Minions Killed
100
0
Camps Cleared
0
963,801
Distance Traveled
860,861
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,191
745
14
1
0
197,710
0
W
Artemis
9,873
898
32
3
0
180,147
1
L
Da Ji
8,749
795
6
1
0
173,745
1
L
Mercury
8,093
736
17
2
0
179,420
2
W
Charybdis
11,174
1,016
21
2
0
191,152
1
L
Hachiman
7,599
691
12
1
0
159,342
3
W
Khepri
8,617
783
2
0
0
214,466
1
L
Zeus
8,615
783
51
5
0
150,644
0
W
Zhong Kui
10,307
937
31
3
0
190,722
0
W
Ah Puch
9,949
904
29
3
0
187,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role