Player Matchup

Hel
Hel
 
Hel
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DYF8464
Sun Wukong
Level 25
God Stats
21W - 26L
1,401 SR
Queue Stats
108W - 127L
1,373 Elo+
Solo
Danzaburou
Danzaburou
xpurpple
Danzaburou
Level 28
God Stats
13W - 11L
1,661 SR
Queue Stats
79W - 81L
1,362 Elo+
Solo
Nemesis
Nemesis
Ðįäblø
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,794 Elo+
Party 1
Arachne
Arachne
ŁÛÇ΃ĘR
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,527 Elo+
Party 1
Team Averages
Level 14
1,512 SR
1,511 Elo+

VS

Team Averages
Level 10
1,608 SR
1,431 Elo+
Persephone
Persephone
 
Persephone
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Juice-_-Wrldk
Hercules
Level 6
God Stats
1W - 2L
1,426 SR
Queue Stats
3W - 11L
1,148 Elo+
Party 2
Skadi
Skadi
Ronirocha152
Skadi
Level 4
God Stats
3W - 2L
1,921 SR
Queue Stats
3W - 2L
1,750 Elo+
Solo
Danzaburou
Danzaburou
sin-_-internal
Danzaburou
Level 6
God Stats
2W - 4L
1,691 SR
Queue Stats
4W - 11L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
3 / 0 / 14
12,343
949
7,430
5,632
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DYF8464
Sun Wukong
19
4 / 0 / 8
11,838
911
8,920
11,138
9,609
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
xpurpple
Danzaburou
19
4 / 1 / 11
12,614
970
12,662
8,273
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Ðįäblø
Nemesis
19
3 / 1 / 9
12,199
938
4,895
8,656
3,601
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
19
5 / 3 / 10
12,986
999
13,848
15,594
6,106
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
3 / 0 / 1
11,867
913
7,844
2,209
776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
17
0 / 7 / 2
10,767
828
9,822
22,151
31,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Juice-_-Wrldk
Hercules
16
1 / 6 / 2
10,893
838
5,195
10,830
3,174
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 0 / 0
9,761
751
0
27
5
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
sin-_-internal
Danzaburou
17
1 / 6 / 3
11,166
859
14,814
17,214
8,234
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
19
Kills
5
5
Deaths
19
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
14
10
L
Persephone
 
Persephone
3
0
1
3.5
L
Ymir
 
Ymir
0
7
2
0.14
W
Sun Wukong
DYF8464
Sun Wukong
4
0
8
8
L
Hercules
Juice-_-Wrldk
Hercules
1
6
2
0.33
L
0
0
0
0
L
Danzaburou
sin-_-internal
Danzaburou
1
6
3
0.42
W
Danzaburou
xpurpple
Danzaburou
4
1
11
9.5
W
Nemesis
Ðįäblø
Nemesis
3
1
9
7.5
W
Arachne
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,755
Damage
37,675
49,293
Taken
52,431
25,343
Mitigated
43,450
20,690
Healing
3,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,430
410
9,077
4,431
5,632
2,912
0
2,304
3,328
22,108
0
L
Persephone
 
Persephone
7,844
1,626
0
495
2,209
776
0
73
2,136
28,387
0
L
Ymir
 
Ymir
9,822
1,606
0
0
22,151
31,261
0
2,979
19,172
27,595
0
W
Sun Wukong
DYF8464
Sun Wukong
8,920
3,274
0
228
11,138
9,609
0
5,216
5,922
423
26,759
L
Hercules
Juice-_-Wrldk
Hercules
5,195
1,087
0
599
10,830
3,174
0
2,196
8,634
0
13,527
L
0
0
0
16
27
5
0
0
27
0
658
L
Danzaburou
sin-_-internal
Danzaburou
14,814
3,151
0
2,124
17,214
8,234
0
2,359
14,855
0
30,161
W
Danzaburou
xpurpple
Danzaburou
12,662
7,635
0
1,144
8,273
3,115
0
1,748
6,156
0
41,391
W
Nemesis
Ðįäblø
Nemesis
4,895
1,405
0
546
8,656
3,601
0
3,543
5,113
0
34,409
W
Arachne
13,848
9,785
0
5,264
15,594
6,106
0
4,855
10,739
0
30,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,980
Gold Earned
54,454
253
Minions Killed
143
16
Camps Cleared
3
1,248,234
Distance Traveled
726,232
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,343
949
36
3
0
263,733
0
L
Persephone
11,867
913
48
4
0
157,109
3
L
Ymir
10,767
828
35
3
1
177,009
2
W
Sun Wukong
11,838
911
48
4
3
261,810
0
L
Hercules
10,893
838
24
2
0
146,613
1
L
Skadi
9,761
751
1
0
1
17,630
0
L
Danzaburou
11,166
859
35
3
1
227,871
2
W
Danzaburou
12,614
970
79
6
5
240,367
0
W
Nemesis
12,199
938
57
4
5
244,459
0
W
Arachne
12,986
999
33
3
3
237,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role