Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Okachi2108
Sol
Level 87
God Stats
4W - 5L
1,415 SR
Queue Stats
315W - 362L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
lakaido135
Gilgamesh
Level 67
God Stats
170W - 144L
1,470 SR
Queue Stats
320W - 353L
1,367 Elo+
Solo
Neith
Neith
loilin
Neith
Level 57
God Stats
14W - 20L
1,353 SR
Queue Stats
211W - 284L
1,342 Elo+
Solo
Bakasura
Bakasura
xPROx Ninja99
Bakasura
Level 102
God Stats
15W - 17L
1,449 SR
Queue Stats
229W - 222L
1,429 Elo+
Solo
Team Averages
Level 88
1,437 SR
1,394 Elo+

VS

Team Averages
Level 61
1,336 SR
1,215 Elo+
Artio
Artio
Barzotin_Z105
Artio
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
165W - 296L
1,127 Elo+
Party 1
Odin
Odin
CptNosgoth
Odin
Level 69
God Stats
2W - 5L
1,142 SR
Queue Stats
321W - 497L
1,194 Elo+
Party 1
Sol
Sol
Liupat
Sol
Level 62
God Stats
11W - 28L
1,297 SR
Queue Stats
171W - 312L
1,141 Elo+
Party 1
Neith
Neith
OldSkullDunkan
Neith
Level 55
God Stats
6W - 11L
1,264 SR
Queue Stats
126W - 237L
1,197 Elo+
Party 1
Bellona
Bellona
Ownedbitach
Bellona
Level 72
God Stats
5W - 5L
1,476 SR
Queue Stats
579W - 579L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 0 / 2
5,617
562
3,723
3,078
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 1
5,762
576
3,932
6,333
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
lakaido135
Gilgamesh
8
4 / 1 / 6
5,592
559
3,960
5,598
1,695
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
loilin
Neith
9
5 / 0 / 3
5,591
559
4,632
4,333
1,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
xPROx Ninja99
Bakasura
11
4 / 0 / 3
6,220
622
2,763
4,415
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
3,997
400
1,031
8,176
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 2 / 0
4,519
452
1,423
7,046
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Liupat
Sol
7
0 / 2 / 0
4,511
451
1,266
4,565
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 6 / 1
4,095
410
2,960
5,783
1,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Ownedbitach
Bellona
9
3 / 1 / 0
5,355
536
4,415
6,100
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
L
0
5
1
0.1
L
0
2
0
0
L
Sol
Liupat
Sol
0
2
0
0
W
1
2
1
0.75
L
0
6
1
0.08
L
Bellona
Ownedbitach
Bellona
3
1
0
3
W
Gilgamesh
lakaido135
Gilgamesh
4
1
6
7
W
Neith
loilin
Neith
5
0
3
6.5
W
Bakasura
xPROx Ninja99
Bakasura
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,010
Damage
11,095
23,757
Taken
31,670
6,954
Mitigated
14,419
12,791
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,723
208
0
1,231
3,078
852
0
720
2,158
30,956
0
L
1,031
256
199
1,533
8,176
4,571
24
0
8,101
4,956
0
L
1,423
740
0
1,459
7,046
3,882
0
3,281
3,595
0
15,187
L
Sol
Liupat
Sol
1,266
0
0
892
4,565
1,284
1,126
2,214
2,323
17,468
0
W
3,932
1,486
34
3,703
6,333
1,388
365
0
6,062
32,202
0
L
2,960
1,369
0
1,016
5,783
1,200
48
0
5,683
0
13,721
L
Bellona
Ownedbitach
Bellona
4,415
1,453
0
2,021
6,100
3,482
219
2,160
3,907
0
25,279
W
Gilgamesh
lakaido135
Gilgamesh
3,960
1,777
128
2,067
5,598
1,695
0
767
4,746
0
13,484
W
Neith
loilin
Neith
4,632
2,533
0
2,386
4,333
1,176
90
407
3,926
0
20,061
W
Bakasura
xPROx Ninja99
Bakasura
2,763
1,781
0
3,242
4,415
1,843
0
158
4,218
0
32,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,782
Gold Earned
22,477
240
Minions Killed
143
0
Camps Cleared
0
988,801
Distance Traveled
862,881
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,617
562
42
4
0
204,871
3
L
Artio
3,997
400
10
1
0
172,227
0
L
Odin
4,519
452
31
3
0
152,436
0
L
Sol
4,511
451
37
4
0
142,708
0
W
Sol
5,762
576
60
6
0
168,512
0
L
Neith
4,095
410
20
2
0
168,986
2
L
Bellona
5,355
536
45
5
0
226,524
0
W
Gilgamesh
5,592
559
30
3
0
199,495
2
W
Neith
5,591
559
28
3
0
171,667
2
W
Bakasura
6,220
622
80
8
0
244,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role