Player Matchup

Odin
Odin
Adequateatbest7
Odin
Level 104
God Stats
13W - 13L
1,628 SR
Queue Stats
280W - 256L
1,379 Elo+
Solo
Chronos
Chronos
Has to Chill
Chronos
Level 68
God Stats
2W - 0L
1,243 SR
Queue Stats
269W - 239L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
JrDaKilla67
Kuzenbo
Level 89
God Stats
27W - 30L
1,495 SR
Queue Stats
270W - 253L
1,421 Elo+
Solo
Mercury
Mercury
Novembie
Mercury
Level 103
God Stats
3W - 1L
1,533 SR
Queue Stats
236W - 217L
1,392 Elo+
Solo
Medusa
Medusa
juan0910
Medusa
Level 60
God Stats
7W - 4L
1,626 SR
Queue Stats
143W - 169L
1,406 Elo+
Solo
Team Averages
Level 85
1,505 SR
1,404 Elo+

VS

Team Averages
Level 97
1,507 SR
1,438 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
THUMPERDEMONMJ
Heimdallr
Level 108
God Stats
2W - 5L
1,398 SR
Queue Stats
446W - 456L
1,423 Elo+
Solo
Bakasura
Bakasura
UWU MAIC979
Bakasura
Level 128
God Stats
12W - 14L
1,517 SR
Queue Stats
529W - 535L
1,409 Elo+
Solo
Odin
Odin
bandettoban0000
Odin
Level 66
God Stats
10W - 7L
1,588 SR
Queue Stats
74W - 78L
1,426 Elo+
Solo
Ymir
Ymir
jiypark
Ymir
Level 87
God Stats
17W - 19L
1,534 SR
Queue Stats
264W - 310L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,668
482
9,014
10,994
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Has to Chill
Chronos
15
5 / 2 / 2
9,738
541
6,695
9,040
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
JrDaKilla67
Kuzenbo
16
2 / 2 / 4
9,735
541
11,270
12,350
17,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Novembie
Mercury
17
3 / 0 / 5
9,935
552
7,841
11,619
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
juan0910
Medusa
14
5 / 2 / 5
9,371
521
13,945
10,863
3,675
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 3 / 1
8,101
450
11,208
9,259
3,586
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
THUMPERDEMONMJ
Heimdallr
13
1 / 7 / 0
7,774
432
4,442
10,331
3,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
UWU MAIC979
Bakasura
15
2 / 3 / 1
8,861
492
4,071
11,911
5,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 2 / 2
7,614
423
8,079
12,075
6,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
jiypark
Ymir
12
0 / 3 / 2
7,609
423
5,500
19,427
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
6
6
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
1
1.17
W
3
0
8
7
W
Chronos
Has to Chill
Chronos
5
2
2
3
W
Kuzenbo
JrDaKilla67
Kuzenbo
2
2
4
2
W
Mercury
Novembie
Mercury
3
0
5
5.5
L
Heimdallr
THUMPERDEMONMJ
Heimdallr
1
7
0
0.14
L
Bakasura
UWU MAIC979
Bakasura
2
3
1
0.83
L
0
2
2
0.5
L
Ymir
jiypark
Ymir
0
3
2
0.33
W
Medusa
juan0910
Medusa
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,765
Damage
33,300
54,866
Taken
63,003
38,155
Mitigated
34,341
10,129
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,208
1,830
246
2,148
9,259
3,586
209
2,823
6,208
49,364
0
W
9,014
1,317
0
1,330
10,994
10,417
0
5,106
5,888
0
27,987
W
Chronos
Has to Chill
Chronos
6,695
1,834
0
1,433
9,040
2,937
878
4,791
3,913
53,357
0
W
Kuzenbo
JrDaKilla67
Kuzenbo
11,270
3,597
0
2,647
12,350
17,334
110
723
10,561
46,842
0
W
Mercury
Novembie
Mercury
7,841
4,105
0
616
11,619
3,792
0
2,471
9,138
0
84,530
L
Heimdallr
THUMPERDEMONMJ
Heimdallr
4,442
1,436
0
0
10,331
3,661
0
601
9,488
0
47,885
L
Bakasura
UWU MAIC979
Bakasura
4,071
2,802
0
5,920
11,911
5,854
0
2,964
8,887
0
56,675
L
8,079
1,146
0
1,114
12,075
6,993
0
9,000
3,075
0
39,321
L
Ymir
jiypark
Ymir
5,500
1,000
27
5,726
19,427
14,247
0
2,122
16,444
28,162
0
W
Medusa
juan0910
Medusa
13,945
6,217
0
4,103
10,863
3,675
214
3,743
7,120
0
68,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,447
Gold Earned
39,959
457
Minions Killed
450
0
Camps Cleared
0
1,849,857
Distance Traveled
1,516,059
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,101
450
85
5
0
316,225
2
W
Odin
8,668
482
44
2
0
425,212
4
W
Chronos
9,738
541
109
6
0
323,954
15
W
Kuzenbo
9,735
541
76
4
0
295,793
1
W
Mercury
9,935
552
116
6
0
431,106
2
L
Heimdallr
7,774
432
103
6
0
272,157
2
L
Bakasura
8,861
492
124
7
0
352,579
1
L
Odin
7,614
423
94
5
0
275,575
0
L
Ymir
7,609
423
44
2
0
299,523
1
W
Medusa
9,371
521
112
6
0
373,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role