Player Matchup

Nemesis
Nemesis
BurgerZz_SENPAI
Nemesis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 112L
1,419 Elo+
Party 1
Sobek
Sobek
ElyasBeat
Sobek
Level 45
God Stats
2W - 3L
1,370 SR
Queue Stats
54W - 48L
1,459 Elo+
Party 1
Apollo
Apollo
INFERRNO73
Apollo
Level 62
God Stats
6W - 7L
1,523 SR
Queue Stats
77W - 105L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Saboot39
Morgan Le Fay
Level 98
God Stats
1W - 3L
1,179 SR
Queue Stats
204W - 199L
1,434 Elo+
Party 1
Bellona
Bellona
YOU-_-BOT-EZ
Bellona
Level 84
God Stats
4W - 7L
1,361 SR
Queue Stats
253W - 265L
1,433 Elo+
Party 1
Team Averages
Level 71
1,386 SR
1,434 Elo+

VS

Team Averages
Level 64
1,551 SR
1,420 Elo+
Ullr
Ullr
Elwellwell
Ullr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,490 Elo+
Party 3
Odin
Odin
Farid1903
Odin
Level 43
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
Too Nutritious
Raijin
Level 49
God Stats
0W - 1L
1,710 SR
Queue Stats
58W - 49L
1,514 Elo+
Party 3
Ymir
Ymir
X-Juan_Marcos-X
Ymir
Level 68
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 4L
1,092 Elo+
Party 2
Chaac
Chaac
tyranlds
Chaac
Level 61
God Stats
158W - 159L
1,545 SR
Queue Stats
160W - 161L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,603
560
2,753
4,544
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
ElyasBeat
Sobek
8
0 / 0 / 7
5,230
523
2,842
5,252
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
INFERRNO73
Apollo
9
5 / 0 / 1
5,432
543
5,166
4,457
1,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Saboot39
Morgan Le Fay
11
4 / 1 / 3
6,412
641
4,272
4,786
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
YOU-_-BOT-EZ
Bellona
11
4 / 0 / 0
6,126
613
5,314
6,892
5,397
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,356
436
1,843
3,518
771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
6
0 / 3 / 1
4,158
416
1,990
5,778
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 6 / 1
4,306
431
2,940
6,261
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 4 / 0
3,959
396
530
5,881
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
tyranlds
Chaac
10
1 / 2 / 0
5,379
538
5,940
7,471
4,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
1
1
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
1
0
0
W
Sobek
ElyasBeat
Sobek
0
0
7
3.5
L
Odin
0
3
1
0.17
W
Apollo
INFERRNO73
Apollo
5
0
1
5.5
W
Morgan Le Fay
Saboot39
Morgan Le Fay
4
1
3
5.5
L
0
6
1
0.08
L
0
4
0
0
W
Bellona
YOU-_-BOT-EZ
Bellona
4
0
0
4
L
Chaac
tyranlds
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,347
Damage
13,243
25,931
Taken
28,909
13,763
Mitigated
11,301
9,327
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,753
761
0
1,330
4,544
1,719
0
503
4,041
0
31,705
L
1,843
622
0
1,180
3,518
771
0
584
2,934
0
18,221
W
Sobek
ElyasBeat
Sobek
2,842
475
0
2,428
5,252
3,650
0
987
4,265
13,332
0
L
Odin
1,990
531
0
267
5,778
1,703
0
2,338
3,346
0
12,240
W
Apollo
INFERRNO73
Apollo
5,166
3,728
0
1,818
4,457
1,336
410
1,011
3,446
0
32,476
W
Morgan Le Fay
Saboot39
Morgan Le Fay
4,272
589
0
749
4,786
1,661
0
1,255
3,531
32,447
0
L
2,940
384
0
670
6,261
1,377
0
2,043
4,082
15,167
0
L
530
164
0
337
5,881
2,699
0
925
4,956
5,431
0
W
Bellona
YOU-_-BOT-EZ
Bellona
5,314
2,683
0
3,002
6,892
5,397
0
1,001
5,891
4,505
30,126
L
Chaac
tyranlds
Chaac
5,940
1,128
0
2,147
7,471
4,751
0
1,899
5,473
4,862
22,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,803
Gold Earned
22,158
294
Minions Killed
143
0
Camps Cleared
0
985,867
Distance Traveled
920,273
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,603
560
64
6
0
210,684
1
L
Ullr
4,356
436
35
4
0
182,071
3
W
Sobek
5,230
523
16
2
0
184,107
3
L
Odin
4,158
416
23
2
0
208,514
0
W
Apollo
5,432
543
66
7
0
188,334
0
W
Morgan Le Fay
6,412
641
63
6
0
200,191
1
L
Raijin
4,306
431
25
3
0
156,092
2
L
Ymir
3,959
396
9
1
0
179,734
0
W
Bellona
6,126
613
85
9
0
202,551
3
L
Chaac
5,379
538
51
5
0
193,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role