Player Matchup

Nu Wa
Nu Wa
BlindWayfarer
Nu Wa
Level 155
God Stats
1W - 1L
1,629 SR
Queue Stats
14W - 5L
1,772 Elo+
Party 1
Neith
Neith
EmpressCleopatra
Neith
Level 146
God Stats
1W - 0L
1,742 SR
Queue Stats
21W - 9L
1,603 Elo+
Party 1
Ravana
Ravana
Lαzαrus
Ravana
Level 159
God Stats
1W - 0L
1,266 SR
Queue Stats
78W - 41L
1,609 Elo+
Party 1
Fafnir
Fafnir
Mikẹ
Fafnir
Level 144
God Stats
9W - 3L
1,833 SR
Queue Stats
107W - 49L
1,694 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Skαzα
Ah Muzen Cab
Level 154
God Stats
3W - 2L
1,834 SR
Queue Stats
135W - 77L
1,623 Elo+
Party 1
Team Averages
Level 152
1,661 SR
1,660 Elo+

VS

Team Averages
Level 115
1,695 SR
1,578 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
EmbracingDeath
Ne Zha
Level 60
God Stats
9W - 7L
1,711 SR
Queue Stats
104W - 83L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
Khris
Gilgamesh
Level 109
God Stats
5W - 3L
2,097 SR
Queue Stats
43W - 26L
1,689 Elo+
Party 2
Zhong Kui
Zhong Kui
Rammeren
Zhong Kui
Level 89
God Stats
7W - 5L
1,642 SR
Queue Stats
36W - 28L
1,635 Elo+
Party 2
Kukulkan
Kukulkan
Tripty
Kukulkan
Level 159
God Stats
45W - 60L
1,527 SR
Queue Stats
182W - 206L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 20
10,769
718
15,906
11,148
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 1 / 12
12,110
807
12,331
9,536
4,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Lαzαrus
Ravana
19
7 / 2 / 10
12,948
863
11,359
8,939
4,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
Mikẹ
Fafnir
18
4 / 0 / 19
13,202
880
12,058
17,378
25,140
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Skαzα
Ah Muzen Cab
20
9 / 4 / 11
13,238
883
27,108
19,209
10,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
4 / 6 / 1
10,264
684
10,570
16,400
6,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 9 / 3
8,556
570
8,740
17,980
9,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Khris
Gilgamesh
16
1 / 4 / 4
9,430
629
10,789
25,110
24,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Rammeren
Zhong Kui
18
4 / 4 / 2
11,080
739
7,028
15,765
11,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Tripty
Kukulkan
17
2 / 5 / 3
10,139
676
11,328
12,497
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
24
28
Kills
11
11
Deaths
28
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
6
1
0.75
W
1
4
20
2.75
L
0
9
3
0.17
W
7
1
12
13
L
Gilgamesh
Khris
Gilgamesh
1
4
4
0.75
W
Ravana
Lαzαrus
Ravana
7
2
10
6
W
Fafnir
Mikẹ
Fafnir
4
0
19
13.5
L
Zhong Kui
Rammeren
Zhong Kui
4
4
2
1.25
W
Ah Muzen Cab
Skαzα
Ah Muzen Cab
9
4
11
3.63
L
Kukulkan
Tripty
Kukulkan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,762
Damage
48,455
66,210
Taken
87,752
49,320
Mitigated
56,921
19,284
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,570
6,879
0
1,985
16,400
6,239
0
4,204
11,954
0
43,082
W
15,906
2,724
0
917
11,148
4,413
1,202
4,272
6,670
30,963
0
L
8,740
1,071
157
2,108
17,980
9,852
0
4,754
12,902
0
29,948
W
12,331
5,058
0
2,634
9,536
4,656
1,490
2,132
7,012
0
46,526
L
Gilgamesh
Khris
Gilgamesh
10,789
1,061
0
3,610
25,110
24,489
1
7,498
17,259
6,617
30,024
W
Ravana
Lαzαrus
Ravana
11,359
2,249
0
1,176
8,939
4,910
3,763
2,410
6,329
0
47,686
W
Fafnir
Mikẹ
Fafnir
12,058
3,659
0
7,080
17,378
25,140
249
6,172
10,363
19,523
0
L
Zhong Kui
Rammeren
Zhong Kui
7,028
781
0
5,124
15,765
11,821
0
6,759
8,727
31,140
0
W
Ah Muzen Cab
Skαzα
Ah Muzen Cab
27,108
11,275
0
7,477
19,209
10,201
619
4,377
14,422
0
85,385
L
Kukulkan
Tripty
Kukulkan
11,328
154
0
428
12,497
4,520
0
3,591
8,679
37,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,267
Gold Earned
49,469
371
Minions Killed
379
12
Camps Cleared
7
1,429,656
Distance Traveled
1,310,936
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,264
684
107
7
1
257,348
5
W
Nu Wa
10,769
718
46
3
3
286,803
3
L
Ne Zha
8,556
570
47
3
2
249,937
4
W
Neith
12,110
807
89
6
2
253,517
1
L
Gilgamesh
9,430
629
54
4
0
273,090
0
W
Ravana
12,948
863
88
6
2
304,649
3
W
Fafnir
13,202
880
14
1
0
305,263
3
L
Zhong Kui
11,080
739
89
6
4
262,459
1
W
Ah Muzen Cab
13,238
883
134
9
5
279,424
0
L
Kukulkan
10,139
676
82
5
0
268,102
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role