Player Matchup

King Arthur
King Arthur
Helfang
King Arthur
Level 149
God Stats
3W - 4L
1,483 SR
Queue Stats
150W - 141L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
JOren_XVIV
Heimdallr
Level 140
God Stats
18W - 26L
1,526 SR
Queue Stats
1,511W - 1,524L
1,569 Elo+
Solo
Hera
Hera
WeeRuz
Hera
Level 140
God Stats
1W - 2L
1,523 SR
Queue Stats
86W - 97L
1,499 Elo+
Party 1
Mulan
Mulan
YussufalYassaf
Mulan
Level 124
God Stats
3W - 1L
1,725 SR
Queue Stats
128W - 124L
1,494 Elo+
Solo
Sol
Sol
kcad
Sol
Level 87
God Stats
0W - 2L
1,331 SR
Queue Stats
155W - 150L
1,558 Elo+
Party 1
Team Averages
Level 128
1,518 SR
1,530 Elo+

VS

Team Averages
Level 130
1,546 SR
1,499 Elo+
Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GwnLukas-
Tiamat
Level 90
God Stats
6W - 3L
1,484 SR
Queue Stats
202W - 199L
1,496 Elo+
Solo
Ganesha
Ganesha
KH199
Ganesha
Level 143
God Stats
2W - 2L
1,436 SR
Queue Stats
124W - 135L
1,464 Elo+
Party 2
Kali
Kali
zXmjoodeXz
Kali
Level 156
God Stats
2W - 0L
1,811 SR
Queue Stats
157W - 160L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Helfang
King Arthur
19
7 / 3 / 14
11,014
847
12,415
16,257
17,234
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
JOren_XVIV
Heimdallr
15
5 / 5 / 15
9,773
752
15,170
11,726
5,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
WeeRuz
Hera
16
4 / 5 / 13
10,113
778
18,397
13,265
5,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 17
9,463
728
16,933
26,640
21,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
kcad
Sol
15
5 / 6 / 10
9,771
752
12,082
15,688
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
5 / 1 / 15
11,056
850
9,383
19,828
26,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
 
Hachiman
17
9 / 9 / 8
11,050
850
16,745
16,154
7,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
GwnLukas-
Tiamat
15
0 / 5 / 12
9,138
703
16,215
11,717
8,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
KH199
Ganesha
18
0 / 3 / 19
10,354
796
13,198
17,291
20,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 6 / 7
11,586
891
14,614
20,729
13,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
85
24
Kills
24
24
Deaths
24
69
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
15
12.5
W
Hachiman
 
Hachiman
9
9
8
1.44
W
Tiamat
GwnLukas-
Tiamat
0
5
12
1.2
L
King Arthur
Helfang
King Arthur
7
3
14
4.67
L
Heimdallr
JOren_XVIV
Heimdallr
5
5
15
2.5
W
Ganesha
KH199
Ganesha
0
3
19
3.17
L
Hera
WeeRuz
Hera
4
5
13
2.1
L
3
5
17
2.3
L
Sol
kcad
Sol
5
6
10
1.67
W
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,997
Damage
70,155
83,576
Taken
85,719
55,642
Mitigated
76,435
32,538
Healing
29,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,383
2,666
731
5,450
19,828
26,503
633
6,912
12,069
0
17,975
W
Hachiman
 
Hachiman
16,745
7,188
752
1,596
16,154
7,627
2,743
5,706
9,918
0
31,296
W
Tiamat
GwnLukas-
Tiamat
16,215
1,211
4,035
3,066
11,717
8,277
566
3,129
8,318
38,670
0
L
King Arthur
Helfang
King Arthur
12,415
624
1,973
3,758
16,257
17,234
236
7,359
8,898
0
26,229
L
Heimdallr
JOren_XVIV
Heimdallr
15,170
8,281
2,234
1,988
11,726
5,356
1,559
3,447
8,279
0
26,428
W
Ganesha
KH199
Ganesha
13,198
711
1,563
3,063
17,291
20,156
749
6,365
10,154
27,717
0
L
Hera
WeeRuz
Hera
18,397
5,157
1,313
3,806
13,265
5,890
907
4,200
9,065
32,335
0
L
16,933
2,793
1,152
9,990
26,640
21,846
563
8,787
17,853
0
23,282
L
Sol
kcad
Sol
12,082
1,709
968
5,356
15,688
5,316
518
5,620
10,068
18,677
0
W
14,614
6,653
1,641
7,611
20,729
13,872
1,042
7,310
13,019
0
23,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,134
Gold Earned
53,184
124
Minions Killed
133
0
Camps Cleared
0
1,165,635
Distance Traveled
1,230,290
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,056
850
25
2
0
261,639
0
W
Hachiman
11,050
850
29
2
0
231,252
0
W
Tiamat
9,138
703
49
4
0
240,293
1
L
King Arthur
11,014
847
27
2
0
277,346
3
L
Heimdallr
9,773
752
27
2
0
203,861
1
W
Ganesha
10,354
796
2
0
0
266,606
3
L
Hera
10,113
778
36
3
0
230,923
2
L
Mulan
9,463
728
10
1
0
227,374
0
L
Sol
9,771
752
24
2
0
226,131
0
W
Kali
11,586
891
28
2
0
230,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role