Player Matchup

Nemesis
Nemesis
BELEBABOSA
Nemesis
Level 17
God Stats
1W - 2L
1,495 SR
Queue Stats
9W - 16L
1,400 Elo+
Party 3
Geb
Geb
Loburton
Geb
Level 28
God Stats
3W - 5L
1,438 SR
Queue Stats
41W - 42L
1,444 Elo+
Party 3
Thoth
Thoth
Reigobel
Thoth
Level 18
God Stats
0W - 1L
1,703 SR
Queue Stats
9W - 10L
1,501 Elo+
Party 3
Skadi
Skadi
Txc Zeze4339
Skadi
Level 26
God Stats
3W - 3L
1,287 SR
Queue Stats
54W - 88L
1,257 Elo+
Solo
Gilgamesh
Gilgamesh
smurfze0
Gilgamesh
Level 22
God Stats
1W - 1L
1,725 SR
Queue Stats
6W - 6L
1,434 Elo+
Party 3
Team Averages
Level 22
1,529 SR
1,407 Elo+

VS

Team Averages
Level 19
1,494 SR
1,336 Elo+
Anubis
Anubis
Almirnogx23
Anubis
Level 18
God Stats
47W - 50L
1,586 SR
Queue Stats
368W - 411L
1,500 Elo+
Solo
Ymir
Ymir
BenjaF300
Ymir
Level 8
God Stats
12W - 13L
1,450 SR
Queue Stats
47W - 73L
1,259 Elo+
Party 1
Thanatos
Thanatos
HenriqueRKAY
Thanatos
Level 27
God Stats
50W - 44L
1,526 SR
Queue Stats
103W - 121L
1,376 Elo+
Party 2
Erlang Shen
Erlang Shen
Manuelito76543
Erlang Shen
Level 15
God Stats
12W - 16L
1,521 SR
Queue Stats
261W - 329L
1,266 Elo+
Party 1
Xbalanque
Xbalanque
shockwaveBR12
Xbalanque
Level 28
God Stats
2W - 2L
1,386 SR
Queue Stats
50W - 63L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BELEBABOSA
Nemesis
10
1 / 2 / 0
6,401
400
3,485
7,277
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 2 / 0
5,870
367
3,077
8,779
5,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Reigobel
Thoth
12
1 / 5 / 0
7,511
469
4,111
6,512
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 0
5,668
354
1,695
7,051
1,652
Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
smurfze0
Gilgamesh
10
2 / 8 / 0
6,561
410
6,666
11,730
3,303
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
10 / 1 / 5
10,397
650
9,718
10,215
5,988
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
0 / 0 / 5
7,950
497
3,786
10,053
5,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
HenriqueRKAY
Thanatos
14
6 / 0 / 3
9,308
582
7,382
9,377
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Manuelito76543
Erlang Shen
13
3 / 3 / 3
8,609
538
5,159
8,328
4,857
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
shockwaveBR12
Xbalanque
12
1 / 0 / 4
7,922
495
1,621
8,115
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
4
Kills
20
20
Deaths
4
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
1
5
12.5
L
Nemesis
BELEBABOSA
Nemesis
1
2
0
0.5
W
Ymir
0
0
5
2.5
W
Thanatos
HenriqueRKAY
Thanatos
6
0
3
7.5
L
0
2
0
0
W
Erlang Shen
Manuelito76543
Erlang Shen
3
3
3
1.5
L
Thoth
Reigobel
Thoth
1
5
0
0.2
L
0
3
0
0
W
Xbalanque
shockwaveBR12
Xbalanque
1
0
4
3
L
Gilgamesh
smurfze0
Gilgamesh
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,034
Damage
27,666
41,349
Taken
46,088
13,799
Mitigated
22,556
4,075
Healing
23,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,718
42
0
6,592
10,215
5,988
676
3,449
6,766
69,892
0
L
Nemesis
BELEBABOSA
Nemesis
3,485
1,872
0
364
7,277
2,256
0
1,824
5,453
0
37,797
W
Ymir
3,786
906
0
250
10,053
5,449
1
2,053
8,000
32,888
0
W
Thanatos
HenriqueRKAY
Thanatos
7,382
1,690
0
10,257
9,377
3,766
608
1,090
8,287
0
58,893
L
3,077
546
0
990
8,779
5,131
0
2,759
6,020
15,677
0
W
Erlang Shen
Manuelito76543
Erlang Shen
5,159
3,015
0
2,059
8,328
4,857
1,339
182
8,146
0
34,552
L
Thoth
Reigobel
Thoth
4,111
195
0
250
6,512
1,457
0
3,865
2,647
42,414
0
L
1,695
400
0
2,322
7,051
1,652
0
1,805
5,246
0
23,257
W
Xbalanque
shockwaveBR12
Xbalanque
1,621
798
164
4,558
8,115
2,496
683
742
7,373
0
42,220
L
Gilgamesh
smurfze0
Gilgamesh
6,666
3,025
0
149
11,730
3,303
416
3,251
8,479
421
26,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,011
Gold Earned
44,186
250
Minions Killed
409
0
Camps Cleared
0
1,374,591
Distance Traveled
1,533,625
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,397
650
134
8
0
286,268
1
L
Nemesis
6,401
400
65
4
0
316,204
1
W
Ymir
7,950
497
56
4
0
300,820
0
W
Thanatos
9,308
582
87
5
0
361,796
0
L
Geb
5,870
367
18
1
0
295,711
7
W
Erlang Shen
8,609
538
56
4
0
289,069
0
L
Thoth
7,511
469
89
6
0
305,854
3
L
Skadi
5,668
354
37
2
0
230,144
1
W
Xbalanque
7,922
495
76
5
0
295,672
1
L
Gilgamesh
6,561
410
41
3
0
226,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role