Player Matchup

Gilgamesh
Gilgamesh
Gold IV
Micklav
Gilgamesh
Gold IV
Level 159
God Stats
7W - 5L
1,563 SR
Queue Stats
211W - 205L
1,427 MMR
Solo
Ullr
Ullr
Gold V
ReaLitY-_FighTeR
Ullr
Gold V
Level 117
God Stats
16W - 12L
1,557 SR
Queue Stats
89W - 92L
1,396 MMR
Solo
Osiris
Osiris
Bronze III
Tankmuffin12
Osiris
Bronze III
Level 76
God Stats
0W - 2L
1,470 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Athena
Athena
Silver IV
Villaiden
Athena
Silver IV
Level 43
God Stats
0W - 1L
1,812 SR
Queue Stats
40W - 42L
1,359 MMR
Solo
Janus
Janus
Gold IV
cyberbugsy
Janus
Gold IV
Level 68
God Stats
12W - 22L
1,467 SR
Queue Stats
292W - 292L
1,348 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,574 SR
1,406 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,544 SR
1,444 MMR
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
Pyxxus
Thanatos
Silver III
Level 62
God Stats
8W - 6L
1,399 SR
Queue Stats
36W - 41L
1,409 MMR
Solo
Tiamat
Tiamat
Gold IV
SlyceANDyce
Tiamat
Gold IV
Level 107
God Stats
3W - 1L
1,505 SR
Queue Stats
151W - 155L
1,430 MMR
Solo
Cernunnos
Cernunnos
Gold III
neoecho23
Cernunnos
Gold III
Level 124
God Stats
2W - 3L
1,706 SR
Queue Stats
62W - 70L
1,494 MMR
Solo
Cabrakan
Cabrakan
Gold III
orangeZenos
Cabrakan
Gold III
Level 128
God Stats
81W - 55L
1,610 SR
Queue Stats
266W - 255L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Micklav
Gilgamesh
14
5 / 7 / 2
9,575
479
9,418
19,317
10,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 5 / 3
9,997
500
8,897
13,298
4,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
15
2 / 4 / 2
9,451
473
7,848
15,079
15,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
Villaiden
Athena
13
0 / 8 / 6
8,524
426
4,187
19,214
18,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
17
1 / 4 / 4
10,044
502
10,221
11,020
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArtemisOdinCerberusKaliJormungandr

VS

Bans
Morgan Le FayScyllaMerlinIzanamiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
5 / 0 / 10
12,905
645
15,743
18,803
23,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
Pyxxus
Thanatos
18
8 / 3 / 6
12,488
624
13,633
16,517
7,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
18
1 / 2 / 9
11,917
596
5,346
11,801
7,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
neoecho23
Cernunnos
20
9 / 1 / 7
13,983
699
18,008
12,706
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
orangeZenos
Cabrakan
16
5 / 3 / 14
12,139
607
8,005
18,077
25,593
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
9
Kills
28
28
Deaths
9
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
10
10
L
Gilgamesh
Micklav
Gilgamesh
5
7
2
0.86
W
Thanatos
Pyxxus
Thanatos
8
3
6
3.67
L
1
5
3
0.5
W
Tiamat
1
2
9
2.75
L
Osiris
2
4
2
0.75
L
Athena
Villaiden
Athena
0
8
6
0.38
L
Janus
1
4
4
0.75
W
Cernunnos
neoecho23
Cernunnos
9
1
7
12.5
W
Cabrakan
orangeZenos
Cabrakan
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,571
Damage
60,735
77,928
Taken
77,904
53,839
Mitigated
68,892
9,392
Healing
44,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
15,743
1,655
0
11,881
18,803
23,016
1,299
3,469
15,334
0
73,519
L
Gilgamesh
Micklav
Gilgamesh
9,418
2,164
0
2,671
19,317
10,766
0
3,002
16,315
0
54,304
W
Thanatos
Pyxxus
Thanatos
13,633
3,763
0
15,287
16,517
7,195
1,224
5,821
10,696
0
82,764
L
8,897
4,110
0
998
13,298
4,923
930
2,090
11,208
0
74,795
W
Tiamat
5,346
670
0
4,675
11,801
7,913
3,346
2,649
9,152
76,009
0
L
Osiris
7,848
2,322
0
1,888
15,079
15,418
0
1,301
13,778
3,338
42,882
L
Athena
Villaiden
Athena
4,187
1,148
0
1,504
19,214
18,940
0
4,817
14,397
20,375
0
L
Janus
10,221
798
0
2,331
11,020
3,792
0
2,326
8,694
78,343
0
W
Cernunnos
neoecho23
Cernunnos
18,008
10,144
0
7,499
12,706
5,175
10,043
1,090
11,616
0
145,567
W
Cabrakan
orangeZenos
Cabrakan
8,005
1,398
0
5,643
18,077
25,593
701
4,965
13,112
25,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,591
Gold Earned
63,432
451
Minions Killed
621
0
Camps Cleared
0
1,877,948
Distance Traveled
2,082,420
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,905
645
124
6
0
493,080
7
L
Gilgamesh
9,575
479
63
3
0
392,837
6
W
Thanatos
12,488
624
121
6
0
465,891
4
L
Ullr
9,997
500
128
6
0
323,598
2
W
Tiamat
11,917
596
151
8
0
372,972
7
L
Osiris
9,451
473
77
4
0
388,320
3
L
Athena
8,524
426
33
2
0
379,601
5
L
Janus
10,044
502
150
8
0
393,592
4
W
Cernunnos
13,983
699
189
9
0
378,161
4
W
Cabrakan
12,139
607
36
2
0
372,316
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role