Player Matchup

Olorun
Olorun
 
Olorun
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CrownSocks
Fenrir
Level 107
God Stats
1W - 0L
1,239 SR
Queue Stats
156W - 129L
1,611 Elo+
Solo
Cthulhu
Cthulhu
FuzzMo97
Cthulhu
Level 36
God Stats
2W - 0L
1,784 SR
Queue Stats
68W - 49L
1,582 Elo+
Solo
Terra
Terra
Jermofot
Terra
Level 157
God Stats
6W - 4L
1,536 SR
Queue Stats
314W - 332L
1,540 Elo+
Solo
Sobek
Sobek
LSU TIGER FAN94
Sobek
Level 128
God Stats
5W - 3L
1,568 SR
Queue Stats
141W - 141L
1,590 Elo+
Solo
Team Averages
Level 109
1,526 SR
1,565 Elo+

VS

Team Averages
Level 143
1,528 SR
1,537 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DropZilla
Discordia
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 20L
1,432 Elo+
Party 2
Rama
Rama
G0tgene
Rama
Level 157
God Stats
9W - 6L
1,566 SR
Queue Stats
660W - 635L
1,639 Elo+
Party 2
Ne Zha
Ne Zha
MrBricky
Ne Zha
Level 155
God Stats
3W - 4L
1,702 SR
Queue Stats
177W - 176L
1,538 Elo+
Party 1
Hercules
Hercules
Radarplay
Hercules
Level 158
God Stats
2W - 1L
1,373 SR
Queue Stats
145W - 142L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
8 / 4 / 5
10,840
834
13,538
12,895
7,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
CrownSocks
Fenrir
18
8 / 4 / 15
11,154
858
15,036
32,308
34,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
FuzzMo97
Cthulhu
19
7 / 2 / 11
11,329
871
17,055
28,723
27,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
Jermofot
Terra
16
1 / 3 / 17
9,793
753
7,801
20,616
23,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 3 / 17
10,239
788
11,154
23,507
24,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 7 / 8
9,192
707
17,511
16,405
7,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
DropZilla
Discordia
18
2 / 4 / 7
9,568
736
15,220
10,969
4,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
G0tgene
Rama
17
6 / 6 / 5
10,038
772
25,010
14,771
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
MrBricky
Ne Zha
15
0 / 5 / 6
8,450
650
13,598
11,325
4,823
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Radarplay
Hercules
17
5 / 5 / 7
11,033
849
10,805
15,460
18,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
48
27
Kills
15
16
Deaths
27
65
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
4
5
2.63
L
Baron Samedi
 
Baron Samedi
2
7
8
0.86
W
Fenrir
CrownSocks
Fenrir
8
4
15
3.88
L
Discordia
DropZilla
Discordia
2
4
7
1.38
W
Cthulhu
FuzzMo97
Cthulhu
7
2
11
6.25
L
Rama
G0tgene
Rama
6
6
5
1.42
W
Terra
Jermofot
Terra
1
3
17
3.17
W
3
3
17
3.83
L
Ne Zha
MrBricky
Ne Zha
0
5
6
0.6
L
Hercules
Radarplay
Hercules
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,584
Damage
82,144
118,049
Taken
68,930
117,575
Mitigated
41,694
55,712
Healing
24,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,538
6,307
3,660
1,655
12,895
7,390
3,732
4,182
8,713
34,808
0
L
Baron Samedi
 
Baron Samedi
17,511
1,765
4,883
6,570
16,405
7,928
301
11,618
4,139
25,706
0
W
Fenrir
CrownSocks
Fenrir
15,036
4,516
1,201
9,977
32,308
34,831
568
8,302
24,006
315
20,338
L
Discordia
DropZilla
Discordia
15,220
1,091
127
2,279
10,969
4,450
273
7,943
2,605
32,277
0
W
Cthulhu
FuzzMo97
Cthulhu
17,055
461
6,054
11,655
28,723
27,555
130
7,123
21,600
37,459
0
L
Rama
G0tgene
Rama
25,010
11,917
920
3,161
14,771
6,118
1,162
9,150
5,037
0
39,675
W
Terra
Jermofot
Terra
7,801
283
10,066
6,595
20,616
23,703
664
5,864
14,752
17,583
0
W
11,154
402
690
4,159
23,507
24,096
240
7,260
14,708
18,573
0
L
Ne Zha
MrBricky
Ne Zha
13,598
1,842
1,197
2,523
11,325
4,823
0
8,657
2,297
0
24,246
L
Hercules
Radarplay
Hercules
10,805
1,768
4
2,812
15,460
18,375
0
11,149
3,528
0
19,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,355
Gold Earned
48,281
139
Minions Killed
121
0
Camps Cleared
0
1,276,162
Distance Traveled
1,083,531
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,840
834
43
3
0
232,634
0
L
Baron Samedi
9,192
707
24
2
0
193,134
0
W
Fenrir
11,154
858
20
2
0
257,393
2
L
Discordia
9,568
736
38
3
0
242,097
0
W
Cthulhu
11,329
871
33
3
0
272,732
2
L
Rama
10,038
772
26
2
0
185,823
0
W
Terra
9,793
753
33
3
0
255,644
3
W
Sobek
10,239
788
10
1
0
257,759
2
L
Ne Zha
8,450
650
19
1
0
238,719
1
L
Hercules
11,033
849
14
1
0
223,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role