Player Matchup

Thanatos
Thanatos
Go Brazzy D
Thanatos
Level 60
God Stats
1W - 6L
1,224 SR
Queue Stats
28W - 38L
1,390 Elo+
Party 2
Fenrir
Fenrir
L0STB0T
Fenrir
Level 79
God Stats
13W - 13L
1,455 SR
Queue Stats
502W - 479L
1,456 Elo+
Party 2
Achilles
Achilles
NjordFloki14
Achilles
Level 127
God Stats
2W - 1L
1,549 SR
Queue Stats
87W - 61L
1,554 Elo+
Party 3
Medusa
Medusa
Redjohn14
Medusa
Level 24
God Stats
4W - 2L
1,447 SR
Queue Stats
124W - 128L
1,479 Elo+
Party 3
Zeus
Zeus
TRROxIlllIF
Zeus
Level 124
God Stats
7W - 3L
1,692 SR
Queue Stats
271W - 287L
1,457 Elo+
Party 3
Team Averages
Level 83
1,473 SR
1,467 Elo+

VS

Team Averages
Level 86
1,604 SR
1,495 Elo+
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Oiramor1408
Hades
Level 143
God Stats
38W - 36L
1,454 SR
Queue Stats
170W - 157L
1,476 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Snavas_603
Morgan Le Fay
Level 67
God Stats
84W - 61L
1,686 SR
Queue Stats
299W - 276L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
UbetShesWet
Ao Kuang
Level 49
God Stats
3W - 2L
1,878 SR
Queue Stats
585W - 615L
1,486 Elo+
Solo
The Morrigan
The Morrigan
YawningScimitar
The Morrigan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Go Brazzy D
Thanatos
15
9 / 5 / 4
9,935
552
11,940
15,455
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
L0STB0T
Fenrir
14
3 / 4 / 19
9,821
546
6,523
20,975
21,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
NjordFloki14
Achilles
17
12 / 2 / 4
11,053
614
21,171
20,596
9,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Redjohn14
Medusa
15
6 / 4 / 9
10,005
556
8,019
9,010
3,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 5 / 6
10,795
600
16,559
13,364
5,301
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 7 / 4
8,608
478
10,890
13,437
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 9 / 3
8,523
474
13,275
18,000
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Snavas_603
Morgan Le Fay
11
2 / 10 / 5
7,749
431
6,583
15,291
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
UbetShesWet
Ao Kuang
14
7 / 5 / 2
9,222
512
13,643
19,595
14,299
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
YawningScimitar
The Morrigan
12
3 / 6 / 7
8,338
463
8,431
10,723
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
37
Kills
20
20
Deaths
37
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
7
4
0.71
W
Thanatos
Go Brazzy D
Thanatos
9
5
4
2.2
W
Fenrir
L0STB0T
Fenrir
3
4
19
3.13
W
Achilles
NjordFloki14
Achilles
12
2
4
7
L
5
9
3
0.72
W
Medusa
Redjohn14
Medusa
6
4
9
2.63
L
Morgan Le Fay
Snavas_603
Morgan Le Fay
2
10
5
0.45
W
7
5
6
2
L
Ao Kuang
UbetShesWet
Ao Kuang
7
5
2
1.6
L
The Morrigan
YawningScimitar
The Morrigan
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,212
Damage
52,822
79,400
Taken
77,046
45,195
Mitigated
32,250
28,599
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,890
4,508
0
3,097
13,437
5,073
1,297
2,619
10,818
0
49,253
W
Thanatos
Go Brazzy D
Thanatos
11,940
3,196
0
9,140
15,455
5,647
383
8,838
6,529
0
59,943
W
Fenrir
L0STB0T
Fenrir
6,523
1,264
0
4,827
20,975
21,070
95
8,162
12,369
0
34,073
W
Achilles
NjordFloki14
Achilles
21,171
8,091
0
10,405
20,596
9,821
2,007
10,510
9,980
0
80,445
L
13,275
2,209
367
4,356
18,000
5,992
454
3,712
14,288
35,920
0
W
Medusa
Redjohn14
Medusa
8,019
3,829
0
210
9,010
3,356
568
2,903
5,939
0
46,979
L
Morgan Le Fay
Snavas_603
Morgan Le Fay
6,583
164
0
1,613
15,291
3,327
145
4,962
10,329
21,935
0
W
16,559
1,892
0
4,017
13,364
5,301
1,079
9,407
3,803
83,226
0
L
Ao Kuang
UbetShesWet
Ao Kuang
13,643
3,950
0
5,713
19,595
14,299
1,196
2,639
16,956
41,365
0
L
The Morrigan
YawningScimitar
The Morrigan
8,431
1,583
0
472
10,723
3,559
0
2,627
7,946
21,678
4,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,609
Gold Earned
42,440
452
Minions Killed
275
0
Camps Cleared
0
1,686,776
Distance Traveled
1,483,160
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,608
478
90
5
0
293,740
1
W
Thanatos
9,935
552
90
5
0
343,190
1
W
Fenrir
9,821
546
47
3
0
348,983
3
W
Achilles
11,053
614
112
6
0
364,853
2
L
Hades
8,523
474
50
3
0
292,469
0
W
Medusa
10,005
556
76
4
0
354,830
1
L
Morgan Le Fay
7,749
431
36
2
0
274,034
0
W
Zeus
10,795
600
127
7
0
274,920
3
L
Ao Kuang
9,222
512
65
4
0
303,335
0
L
The Morrigan
8,338
463
34
2
0
319,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role