Player Matchup

Scylla
Scylla
 
Scylla
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
ACiDxPlague
Odin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 330L
1,257 Elo+
Solo
Thor
Thor
KobesworId
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,246 Elo+
Party 2
Hel
Hel
MrNoob1188
Hel
Level 38
God Stats
3W - 2L
1,633 SR
Queue Stats
158W - 192L
1,259 Elo+
Solo
Chiron
Chiron
miah9
Chiron
Level 42
God Stats
27W - 36L
1,331 SR
Queue Stats
550W - 602L
1,396 Elo+
Solo
Team Averages
Level 42
1,493 SR
1,332 Elo+

VS

Team Averages
Level 56
1,417 SR
1,294 Elo+
Pele
Pele
Bcortez11
Pele
Level 49
God Stats
2W - 3L
1,252 SR
Queue Stats
74W - 89L
1,284 Elo+
Party 1
Odin
Odin
CuiicHaaS
Odin
Level 44
God Stats
1W - 1L
1,537 SR
Queue Stats
32W - 50L
1,245 Elo+
Solo
Bacchus
Bacchus
LuisTheKid10
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,300 Elo+
Party 1
Gilgamesh
Gilgamesh
PROQUICKSCOPER04
Gilgamesh
Level 39
God Stats
5W - 9L
1,352 SR
Queue Stats
63W - 82L
1,288 Elo+
Party 1
Scylla
Scylla
Pumkin_xo
Scylla
Level 20
God Stats
2W - 0L
1,444 SR
Queue Stats
23W - 29L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 3 / 8
9,850
410
9,533
8,158
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 4 / 5
10,987
458
10,742
17,756
20,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
7 / 3 / 6
8,829
368
6,543
7,379
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 7 / 8
10,548
440
10,139
13,599
4,482
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
miah9
Chiron
17
10 / 6 / 4
11,523
480
15,244
20,547
7,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 2 / 3
13,404
559
10,484
20,652
11,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
7
0 / 5 / 3
8,005
334
1,329
4,633
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
LuisTheKid10
Bacchus
17
4 / 4 / 10
11,748
490
11,734
23,870
33,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
18
10 / 8 / 4
12,971
540
15,208
20,990
13,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Pumkin_xo
Scylla
13
0 / 14 / 5
9,439
393
5,901
15,832
4,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
31
Kills
23
23
Deaths
33
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
8
3
L
4
4
5
1.63
W
Pele
9
2
3
5.25
W
Odin
0
5
3
0.3
L
7
3
6
3.33
W
Bacchus
LuisTheKid10
Bacchus
4
4
10
2.25
L
5
7
8
1.29
W
Gilgamesh
10
8
4
1.5
W
Scylla
Pumkin_xo
Scylla
0
14
5
0.18
L
Chiron
miah9
Chiron
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,201
Damage
44,656
67,439
Taken
85,977
38,275
Mitigated
65,618
23,238
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,533
1,155
0
2,410
8,158
2,883
974
1,927
6,231
38,473
0
L
10,742
3,321
0
2,315
17,756
20,822
595
3,069
14,687
23,560
40,387
W
Pele
10,484
4,013
93
4,710
20,652
11,857
813
8,666
11,986
0
110,738
W
Odin
1,329
666
0
228
4,633
2,584
0
1,358
3,275
0
7,708
L
6,543
2,542
0
0
7,379
2,463
796
2,374
5,005
0
24,978
W
Bacchus
LuisTheKid10
Bacchus
11,734
1,885
0
2,410
23,870
33,237
45
5,786
18,084
43,323
0
L
10,139
862
7,003
3,651
13,599
4,482
1,343
4,005
9,594
33,124
0
W
Gilgamesh
15,208
6,085
0
676
20,990
13,326
1,040
7,214
13,776
0
63,460
W
Scylla
Pumkin_xo
Scylla
5,901
1,506
0
448
15,832
4,614
412
5,731
10,101
32,712
0
L
Chiron
miah9
Chiron
15,244
10,523
743
7,116
20,547
7,625
1,411
6,502
14,045
0
68,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,737
Gold Earned
55,567
352
Minions Killed
348
0
Camps Cleared
0
1,656,083
Distance Traveled
1,831,383
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,850
410
56
2
0
254,172
0
L
Odin
10,987
458
108
5
0
402,239
6
W
Pele
13,404
559
149
6
0
465,900
0
W
Odin
8,005
334
13
1
0
134,677
1
L
Thor
8,829
368
34
1
0
217,603
1
W
Bacchus
11,748
490
64
3
0
460,374
4
L
Hel
10,548
440
63
3
0
398,466
5
W
Gilgamesh
12,971
540
79
3
0
395,932
3
W
Scylla
9,439
393
43
2
0
374,500
0
L
Chiron
11,523
480
91
4
0
383,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role