Player Matchup

Medusa
Medusa
Silver I
ARRO-GUNZ
Medusa
Silver I
Level 118
God Stats
76W - 72L
1,558 SR
Queue Stats
190W - 200L
1,224 MMR
Party 1
Cerberus
Cerberus
Gold IV
E_Mills98
Cerberus
Gold IV
Level 109
God Stats
6W - 10L
1,545 SR
Queue Stats
639W - 653L
1,320 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
IICoasterII
Baron Samedi
Gold III
Level 129
God Stats
0W - 1L
1,566 SR
Queue Stats
53W - 57L
1,518 MMR
Party 1
Artio
Artio
Silver III
The_Loli_Otaku
Artio
Silver III
Level 86
God Stats
1W - 3L
1,458 SR
Queue Stats
26W - 24L
1,354 MMR
Solo
Agni
Agni
Gold V
wesley_monsores
Agni
Gold V
Level 117
God Stats
8W - 12L
1,358 SR
Queue Stats
770W - 786L
1,269 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,497 SR
1,337 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,547 SR
1,338 MMR
Bacchus
Bacchus
Silver I
Fortuu_Xx
Bacchus
Silver I
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,268 MMR
Solo
Hachiman
Hachiman
Gold V
Slr HamToasty
Hachiman
Gold V
Level 156
God Stats
3W - 3L
1,453 SR
Queue Stats
278W - 286L
1,345 MMR
Solo
Izanami
Izanami
Gold IV
TroopaLuvah
Izanami
Gold IV
Level 119
God Stats
4W - 3L
1,584 SR
Queue Stats
382W - 380L
1,367 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
jameshew
Tsukuyomi
Gold V
Level 81
God Stats
12W - 5L
1,709 SR
Queue Stats
83W - 82L
1,373 MMR
Solo
Hades
Hades
Silver II
pKz I SnIpEz
Hades
Silver II
Level 83
God Stats
3W - 3L
1,490 SR
Queue Stats
194W - 195L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARRO-GUNZ
Medusa
20
12 / 8 / 6
23,267
629
36,995
35,707
15,887
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
E_Mills98
Cerberus
20
6 / 4 / 8
21,071
569
25,299
37,516
32,318
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
IICoasterII
Baron Samedi
20
7 / 6 / 8
19,854
537
21,302
34,709
47,476
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 4 / 9
19,595
530
19,348
48,099
85,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
5 / 2 / 9
20,824
563
18,254
22,718
9,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshMorgan Le FayPersephoneSetNu Wa

VS

Bans
AthenaApolloTiamatLokiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fortuu_Xx
Bacchus
20
0 / 8 / 17
13,844
374
12,140
31,852
49,430
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Slr HamToasty
Hachiman
20
9 / 7 / 8
18,987
513
31,390
29,117
10,619
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
TroopaLuvah
Izanami
20
5 / 7 / 6
20,241
547
23,360
29,339
10,468
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
jameshew
Tsukuyomi
20
2 / 5 / 14
15,355
415
19,008
30,966
12,802
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 6 / 10
19,319
522
26,812
36,604
21,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
79
33
Kills
24
24
Deaths
33
40
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
ARRO-GUNZ
Medusa
12
8
6
1.88
L
Cerberus
E_Mills98
Cerberus
6
4
8
2.5
W
Bacchus
Fortuu_Xx
Bacchus
0
8
17
1.06
L
Baron Samedi
IICoasterII
Baron Samedi
7
6
8
1.83
W
Hachiman
Slr HamToasty
Hachiman
9
7
8
1.86
L
3
4
9
1.88
W
Izanami
TroopaLuvah
Izanami
5
7
6
1.14
W
Tsukuyomi
jameshew
Tsukuyomi
2
5
14
1.8
W
8
6
10
2.17
L
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,198
Damage
112,710
178,749
Taken
157,878
190,351
Mitigated
105,060
76,488
Healing
47,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ARRO-GUNZ
Medusa
36,995
23,065
0
13,826
35,707
15,887
6,421
9,210
26,497
0
236,809
L
Cerberus
E_Mills98
Cerberus
25,299
941
0
12,408
37,516
32,318
2,915
7,227
30,289
230,334
0
W
Bacchus
Fortuu_Xx
Bacchus
12,140
536
0
5,095
31,852
49,430
248
16,022
15,830
42,308
0
L
Baron Samedi
IICoasterII
Baron Samedi
21,302
2,473
2,976
9,962
34,709
47,476
380
10,410
24,267
120,612
0
W
Hachiman
Slr HamToasty
Hachiman
31,390
18,741
0
6,010
29,117
10,619
5,707
10,780
18,337
0
161,466
L
19,348
2,482
1,235
22,288
48,099
85,463
665
10,989
36,950
128,996
0
W
Izanami
TroopaLuvah
Izanami
23,360
15,518
0
9,970
29,339
10,468
0
21,000
8,339
0
190,850
W
Tsukuyomi
jameshew
Tsukuyomi
19,008
3,831
0
12,956
30,966
12,802
1,494
15,536
15,430
0
106,346
W
26,812
1,679
479
13,435
36,604
21,741
2,339
21,058
15,546
133,792
0
L
18,254
687
1,267
12,526
22,718
9,207
5,096
5,704
17,014
183,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,611
Gold Earned
87,746
1,194
Minions Killed
893
0
Camps Cleared
0
3,366,297
Distance Traveled
3,287,822
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
23,267
629
267
7
0
611,185
7
L
Cerberus
21,071
569
342
9
0
675,315
3
W
Bacchus
13,844
374
49
1
0
722,012
0
L
Baron Samedi
19,854
537
126
3
0
657,085
6
W
Hachiman
18,987
513
220
6
0
544,599
0
L
Artio
19,595
530
185
5
0
746,220
9
W
Izanami
20,241
547
296
8
0
625,985
3
W
Tsukuyomi
15,355
415
134
4
0
719,448
4
W
Hades
19,319
522
194
5
0
675,778
2
L
Agni
20,824
563
274
7
0
676,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role