Player Matchup

Osiris
Osiris
 
Osiris
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AgenteParri007
Chronos
Level 78
God Stats
11W - 7L
1,720 SR
Queue Stats
248W - 257L
1,480 Elo+
Solo
Nemesis
Nemesis
King_Of_Speed_00
Nemesis
Level 123
God Stats
15W - 11L
1,440 SR
Queue Stats
498W - 471L
1,480 Elo+
Party 1
Hera
Hera
Phretik
Hera
Level 87
God Stats
2W - 6L
1,323 SR
Queue Stats
333W - 314L
1,514 Elo+
Solo
Chernobog
Chernobog
Pro_Unlimited_
Chernobog
Level 123
God Stats
15W - 17L
1,537 SR
Queue Stats
339W - 329L
1,481 Elo+
Party 1
Team Averages
Level 92
1,504 SR
1,491 Elo+

VS

Team Averages
Level 83
1,443 SR
1,489 Elo+
Arachne
Arachne
GruleXy
Arachne
Level 43
God Stats
3W - 3L
1,255 SR
Queue Stats
46W - 57L
1,363 Elo+
Solo
Geb
Geb
Schokokeksen
Geb
Level 155
God Stats
19W - 18L
1,626 SR
Queue Stats
61W - 54L
1,613 Elo+
Party 2
Xbalanque
Xbalanque
lLocoCarnage
Xbalanque
Level 160
God Stats
3W - 8L
1,332 SR
Queue Stats
380W - 334L
1,553 Elo+
Party 2
Odin
Odin
oopoli12
Odin
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 115L
1,365 Elo+
Solo
Tiamat
Tiamat
xChiffon
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
4 / 4 / 5
8,793
419
9,753
16,471
12,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 3 / 3
8,933
425
8,680
13,894
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 3 / 3
10,358
493
7,082
15,395
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Phretik
Hera
12
2 / 7 / 4
8,785
418
8,030
12,078
6,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Pro_Unlimited_
Chernobog
15
0 / 5 / 6
9,455
450
5,445
14,144
4,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GruleXy
Arachne
17
3 / 3 / 6
11,034
525
7,916
17,556
7,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 2 / 12
11,520
549
6,966
12,895
14,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
lLocoCarnage
Xbalanque
17
6 / 2 / 10
12,031
573
10,548
12,221
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
14
0 / 4 / 4
9,461
451
5,248
10,466
9,510
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
xChiffon
Tiamat
19
8 / 1 / 10
12,559
598
21,352
16,211
16,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
12
Kills
22
22
Deaths
12
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
4
5
1.63
L
2
3
3
1.17
W
Arachne
GruleXy
Arachne
3
3
6
2
L
4
3
3
1.83
L
Hera
Phretik
Hera
2
7
4
0.57
L
Chernobog
Pro_Unlimited_
Chernobog
0
5
6
0.6
W
5
2
12
5.5
W
Xbalanque
lLocoCarnage
Xbalanque
6
2
10
5.5
W
Odin
0
4
4
0.5
W
Tiamat
xChiffon
Tiamat
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,990
Damage
52,030
71,982
Taken
69,349
34,265
Mitigated
53,424
11,447
Healing
28,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,753
1,231
0
2,510
16,471
12,866
72
6,431
9,627
11,990
34,416
L
8,680
1,678
0
1,407
13,894
4,285
584
8,133
5,691
57,789
0
W
Arachne
GruleXy
Arachne
7,916
6,145
745
8,628
17,556
7,637
1,685
3,653
13,903
0
59,201
L
7,082
3,324
0
1,998
15,395
5,341
0
2,708
12,687
0
65,492
L
Hera
Phretik
Hera
8,030
2,589
0
2,930
12,078
6,902
195
6,970
5,063
41,235
0
L
Chernobog
Pro_Unlimited_
Chernobog
5,445
2,647
0
2,602
14,144
4,871
648
4,076
9,907
0
66,628
W
6,966
685
0
1,960
12,895
14,354
356
4,187
8,708
31,067
0
W
Xbalanque
lLocoCarnage
Xbalanque
10,548
4,680
0
5,914
12,221
5,675
4,568
3,549
8,672
0
94,408
W
Odin
5,248
1,405
0
2,604
10,466
9,510
520
3,278
7,188
0
43,135
W
Tiamat
xChiffon
Tiamat
21,352
1,021
120
8,237
16,211
16,248
297
8,028
8,183
95,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,324
Gold Earned
56,605
504
Minions Killed
483
0
Camps Cleared
0
1,787,840
Distance Traveled
1,970,152
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,793
419
78
4
0
325,659
1
L
Chronos
8,933
425
103
5
0
356,819
9
W
Arachne
11,034
525
89
4
0
377,581
5
L
Nemesis
10,358
493
122
6
0
404,139
4
L
Hera
8,785
418
70
3
0
351,938
0
L
Chernobog
9,455
450
131
6
0
349,285
1
W
Geb
11,520
549
22
1
0
416,843
5
W
Xbalanque
12,031
573
134
6
0
386,837
3
W
Odin
9,461
451
86
4
0
368,016
4
W
Tiamat
12,559
598
152
7
0
420,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role