Player Matchup

Thanatos
Thanatos
FadeaWays
Thanatos
Level 64
God Stats
1W - 3L
1,440 SR
Queue Stats
22W - 16L
1,478 Elo+
Party 2
Ares
Ares
LadyGucci
Ares
Level 7
God Stats
2W - 3L
1,508 SR
Queue Stats
3W - 7L
1,139 Elo+
Party 2
Discordia
Discordia
MOMSLAYERlmaof
Discordia
Level 44
God Stats
9W - 2L
1,425 SR
Queue Stats
35W - 33L
1,338 Elo+
Party 2
Cupid
Cupid
PulseEdgeline
Cupid
Level 89
God Stats
0W - 2L
1,241 SR
Queue Stats
31W - 29L
1,420 Elo+
Party 2
Anubis
Anubis
anohur
Anubis
Level 45
God Stats
46W - 19L
1,777 SR
Queue Stats
329W - 305L
1,646 Elo+
Solo
Team Averages
Level 50
1,478 SR
1,404 Elo+

VS

Team Averages
Level 72
1,667 SR
1,595 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Fred532of51
Sylvanus
Level 117
God Stats
89W - 87L
1,595 SR
Queue Stats
926W - 934L
1,555 Elo+
Solo
Jing Wei
Jing Wei
chilly768
Jing Wei
Level 107
God Stats
8W - 4L
2,011 SR
Queue Stats
363W - 247L
1,637 Elo+
Party 1
Da Ji
Da Ji
logono9992
Da Ji
Level 89
God Stats
4W - 2L
1,548 SR
Queue Stats
340W - 217L
1,624 Elo+
Party 1
Thanatos
Thanatos
timpeach
Thanatos
Level 17
God Stats
2W - 0L
1,678 SR
Queue Stats
95W - 43L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FadeaWays
Thanatos
20
10 / 10 / 22
15,494
1,107
19,406
23,619
9,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
20
6 / 3 / 27
14,934
1,067
11,771
23,090
33,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
MOMSLAYERlmaof
Discordia
20
10 / 6 / 24
15,374
1,098
25,011
22,578
8,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 11 / 25
14,464
1,033
18,917
24,494
10,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
anohur
Anubis
20
8 / 4 / 25
16,013
1,144
25,536
20,210
8,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
3 / 8 / 14
13,736
981
15,121
21,172
15,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Fred532of51
Sylvanus
20
0 / 1 / 13
13,706
979
5,889
16,257
20,812
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
chilly768
Jing Wei
20
8 / 6 / 18
16,769
1,198
46,690
26,755
10,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Da Ji
20
17 / 13 / 12
18,220
1,301
29,913
22,532
12,162
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
timpeach
Thanatos
20
6 / 12 / 18
15,148
1,082
13,503
23,090
7,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
109
40
Kills
34
34
Deaths
40
123
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
8
14
1.25
L
Thanatos
FadeaWays
Thanatos
10
10
22
2.1
W
Sylvanus
Fred532of51
Sylvanus
0
1
13
6.5
L
Ares
6
3
27
6.5
L
Discordia
MOMSLAYERlmaof
Discordia
10
6
24
3.67
L
6
11
25
1.68
L
Anubis
anohur
Anubis
8
4
25
5.13
W
Jing Wei
chilly768
Jing Wei
8
6
18
2.83
W
Da Ji
17
13
12
1.77
W
Thanatos
timpeach
Thanatos
6
12
18
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,641
Damage
111,116
113,991
Taken
109,806
69,358
Mitigated
67,061
15,478
Healing
31,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,121
733
0
3,765
21,172
15,313
0
12,354
8,818
46,005
0
L
Thanatos
FadeaWays
Thanatos
19,406
4,063
0
8,794
23,619
9,027
0
3,854
19,765
0
32,566
W
Sylvanus
Fred532of51
Sylvanus
5,889
941
3,970
4,415
16,257
20,812
0
9,363
6,894
21,192
0
L
Ares
11,771
792
0
0
23,090
33,254
0
5,193
17,897
23,884
0
L
Discordia
MOMSLAYERlmaof
Discordia
25,011
1,084
491
1,246
22,578
8,528
0
3,060
19,518
44,692
0
L
18,917
8,982
1,051
1,913
24,494
10,225
0
5,984
18,510
0
51,500
L
Anubis
anohur
Anubis
25,536
850
0
1,983
20,210
8,324
0
2,919
17,291
77,533
0
W
Jing Wei
chilly768
Jing Wei
46,690
44,943
0
11,433
26,755
10,922
0
16,456
10,299
0
83,051
W
Da Ji
29,913
7,191
0
362
22,532
12,162
0
10,936
11,596
0
63,580
W
Thanatos
timpeach
Thanatos
13,503
1,408
0
7,512
23,090
7,852
0
13,209
9,881
0
38,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,279
Gold Earned
77,579
299
Minions Killed
304
9
Camps Cleared
10
1,325,836
Distance Traveled
1,382,979
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,736
981
79
6
1
247,379
0
L
Thanatos
15,494
1,107
29
2
2
267,068
0
W
Sylvanus
13,706
979
22
2
0
280,050
8
L
Ares
14,934
1,067
21
2
1
272,208
1
L
Discordia
15,374
1,098
44
3
2
253,497
1
L
Cupid
14,464
1,033
65
5
2
261,660
1
L
Anubis
16,013
1,144
140
10
2
271,403
2
W
Jing Wei
16,769
1,198
84
6
6
289,455
0
W
Da Ji
18,220
1,301
69
5
3
267,605
0
W
Thanatos
15,148
1,082
50
4
0
298,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role