Player Matchup

Ymir
Ymir
Fry PcT
Ymir
Level 40
God Stats
4W - 13L
1,345 SR
Queue Stats
8W - 18L
1,233 Elo+
Solo
Jing Wei
Jing Wei
Jhonnduk
Jing Wei
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 195L
1,328 Elo+
Solo
Chiron
Chiron
Shirohige4
Chiron
Level 103
God Stats
7W - 6L
1,510 SR
Queue Stats
33W - 50L
1,406 Elo+
Solo
Team Averages
Level 82
1,452 SR
1,322 Elo+

VS

Team Averages
Level 52
1,589 SR
1,402 Elo+
Scylla
Scylla
Alex_Ak69
Scylla
Level 29
God Stats
1W - 0L
1,728 SR
Queue Stats
6W - 11L
1,166 Elo+
Solo
Cthulhu
Cthulhu
MattedMoose
Cthulhu
Level 17
God Stats
3W - 1L
1,538 SR
Queue Stats
43W - 38L
1,445 Elo+
Party 1
Artemis
Artemis
babyunicorns
Artemis
Level 111
God Stats
5W - 0L
1,500 SR
Queue Stats
61W - 40L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fry PcT
Ymir
12
3 / 6 / 9
10,025
590
7,495
16,101
7,322
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Jhonnduk
Jing Wei
14
0 / 4 / 14
10,484
617
6,035
12,579
4,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Shirohige4
Chiron
16
15 / 2 / 3
12,849
756
17,369
15,263
5,994
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alex_Ak69
Scylla
12
0 / 9 / 6
9,731
572
2,151
9,943
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MattedMoose
Cthulhu
15
0 / 4 / 11
11,458
674
7,669
13,950
14,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
babyunicorns
Artemis
17
12 / 5 / 0
13,299
782
24,316
13,761
7,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
18
Kills
12
12
Deaths
18
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alex_Ak69
Scylla
0
9
6
0.33
L
Ymir
Fry PcT
Ymir
3
6
9
1.25
L
Jing Wei
Jhonnduk
Jing Wei
0
4
14
1.75
W
Cthulhu
MattedMoose
Cthulhu
0
4
11
1.38
L
Chiron
Shirohige4
Chiron
15
2
3
8.25
W
Artemis
babyunicorns
Artemis
12
5
0
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,899
Damage
34,136
43,943
Taken
37,654
18,125
Mitigated
24,224
13,781
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alex_Ak69
Scylla
2,151
336
0
201
9,943
2,478
0
2,499
7,444
19,192
0
L
Ymir
Fry PcT
Ymir
7,495
1,461
0
1,355
16,101
7,322
0
4,319
11,782
21,888
0
L
Jing Wei
Jhonnduk
Jing Wei
6,035
3,134
0
2,025
12,579
4,809
0
3,259
9,320
0
33,687
W
Cthulhu
MattedMoose
Cthulhu
7,669
526
59
1,783
13,950
14,723
545
2,774
11,176
18,422
0
L
Chiron
Shirohige4
Chiron
17,369
7,688
999
9,402
15,263
5,994
1,207
3,571
11,692
0
56,439
W
Artemis
babyunicorns
Artemis
24,316
13,905
0
4,003
13,761
7,023
2,306
2,708
11,053
0
72,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,358
Gold Earned
34,488
185
Minions Killed
157
10
Camps Cleared
3
841,766
Distance Traveled
819,730
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,731
572
42
2
1
228,905
2
L
Ymir
10,025
590
32
2
3
247,257
1
L
Jing Wei
10,484
617
52
3
3
293,044
0
W
Cthulhu
11,458
674
30
2
0
313,917
0
L
Chiron
12,849
756
101
6
4
301,465
4
W
Artemis
13,299
782
85
5
2
276,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role