Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Criisp
Danzaburou
Level 27
God Stats
3W - 9L
1,179 SR
Queue Stats
25W - 26L
1,259 Elo+
Solo
Fenrir
Fenrir
Nicog0308
Fenrir
Level 11
God Stats
0W - 1L
1,447 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 1
King Arthur
King Arthur
log4n1710
King Arthur
Level 20
God Stats
0W - 2L
1,327 SR
Queue Stats
13W - 10L
1,551 Elo+
Party 1
Ah Puch
Ah Puch
origami1902
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,564 Elo+
Party 1
Team Averages
Level 18
1,391 SR
1,462 Elo+

VS

Team Averages
Level 20
1,501 SR
1,488 Elo+
Chernobog
Chernobog
CatfishBilly9
Chernobog
Level 12
God Stats
4W - 3L
1,480 SR
Queue Stats
14W - 15L
1,472 Elo+
Solo
Arachne
Arachne
KeiShi
Arachne
Level 28
God Stats
7W - 5L
1,543 SR
Queue Stats
66W - 52L
1,575 Elo+
Party 2
Terra
Terra
Lexelius
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 156L
1,403 Elo+
Solo
Pele
Pele
TopMelee
Pele
Level 27
God Stats
35W - 22L
1,497 SR
Queue Stats
162W - 162L
1,436 Elo+
Solo
Janus
Janus
na1ken
Janus
Level 27
God Stats
3W - 3L
1,483 SR
Queue Stats
62W - 48L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 3 / 6
7,376
461
5,296
8,148
6,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Criisp
Danzaburou
15
5 / 0 / 5
9,143
571
10,886
6,921
2,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Nicog0308
Fenrir
13
4 / 7 / 1
7,822
489
6,410
13,207
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
log4n1710
King Arthur
12
2 / 7 / 1
7,249
453
3,762
14,470
8,906
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
origami1902
Ah Puch
10
1 / 5 / 2
6,596
412
3,881
7,989
2,985
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CatfishBilly9
Chernobog
13
0 / 4 / 2
7,714
482
2,263
8,647
2,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KeiShi
Arachne
17
12 / 1 / 6
10,996
687
12,084
10,510
5,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Lexelius
Terra
11
0 / 6 / 0
6,875
430
99
11,181
6,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
15
6 / 3 / 4
9,544
597
11,841
11,651
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
na1ken
Janus
16
4 / 2 / 8
10,086
630
9,598
6,460
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
15
Kills
22
22
Deaths
16
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
3
6
2
W
Chernobog
CatfishBilly9
Chernobog
0
4
2
0.25
L
Danzaburou
Criisp
Danzaburou
5
0
5
7.5
W
Arachne
KeiShi
Arachne
12
1
6
15
W
Terra
Lexelius
Terra
0
6
0
0
L
Fenrir
Nicog0308
Fenrir
4
7
1
0.64
W
Pele
6
3
4
2.67
L
King Arthur
log4n1710
King Arthur
2
7
1
0.36
W
Janus
na1ken
Janus
4
2
8
4
L
Ah Puch
origami1902
Ah Puch
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,235
Damage
35,885
50,735
Taken
48,449
26,253
Mitigated
23,085
8,051
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,296
529
0
984
8,148
6,593
518
2,462
5,553
19,737
0
W
Chernobog
CatfishBilly9
Chernobog
2,263
1,289
0
1,387
8,647
2,986
760
926
7,721
0
46,703
L
Danzaburou
Criisp
Danzaburou
10,886
4,865
0
3,545
6,921
2,513
723
36
6,885
0
65,029
W
Arachne
KeiShi
Arachne
12,084
8,264
0
5,370
10,510
5,238
1,535
2,414
8,096
0
71,705
W
Terra
Lexelius
Terra
99
99
58
533
11,181
6,957
373
2,893
8,288
8,212
0
L
Fenrir
Nicog0308
Fenrir
6,410
1,925
0
1,419
13,207
5,256
0
1,915
11,211
0
49,103
W
Pele
11,841
3,860
0
5,841
11,651
5,744
1,104
1,050
10,601
0
60,952
L
King Arthur
log4n1710
King Arthur
3,762
679
0
915
14,470
8,906
0
3,147
11,203
0
32,488
W
Janus
na1ken
Janus
9,598
237
0
564
6,460
2,160
1,807
1,894
4,566
68,605
0
L
Ah Puch
origami1902
Ah Puch
3,881
528
0
1,188
7,989
2,985
77
1,577
6,186
23,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,186
Gold Earned
45,215
336
Minions Killed
489
0
Camps Cleared
0
1,366,542
Distance Traveled
1,515,540
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,376
461
27
2
0
291,741
5
W
Chernobog
7,714
482
115
7
0
248,291
4
L
Danzaburou
9,143
571
125
8
0
291,274
3
W
Arachne
10,996
687
117
7
0
350,303
0
W
Terra
6,875
430
15
1
0
284,781
0
L
Fenrir
7,822
489
73
5
0
293,475
1
W
Pele
9,544
597
90
6
0
330,252
3
L
King Arthur
7,249
453
68
4
0
300,642
3
W
Janus
10,086
630
152
10
0
301,913
6
L
Ah Puch
6,596
412
43
3
0
189,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role