Player Matchup

Chang'e
Chang'e
CDELMARMBOB
Chang'e
Level 89
God Stats
2W - 2L
1,813 SR
Queue Stats
46W - 55L
1,416 Elo+
Party 1
Mercury
Mercury
ChapeauSouris46
Mercury
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 229L
1,284 Elo+
Solo
Odin
Odin
dOpE_sHoTsZ
Odin
Level 66
God Stats
1W - 3L
1,739 SR
Queue Stats
50W - 64L
1,405 Elo+
Party 1
Team Averages
Level 72
1,684 SR
1,368 Elo+

VS

Team Averages
Level 84
1,509 SR
1,389 Elo+
Skadi
Skadi
Malevolens1
Skadi
Level 112
God Stats
3W - 5L
1,505 SR
Queue Stats
53W - 79L
1,427 Elo+
Party 2
Ganesha
Ganesha
WhothehellisChoy
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 94L
1,342 Elo+
Solo
Zeus
Zeus
dan_kri
Zeus
Level 112
God Stats
42W - 46L
1,521 SR
Queue Stats
196W - 266L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CDELMARMBOB
Chang'e
14
3 / 2 / 0
9,794
700
9,871
17,256
6,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 1
7,578
541
1,306
6,323
2,058
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
7,656
547
1,750
6,548
3,324
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
10,093
721
11,004
7,481
2,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 10
9,092
649
2,756
9,209
6,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
dan_kri
Zeus
14
4 / 1 / 6
9,997
714
10,251
5,405
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
10
10
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CDELMARMBOB
Chang'e
3
2
0
1.5
L
0
5
1
0.1
W
6
2
4
4
W
0
0
10
5
L
0
3
1
0.17
W
Zeus
dan_kri
Zeus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,927
Damage
24,011
30,127
Taken
22,095
11,559
Mitigated
11,485
7,400
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CDELMARMBOB
Chang'e
9,871
433
606
5,526
17,256
6,177
0
6,246
11,010
46,206
0
L
1,306
211
73
695
6,323
2,058
0
3,750
2,573
0
6,555
W
11,004
3,476
0
1,261
7,481
2,872
560
3,072
4,169
0
36,044
W
2,756
150
65
3,219
9,209
6,563
637
3,950
4,825
14,462
0
L
1,750
320
0
500
6,548
3,324
0
3,227
3,321
0
6,143
W
Zeus
dan_kri
Zeus
10,251
525
0
795
5,405
2,050
1,235
2,371
2,976
57,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,028
Gold Earned
29,182
105
Minions Killed
193
1
Camps Cleared
11
503,269
Distance Traveled
724,734
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,794
700
85
6
0
261,734
5
L
Mercury
7,578
541
9
1
1
140,053
2
W
Skadi
10,093
721
58
4
5
224,170
1
W
Ganesha
9,092
649
5
0
0
263,515
4
L
Odin
7,656
547
11
1
0
101,482
0
W
Zeus
9,997
714
130
9
6
237,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role