Player Matchup

Morgan Le Fay
Morgan Le Fay
BelceeBulbasaur
Morgan Le Fay
Level 12
God Stats
0W - 5L
1,251 SR
Queue Stats
1W - 11L
1,147 Elo+
Solo
Ares
Ares
Diablo2703
Ares
Level 10
God Stats
1W - 4L
1,310 SR
Queue Stats
2W - 10L
1,197 Elo+
Party 1
Bellona
Bellona
Luke0246
Bellona
Level 8
God Stats
0W - 3L
1,199 SR
Queue Stats
2W - 10L
1,180 Elo+
Party 1
Team Averages
Level 10
1,253 SR
1,175 Elo+

VS

Team Averages
Level 24
1,441 SR
1,389 Elo+
Agni
Agni
 
Agni
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Wr4th1c
Nu Wa
Level 17
God Stats
5W - 10L
1,263 SR
Queue Stats
12W - 29L
1,263 Elo+
Solo
Cthulhu
Cthulhu
XELCACASX
Cthulhu
Level 29
God Stats
4W - 1L
1,560 SR
Queue Stats
51W - 61L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BelceeBulbasaur
Morgan Le Fay
12
2 / 4 / 3
8,996
562
6,138
16,679
8,503
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
0 / 6 / 3
8,238
515
3,728
17,568
19,258
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Luke0246
Bellona
12
3 / 5 / 3
9,285
580
6,519
22,985
20,331
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 6 / 6
9,890
618
9,220
9,760
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Wr4th1c
Nu Wa
13
4 / 0 / 9
10,568
661
14,766
3,942
1,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
XELCACASX
Cthulhu
15
8 / 1 / 4
11,668
729
19,225
14,683
14,633
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
15
15
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
6
6
1
L
Morgan Le Fay
BelceeBulbasaur
Morgan Le Fay
2
4
3
0.88
L
0
6
3
0.25
L
Bellona
Luke0246
Bellona
3
5
3
0.9
W
Nu Wa
Wr4th1c
Nu Wa
4
0
9
8.5
W
Cthulhu
XELCACASX
Cthulhu
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,385
Damage
43,211
57,232
Taken
28,385
48,092
Mitigated
19,576
2,600
Healing
2,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,220
578
0
252
9,760
3,487
292
3,881
5,879
27,467
0
L
Morgan Le Fay
BelceeBulbasaur
Morgan Le Fay
6,138
156
235
1,415
16,679
8,503
0
12,308
4,371
38,071
0
L
3,728
84
145
445
17,568
19,258
0
13,129
4,439
10,659
0
L
Bellona
Luke0246
Bellona
6,519
1,235
0
360
22,985
20,331
0
18,294
4,691
0
21,789
W
Nu Wa
Wr4th1c
Nu Wa
14,766
6,623
0
0
3,942
1,456
1,639
2,004
1,938
29,252
0
W
Cthulhu
XELCACASX
Cthulhu
19,225
944
0
1,853
14,683
14,633
16
4,740
9,943
56,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,519
Gold Earned
32,126
89
Minions Killed
149
2
Camps Cleared
8
742,491
Distance Traveled
875,404
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,890
618
30
2
2
257,016
1
L
Morgan Le Fay
8,996
562
43
3
1
228,165
0
L
Ares
8,238
515
18
1
1
231,786
2
L
Bellona
9,285
580
28
2
0
282,540
0
W
Nu Wa
10,568
661
42
3
1
284,692
0
W
Cthulhu
11,668
729
77
5
5
333,696
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role