Player Matchup

Sobek
Sobek
Ajctoast555
Sobek
Level 69
God Stats
3W - 3L
1,436 SR
Queue Stats
31W - 59L
1,355 Elo+
Party 2
Charybdis
Charybdis
RReaperpro013
Charybdis
Level 6
God Stats
17W - 19L
1,258 SR
Queue Stats
19W - 30L
960 Elo+
Party 2
Bellona
Bellona
TanglingCart24
Bellona
Level 14
God Stats
5W - 5L
1,443 SR
Queue Stats
50W - 50L
1,334 Elo+
Party 2
Kali
Kali
UnseenCarp68
Kali
Level 8
God Stats
3W - 4L
1,312 SR
Queue Stats
16W - 24L
1,277 Elo+
Solo
He Bo
He Bo
curtis39
He Bo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 322L
1,497 Elo+
Party 2
Team Averages
Level 32
1,390 SR
1,285 Elo+

VS

Team Averages
Level 22
1,529 SR
1,401 Elo+
Loki
Loki
AwokenGames
Loki
Level 27
God Stats
19W - 20L
1,477 SR
Queue Stats
132W - 143L
1,379 Elo+
Solo
Izanami
Izanami
Dïnk
Izanami
Level 17
God Stats
4W - 2L
1,670 SR
Queue Stats
49W - 47L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
TenaciousKarma
Gilgamesh
Level 27
God Stats
5W - 12L
1,440 SR
Queue Stats
54W - 65L
1,418 Elo+
Party 1
Anubis
Anubis
Thatsologamer
Anubis
Level 28
God Stats
35W - 31L
1,558 SR
Queue Stats
88W - 81L
1,488 Elo+
Party 1
Bakasura
Bakasura
iTzYakuza666
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,288
521
2,092
10,013
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
RReaperpro013
Charybdis
11
2 / 4 / 2
7,012
501
3,476
7,203
1,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
11 / 2 / 2
9,159
654
12,980
9,406
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 3
7,422
530
2,625
9,547
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
curtis39
He Bo
15
4 / 2 / 0
8,729
624
6,237
8,434
1,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 2
8,725
623
8,018
7,540
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Dïnk
Izanami
12
1 / 3 / 2
7,100
507
6,465
6,387
2,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
TenaciousKarma
Gilgamesh
10
0 / 3 / 1
6,002
429
2,931
9,548
3,154
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 3 / 0
7,814
558
5,855
7,488
4,186
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
iTzYakuza666
Bakasura
7
0 / 10 / 0
5,176
370
1,502
8,704
2,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
19
Kills
11
12
Deaths
19
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
7
0
2
8
L
Izanami
Dïnk
Izanami
1
3
2
0.67
W
Charybdis
RReaperpro013
Charybdis
2
4
2
0.75
W
11
2
2
6
L
Gilgamesh
TenaciousKarma
Gilgamesh
0
3
1
0.17
L
3
3
0
1
W
1
3
3
0.83
W
He Bo
curtis39
He Bo
4
2
0
2
L
Bakasura
iTzYakuza666
Bakasura
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,410
Damage
24,771
44,603
Taken
39,667
22,627
Mitigated
14,205
15,642
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,092
168
235
3,984
10,013
8,523
276
135
9,878
19,022
0
L
8,018
3,125
0
383
7,540
2,476
473
830
6,710
0
49,445
L
Izanami
Dïnk
Izanami
6,465
3,980
0
1,082
6,387
2,023
0
2,279
4,108
0
37,700
W
Charybdis
RReaperpro013
Charybdis
3,476
2,823
0
1,455
7,203
1,885
689
160
7,043
0
31,833
W
12,980
4,287
0
3,074
9,406
6,585
202
0
9,281
0
52,907
L
Gilgamesh
TenaciousKarma
Gilgamesh
2,931
427
0
2,615
9,548
3,154
555
0
9,548
0
19,249
L
5,855
0
0
1,568
7,488
4,186
675
5,057
2,431
44,431
0
W
2,625
1,512
0
2,969
9,547
3,756
0
1,711
7,836
0
46,226
W
He Bo
curtis39
He Bo
6,237
233
0
3,925
8,434
1,878
0
4,144
4,290
53,576
0
L
Bakasura
iTzYakuza666
Bakasura
1,502
804
0
291
8,704
2,366
294
163
8,541
0
10,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,610
Gold Earned
34,817
368
Minions Killed
313
0
Camps Cleared
0
1,363,334
Distance Traveled
1,343,570
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,288
521
27
2
0
280,825
4
L
Loki
8,725
623
90
6
0
325,382
2
L
Izanami
7,100
507
81
6
0
268,754
5
W
Charybdis
7,012
501
63
5
0
200,679
0
W
Bellona
9,159
654
98
7
0
310,157
3
L
Gilgamesh
6,002
429
34
2
0
257,708
2
L
Anubis
7,814
558
86
6
0
253,972
4
W
Kali
7,422
530
77
6
0
301,784
4
W
He Bo
8,729
624
103
7
0
269,889
7
L
Bakasura
5,176
370
22
2
0
237,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role