Player Matchup

Fenrir
Fenrir
Mr0kamii
Fenrir
Level 28
God Stats
4W - 3L
1,661 SR
Queue Stats
26W - 21L
1,676 Elo+
Solo
Scylla
Scylla
Nalumander
Scylla
Level 29
God Stats
3W - 4L
1,378 SR
Queue Stats
112W - 122L
1,490 Elo+
Solo
Anubis
Anubis
R6 Immortal
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,568 Elo+
Solo
Medusa
Medusa
V1VD
Medusa
Level 23
God Stats
36W - 25L
1,576 SR
Queue Stats
159W - 161L
1,432 Elo+
Solo
Ymir
Ymir
VOLUPTUOUSBUTT
Ymir
Level 29
God Stats
3W - 2L
1,600 SR
Queue Stats
40W - 37L
1,537 Elo+
Solo
Team Averages
Level 28
1,543 SR
1,541 Elo+

VS

Team Averages
Level 40
1,703 SR
1,614 Elo+
Nox
Nox
GAMER_100-trey03
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 107L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
LunarSkySong99
Baron Samedi
Level 16
God Stats
6W - 5L
1,652 SR
Queue Stats
12W - 13L
1,814 Elo+
Party 2
Horus
Horus
RocketOctopus
Horus
Level 28
God Stats
7W - 6L
1,658 SR
Queue Stats
100W - 90L
1,524 Elo+
Party 2
Nemesis
Nemesis
iTuro
Nemesis
Level 128
God Stats
0W - 1L
1,857 SR
Queue Stats
2W - 4L
1,507 Elo+
Party 1
Neith
Neith
itsdezzyboox
Neith
Level 4
God Stats
4W - 3L
1,846 SR
Queue Stats
4W - 3L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mr0kamii
Fenrir
20
12 / 8 / 17
15,645
1,118
24,051
21,136
16,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Nalumander
Scylla
20
4 / 5 / 16
13,342
953
10,990
15,130
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
20
8 / 7 / 18
14,690
1,049
21,966
18,835
8,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
V1VD
Medusa
20
7 / 5 / 21
15,082
1,077
22,279
17,275
6,518
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 6 / 22
13,656
975
12,244
27,358
32,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 13 / 14
13,840
989
14,467
26,425
8,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
LunarSkySong99
Baron Samedi
20
4 / 3 / 16
14,625
1,045
19,817
13,531
4,287
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 1
11,190
799
913
1,655
880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
iTuro
Nemesis
20
17 / 11 / 9
17,548
1,253
36,058
35,946
11,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 7 / 18
14,639
1,046
22,416
22,225
6,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
89
34
Kills
31
31
Deaths
34
94
Assists
58
Player
Kills
Deaths
Assists
KDA
L
4
13
14
0.85
L
Baron Samedi
LunarSkySong99
Baron Samedi
4
3
16
4
W
Fenrir
Mr0kamii
Fenrir
12
8
17
2.56
W
Scylla
Nalumander
Scylla
4
5
16
2.4
W
Anubis
8
7
18
2.43
L
2
0
1
2.5
W
Medusa
V1VD
Medusa
7
5
21
3.5
W
3
6
22
2.33
L
Nemesis
iTuro
Nemesis
17
11
9
1.95
L
4
7
18
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,530
Damage
93,671
99,734
Taken
99,782
68,799
Mitigated
31,238
9,334
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,467
3,309
64
1,688
26,425
8,374
0
11,710
14,529
27,983
0
L
Baron Samedi
LunarSkySong99
Baron Samedi
19,817
508
3,672
4,424
13,531
4,287
0
6,460
7,031
61,044
0
W
Fenrir
Mr0kamii
Fenrir
24,051
5,873
0
940
21,136
16,061
0
4,439
16,697
0
35,797
W
Scylla
Nalumander
Scylla
10,990
2,219
0
120
15,130
5,052
0
6,265
8,865
20,567
0
W
Anubis
21,966
906
0
6,520
18,835
8,245
0
4,867
13,968
70,014
0
L
913
423
152
348
1,655
880
0
1,234
341
0
1,459
W
Medusa
V1VD
Medusa
22,279
10,817
0
1,538
17,275
6,518
0
6,854
10,421
0
58,586
W
12,244
1,111
0
216
27,358
32,923
0
11,859
15,499
22,346
0
L
Nemesis
iTuro
Nemesis
36,058
18,294
0
4,340
35,946
11,080
0
15,688
19,946
0
52,902
L
22,416
11,070
0
1,683
22,225
6,617
0
9,296
12,735
0
57,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,415
Gold Earned
71,842
265
Minions Killed
242
10
Camps Cleared
4
1,239,484
Distance Traveled
1,067,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,840
989
28
2
1
242,886
0
L
Baron Samedi
14,625
1,045
113
8
1
252,652
0
W
Fenrir
15,645
1,118
26
2
5
269,638
0
W
Scylla
13,342
953
35
3
0
251,401
0
W
Anubis
14,690
1,049
115
8
3
213,723
0
L
Horus
11,190
799
0
0
0
48,387
0
W
Medusa
15,082
1,077
65
5
1
258,654
0
W
Ymir
13,656
975
24
2
1
246,068
0
L
Nemesis
17,548
1,253
31
2
1
281,927
0
L
Neith
14,639
1,046
70
5
1
241,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role