Player Matchup

Osiris
Osiris
Dnined
Osiris
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 64L
1,546 Elo+
Party 1
Agni
Agni
Farasus
Agni
Level 27
God Stats
2W - 4L
1,460 SR
Queue Stats
55W - 49L
1,569 Elo+
Party 1
Yemoja
Yemoja
Paranoidownd
Yemoja
Level 29
God Stats
3W - 1L
1,928 SR
Queue Stats
123W - 94L
1,590 Elo+
Party 1
Bellona
Bellona
Zerope
Bellona
Level 24
God Stats
0W - 2L
1,316 SR
Queue Stats
42W - 47L
1,552 Elo+
Party 1
Medusa
Medusa
Zretx
Medusa
Level 44
God Stats
3W - 3L
1,759 SR
Queue Stats
45W - 60L
1,445 Elo+
Solo
Team Averages
Level 34
1,592 SR
1,540 Elo+

VS

Team Averages
Level 66
1,542 SR
1,555 Elo+
Osiris
Osiris
Menathil
Osiris
Level 88
God Stats
4W - 2L
1,514 SR
Queue Stats
410W - 368L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
SEzzrie
Cthulhu
Level 46
God Stats
10W - 11L
1,527 SR
Queue Stats
220W - 226L
1,566 Elo+
Solo
Artemis
Artemis
TheRoyalFap
Artemis
Level 64
God Stats
2W - 1L
1,530 SR
Queue Stats
423W - 431L
1,534 Elo+
Party 2
Chang'e
Chang'e
Uhtin
Chang'e
Level 49
God Stats
9W - 5L
1,692 SR
Queue Stats
51W - 45L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jojoklo
Morgan Le Fay
Level 83
God Stats
6W - 7L
1,445 SR
Queue Stats
55W - 45L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dnined
Osiris
14
7 / 4 / 0
9,144
508
8,036
14,543
8,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
Farasus
Agni
13
1 / 7 / 0
7,659
426
8,927
13,042
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
10
0 / 4 / 3
6,947
386
4,512
14,063
8,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Zerope
Bellona
13
0 / 1 / 1
7,449
414
4,611
12,564
10,394
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Zretx
Medusa
13
0 / 6 / 3
7,680
427
6,746
14,976
3,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Menathil
Osiris
18
7 / 1 / 8
11,258
625
12,036
16,036
12,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
SEzzrie
Cthulhu
17
4 / 2 / 3
10,775
599
10,458
11,515
10,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
TheRoyalFap
Artemis
15
4 / 1 / 4
9,476
526
10,128
9,343
3,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Uhtin
Chang'e
13
0 / 1 / 8
8,258
459
4,751
9,533
6,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
jojoklo
Morgan Le Fay
15
7 / 3 / 6
10,540
586
14,663
12,383
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
22
22
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
Dnined
Osiris
7
4
0
1.75
L
Agni
Farasus
Agni
1
7
0
0.14
W
Osiris
Menathil
Osiris
7
1
8
11
L
Yemoja
0
4
3
0.38
W
Cthulhu
SEzzrie
Cthulhu
4
2
3
2.75
W
Artemis
TheRoyalFap
Artemis
4
1
4
6
W
Chang'e
Uhtin
Chang'e
0
1
8
4
L
Bellona
Zerope
Bellona
0
1
1
0.5
L
Medusa
Zretx
Medusa
0
6
3
0.25
W
Morgan Le Fay
jojoklo
Morgan Le Fay
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,832
Damage
52,036
69,188
Taken
58,810
34,847
Mitigated
38,624
14,326
Healing
24,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Dnined
Osiris
8,036
2,847
0
2,312
14,543
8,446
0
7,023
7,520
0
54,173
L
Agni
Farasus
Agni
8,927
505
73
2,000
13,042
3,536
0
6,209
6,833
51,148
0
W
Osiris
Menathil
Osiris
12,036
4,411
0
7,704
16,036
12,329
0
4,173
11,829
0
95,927
L
Yemoja
4,512
653
1,461
1,310
14,063
8,735
25
6,358
7,705
18,961
0
W
Cthulhu
SEzzrie
Cthulhu
10,458
442
172
2,204
11,515
10,540
770
997
10,006
64,227
0
W
Artemis
TheRoyalFap
Artemis
10,128
4,557
0
3,861
9,343
3,611
1,607
1,613
7,730
0
70,564
W
Chang'e
Uhtin
Chang'e
4,751
556
2,596
4,699
9,533
6,613
626
2,543
6,942
25,508
0
L
Bellona
Zerope
Bellona
4,611
560
0
2,416
12,564
10,394
0
7,052
5,512
0
35,394
L
Medusa
Zretx
Medusa
6,746
2,664
0
4,754
14,976
3,736
958
3,286
11,690
0
50,919
W
Morgan Le Fay
jojoklo
Morgan Le Fay
14,663
438
0
2,855
12,383
5,531
2,088
4,345
7,992
62,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
50,307
395
Minions Killed
522
0
Camps Cleared
0
1,566,193
Distance Traveled
1,809,858
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,144
508
97
5
0
366,365
3
L
Agni
7,659
426
82
5
0
313,445
7
W
Osiris
11,258
625
129
7
0
416,077
5
L
Yemoja
6,947
386
38
2
0
314,138
5
W
Cthulhu
10,775
599
141
8
0
373,931
1
W
Artemis
9,476
526
102
6
0
334,471
4
W
Chang'e
8,258
459
41
2
0
340,598
7
L
Bellona
7,449
414
84
5
0
314,615
5
L
Medusa
7,680
427
94
5
0
257,630
3
W
Morgan Le Fay
10,540
586
109
6
0
344,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role