Player Matchup

Jormungandr
Jormungandr
Bahamutya
Jormungandr
Level 11
God Stats
2W - 3L
1,429 SR
Queue Stats
4W - 11L
1,217 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FobosDJ
Tsukuyomi
Level 5
God Stats
1W - 6L
1,020 SR
Queue Stats
3W - 8L
1,200 Elo+
Party 3
Ymir
Ymir
KrasoVik
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,369 Elo+
Solo
Kukulkan
Kukulkan
ReydziCake
Kukulkan
Level 4
God Stats
1W - 5L
1,055 SR
Queue Stats
1W - 6L
995 Elo+
Party 3
Artemis
Artemis
VaDyAGaMeR
Artemis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,267 Elo+
Party 3
Team Averages
Level 7
1,301 SR
1,210 Elo+

VS

Team Averages
Level 38
1,416 SR
1,292 Elo+
King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Nanatse
Izanami
Level 12
God Stats
58W - 40L
1,316 SR
Queue Stats
167W - 157L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
Stumpfi0815
Cthulhu
Level 13
God Stats
12W - 7L
1,265 SR
Queue Stats
188W - 172L
1,230 Elo+
Party 1
Scylla
Scylla
Sykopath1
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,336 Elo+
Party 2
Loki
Loki
allenkobayashi
Loki
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 11L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bahamutya
Jormungandr
20
12 / 8 / 24
16,726
1,115
19,859
22,544
32,646
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
FobosDJ
Tsukuyomi
20
6 / 6 / 21
14,570
971
16,597
19,721
7,257
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
20
5 / 7 / 28
14,713
981
11,435
23,001
30,565
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ReydziCake
Kukulkan
20
3 / 6 / 18
13,849
923
17,184
14,508
5,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
VaDyAGaMeR
Artemis
20
18 / 9 / 18
18,675
1,245
58,118
28,605
12,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
6 / 6 / 23
16,216
1,081
25,111
30,743
34,611
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Nanatse
Izanami
20
12 / 9 / 14
17,228
1,149
29,197
28,337
11,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Stumpfi0815
Cthulhu
20
8 / 6 / 21
16,619
1,108
21,849
29,188
33,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Sykopath1
Scylla
20
3 / 11 / 14
13,871
925
14,877
21,047
7,687
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 13 / 11
14,670
978
10,858
21,892
8,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
119
44
Kills
36
36
Deaths
45
109
Assists
83
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
6
23
2.92
W
Jormungandr
Bahamutya
Jormungandr
12
8
24
3
W
Tsukuyomi
FobosDJ
Tsukuyomi
6
6
21
2.75
W
Ymir
5
7
28
2.71
L
Izanami
Nanatse
Izanami
12
9
14
2.11
W
Kukulkan
ReydziCake
Kukulkan
3
6
18
2
L
Cthulhu
Stumpfi0815
Cthulhu
8
6
21
3.08
L
Scylla
Sykopath1
Scylla
3
11
14
0.91
W
Artemis
VaDyAGaMeR
Artemis
18
9
18
3
L
7
13
11
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,193
Damage
101,892
108,379
Taken
131,207
88,674
Mitigated
96,754
6,969
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
25,111
3,343
0
712
30,743
34,611
0
11,973
18,770
1,619
47,388
W
Jormungandr
Bahamutya
Jormungandr
19,859
3,079
0
0
22,544
32,646
0
6,556
15,988
40,485
0
W
Tsukuyomi
FobosDJ
Tsukuyomi
16,597
4,668
0
65
19,721
7,257
0
7,813
11,908
0
37,140
W
Ymir
11,435
2,936
0
810
23,001
30,565
0
8,781
14,220
21,194
0
L
Izanami
Nanatse
Izanami
29,197
24,463
0
4,066
28,337
11,797
0
12,747
15,590
0
85,797
W
Kukulkan
ReydziCake
Kukulkan
17,184
2,032
0
340
14,508
5,317
0
6,493
8,015
43,423
0
L
Cthulhu
Stumpfi0815
Cthulhu
21,849
769
687
0
29,188
33,856
0
7,963
21,225
43,404
0
L
Scylla
Sykopath1
Scylla
14,877
2,629
0
767
21,047
7,687
0
6,256
14,791
26,373
0
W
Artemis
VaDyAGaMeR
Artemis
58,118
35,783
0
5,754
28,605
12,889
0
8,648
19,957
0
99,612
L
10,858
2,369
0
0
21,892
8,803
0
9,539
12,353
0
15,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,533
Gold Earned
78,604
261
Minions Killed
250
6
Camps Cleared
8
1,258,258
Distance Traveled
1,397,257
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,216
1,081
55
4
3
283,399
0
W
Jormungandr
16,726
1,115
33
2
0
253,184
1
W
Tsukuyomi
14,570
971
50
3
1
311,929
0
W
Ymir
14,713
981
23
2
2
215,265
0
L
Izanami
17,228
1,149
113
8
1
257,841
1
W
Kukulkan
13,849
923
62
4
2
236,144
0
L
Cthulhu
16,619
1,108
53
4
2
311,298
0
L
Scylla
13,871
925
22
1
1
250,360
0
W
Artemis
18,675
1,245
93
6
1
241,736
0
L
Loki
14,670
978
7
0
1
294,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role