Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Namaste1311
Ah Muzen Cab
Level 7
God Stats
3W - 5L
1,449 SR
Queue Stats
4W - 9L
1,356 Elo+
Solo
Artemis
Artemis
gjerluf
Artemis
Level 3
God Stats
0W - 3L
1,301 SR
Queue Stats
8W - 6L
1,426 Elo+
Party 1
Ra
Ra
mrjimp
Ra
Level 66
God Stats
4W - 9L
1,419 SR
Queue Stats
185W - 240L
1,437 Elo+
Party 1
Mercury
Mercury
sn0tti
Mercury
Level 33
God Stats
17W - 14L
1,618 SR
Queue Stats
147W - 186L
1,441 Elo+
Party 1
Yemoja
Yemoja
ximron
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,426 Elo+
Party 1
Team Averages
Level 23
1,457 SR
1,417 Elo+

VS

Team Averages
Level 12
1,559 SR
1,380 Elo+
Anhur
Anhur
 
Anhur
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Akvokrom
Thoth
Level 29
God Stats
3W - 0L
1,794 SR
Queue Stats
95W - 77L
1,510 Elo+
Solo
Guan Yu
Guan Yu
NiceAndShine
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 2
Arachne
Arachne
ZaigtheCasanova
Arachne
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,362 Elo+
Solo
Ymir
Ymir
tmskr
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Namaste1311
Ah Muzen Cab
13
0 / 6 / 3
8,986
449
3,078
13,235
4,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
gjerluf
Artemis
14
2 / 8 / 5
8,895
445
4,948
14,340
2,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
16
5 / 7 / 4
10,188
509
9,915
11,667
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
sn0tti
Mercury
16
12 / 5 / 5
11,323
566
16,201
14,629
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
ximron
Yemoja
12
2 / 5 / 6
8,321
416
3,507
11,610
10,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
13 / 3 / 6
12,486
624
20,551
13,403
5,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Akvokrom
Thoth
15
2 / 3 / 5
9,684
484
7,840
11,348
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
NiceAndShine
Guan Yu
11
1 / 6 / 3
7,682
384
3,724
11,792
9,605
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
14 / 2 / 6
11,888
594
16,471
12,716
6,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
tmskr
Ymir
10
1 / 7 / 4
7,591
380
2,639
9,852
5,308
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
55
21
Kills
31
31
Deaths
21
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
3
6
5.33
W
Thoth
Akvokrom
Thoth
2
3
5
1.5
L
Ah Muzen Cab
Namaste1311
Ah Muzen Cab
0
6
3
0.25
W
Guan Yu
NiceAndShine
Guan Yu
1
6
3
0.42
W
14
2
6
8.5
L
Artemis
gjerluf
Artemis
2
8
5
0.56
L
Ra
5
7
4
1
L
Mercury
sn0tti
Mercury
12
5
5
2.9
W
Ymir
tmskr
Ymir
1
7
4
0.43
L
Yemoja
ximron
Yemoja
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,649
Damage
51,225
65,481
Taken
59,111
28,322
Mitigated
30,717
13,826
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
20,551
11,232
0
4,857
13,403
5,150
1,587
4,049
9,354
0
102,083
W
Thoth
Akvokrom
Thoth
7,840
151
0
2,038
11,348
3,881
185
2,646
8,702
61,136
0
L
Ah Muzen Cab
Namaste1311
Ah Muzen Cab
3,078
1,293
0
3,281
13,235
4,153
0
1,162
12,073
0
39,631
W
Guan Yu
NiceAndShine
Guan Yu
3,724
517
187
2,537
11,792
9,605
30
1,723
10,069
0
25,905
W
16,471
12,518
0
6,411
12,716
6,773
206
2,546
10,170
0
87,360
L
Artemis
gjerluf
Artemis
4,948
2,891
0
2,786
14,340
2,807
0
2,030
12,310
0
50,369
L
Ra
9,915
1,692
1,312
1,875
11,667
3,766
128
2,220
9,447
55,207
0
L
Mercury
sn0tti
Mercury
16,201
9,141
0
3,014
14,629
6,650
1,848
3,112
11,517
0
71,279
W
Ymir
tmskr
Ymir
2,639
433
0
250
9,852
5,308
146
2,458
7,394
8,484
0
L
Yemoja
ximron
Yemoja
3,507
1,318
1,127
431
11,610
10,946
473
1,955
9,655
15,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,713
Gold Earned
49,331
400
Minions Killed
450
0
Camps Cleared
0
1,756,155
Distance Traveled
1,804,163
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,486
624
157
8
0
334,662
0
W
Thoth
9,684
484
100
5
0
351,525
6
L
Ah Muzen Cab
8,986
449
63
3
0
340,547
0
W
Guan Yu
7,682
384
50
3
0
337,900
1
W
Arachne
11,888
594
126
6
0
413,637
0
L
Artemis
8,895
445
88
4
0
332,011
0
L
Ra
10,188
509
109
5
0
344,642
8
L
Mercury
11,323
566
116
6
0
397,163
0
W
Ymir
7,591
380
17
1
0
366,439
1
L
Yemoja
8,321
416
24
1
0
341,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role