Player Matchup

Kukulkan
Kukulkan
Gregknut
Kukulkan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,214 Elo+
Party 1
Izanami
Izanami
TheGartul
Izanami
Level 140
God Stats
1W - 0L
1,457 SR
Queue Stats
5W - 3L
1,653 Elo+
Party 1
Xing Tian
Xing Tian
ounaazh
Xing Tian
Level 142
God Stats
1W - 1L
1,455 SR
Queue Stats
6W - 4L
1,591 Elo+
Party 1
Team Averages
Level 98
1,471 SR
1,486 Elo+

VS

Team Averages
Level 65
1,351 SR
1,397 Elo+
Achilles
Achilles
 
Achilles
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
divinité13
He Bo
Level 99
God Stats
0W - 2L
1,221 SR
Queue Stats
27W - 25L
1,500 Elo+
Solo
Skadi
Skadi
xDarkpride
Skadi
Level 20
God Stats
15W - 26L
1,333 SR
Queue Stats
39W - 79L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gregknut
Kukulkan
12
2 / 3 / 8
8,930
687
5,752
7,234
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TheGartul
Izanami
14
7 / 3 / 5
9,897
761
10,394
9,587
3,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
ounaazh
Xing Tian
13
4 / 0 / 9
9,711
747
7,980
10,147
9,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
6 / 4 / 0
8,848
681
10,328
13,919
11,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 4 / 2
7,916
609
8,029
7,406
2,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
12
0 / 5 / 2
7,544
580
4,781
9,653
4,636
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
6
6
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
4
0
1.5
W
Kukulkan
Gregknut
Kukulkan
2
3
8
2
W
Izanami
TheGartul
Izanami
7
3
5
3.17
L
0
4
2
0.25
W
Xing Tian
ounaazh
Xing Tian
4
0
9
8.5
L
Skadi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
23,138
26,968
Taken
30,978
15,760
Mitigated
18,369
2,773
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,328
3,095
0
3,106
13,919
11,247
0
6,652
7,129
0
26,902
W
Kukulkan
Gregknut
Kukulkan
5,752
1,032
0
250
7,234
2,715
270
2,593
4,428
16,876
0
W
Izanami
TheGartul
Izanami
10,394
6,194
0
1,258
9,587
3,517
1,586
1,915
6,848
0
37,898
L
8,029
84
0
250
7,406
2,486
0
3,121
4,205
40,034
0
W
Xing Tian
ounaazh
Xing Tian
7,980
1,059
0
1,265
10,147
9,528
0
3,540
5,913
19,067
0
L
Skadi
4,781
1,806
0
840
9,653
4,636
0
4,265
5,110
0
14,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,538
Gold Earned
24,308
126
Minions Killed
153
0
Camps Cleared
11
695,396
Distance Traveled
698,215
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,848
681
34
3
4
254,701
0
W
Kukulkan
8,930
687
38
3
0
194,943
2
W
Izanami
9,897
761
73
6
0
230,126
5
L
He Bo
7,916
609
88
7
6
229,447
2
W
Xing Tian
9,711
747
15
1
0
270,327
5
L
Skadi
7,544
580
31
2
1
214,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role