Player Matchup

Ymir
Ymir
Fourfire13
Ymir
Level 14
God Stats
2W - 3L
1,405 SR
Queue Stats
2W - 6L
1,216 Elo+
Party 1
Nu Wa
Nu Wa
StrawbellyCake
Nu Wa
Level 47
God Stats
3W - 6L
1,622 SR
Queue Stats
38W - 52L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
TheJerryP
Gilgamesh
Level 64
God Stats
10W - 13L
1,549 SR
Queue Stats
62W - 79L
1,384 Elo+
Party 1
Team Averages
Level 42
1,525 SR
1,317 Elo+

VS

Team Averages
Level 88
1,379 SR
1,510 Elo+
Sobek
Sobek
MOMGF
Sobek
Level 59
God Stats
1W - 1L
1,163 SR
Queue Stats
46W - 64L
1,399 Elo+
Party 2
Hachiman
Hachiman
YunoLunasol
Hachiman
Level 46
God Stats
3W - 2L
1,528 SR
Queue Stats
33W - 37L
1,447 Elo+
Party 2
Ra
Ra
benjeen
Ra
Level 160
God Stats
2W - 5L
1,445 SR
Queue Stats
242W - 185L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,238
724
3,524
10,990
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 5 / 4
7,686
769
5,401
7,592
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TheJerryP
Gilgamesh
9
2 / 7 / 1
6,776
678
10,311
9,518
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MOMGF
Sobek
12
3 / 3 / 14
7,812
781
3,607
8,724
7,223
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
YunoLunasol
Hachiman
11
4 / 2 / 9
7,588
759
4,498
7,506
2,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
10 / 1 / 7
8,846
885
14,370
10,288
5,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
17
17
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Sobek
MOMGF
Sobek
3
3
14
3.33
L
2
5
4
0.8
L
Gilgamesh
TheJerryP
Gilgamesh
2
7
1
0.36
W
Hachiman
YunoLunasol
Hachiman
4
2
9
4.25
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,236
Damage
22,475
28,100
Taken
26,518
14,604
Mitigated
15,551
3,503
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,524
560
0
2,388
10,990
6,709
0
7,272
3,322
9,783
0
W
Sobek
MOMGF
Sobek
3,607
609
0
2,125
8,724
7,223
630
2,590
6,134
6,437
0
L
5,401
1,333
0
5
7,592
2,506
43
4,245
2,919
16,452
0
L
Gilgamesh
TheJerryP
Gilgamesh
10,311
4,193
0
1,110
9,518
5,389
224
5,325
3,726
0
25,361
W
Hachiman
YunoLunasol
Hachiman
4,498
2,162
0
1,513
7,506
2,698
430
2,695
4,811
0
15,481
W
14,370
1,486
1,914
6,166
10,288
5,630
1,094
4,100
6,188
46,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,700
Gold Earned
24,246
77
Minions Killed
107
4
Camps Cleared
4
436,193
Distance Traveled
576,981
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,238
724
16
2
0
136,718
0
W
Sobek
7,812
781
8
1
1
197,370
3
L
Nu Wa
7,686
769
24
2
3
148,419
2
L
Gilgamesh
6,776
678
37
4
1
151,056
3
W
Hachiman
7,588
759
25
3
1
185,559
2
W
Ra
8,846
885
74
7
2
194,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role