Player Matchup

Anubis
Anubis
CTSBURNOUT
Anubis
Level 9
God Stats
6W - 5L
1,708 SR
Queue Stats
26W - 23L
1,525 Elo+
Solo
Kukulkan
Kukulkan
Juanchito58
Kukulkan
Level 24
God Stats
5W - 4L
1,702 SR
Queue Stats
76W - 68L
1,487 Elo+
Solo
Izanami
Izanami
LlamaLord901
Izanami
Level 15
God Stats
5W - 5L
1,647 SR
Queue Stats
74W - 57L
1,531 Elo+
Solo
Mercury
Mercury
antanas1
Mercury
Level 27
God Stats
2W - 11L
1,090 SR
Queue Stats
104W - 105L
1,501 Elo+
Solo
Geb
Geb
xTRIxColt
Geb
Level 30
God Stats
5W - 8L
1,327 SR
Queue Stats
116W - 93L
1,566 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,522 Elo+

VS

Team Averages
Level 27
1,599 SR
1,448 Elo+
Tyr
Tyr
AoDragon97
Tyr
Level 17
God Stats
8W - 6L
1,304 SR
Queue Stats
28W - 32L
1,344 Elo+
Solo
Merlin
Merlin
HeavenBurnsRed
Merlin
Level 25
God Stats
15W - 12L
1,513 SR
Queue Stats
122W - 104L
1,487 Elo+
Party 1
Da Ji
Da Ji
IoriMinase
Da Ji
Level 63
God Stats
17W - 6L
1,733 SR
Queue Stats
65W - 63L
1,514 Elo+
Party 1
Ymir
Ymir
PikoJokke
Ymir
Level 3
God Stats
6W - 2L
1,743 SR
Queue Stats
6W - 4L
1,528 Elo+
Party 1
Artemis
Artemis
gamesprot
Artemis
Level 28
God Stats
3W - 0L
1,702 SR
Queue Stats
61W - 55L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CTSBURNOUT
Anubis
1
0 / 0 / 0
3,465
347
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Juanchito58
Kukulkan
9
4 / 7 / 0
5,383
538
3,938
6,690
2,000
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
LlamaLord901
Izanami
9
2 / 1 / 1
5,438
544
4,951
5,517
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
antanas1
Mercury
8
0 / 2 / 4
5,125
513
3,135
6,796
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 3 / 4
4,610
461
3,634
7,643
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,469
647
1,690
6,389
4,094
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 1 / 4
6,909
691
4,321
3,559
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
12
6 / 0 / 2
7,247
725
3,716
5,060
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
1 / 2 / 4
5,112
511
2,787
8,551
5,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
gamesprot
Artemis
8
0 / 3 / 4
5,141
514
4,702
6,099
1,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
13
13
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Anubis
CTSBURNOUT
Anubis
0
0
0
0
W
4
1
4
6
W
Da Ji
6
0
2
7
L
Kukulkan
Juanchito58
Kukulkan
4
7
0
0.57
L
Izanami
LlamaLord901
Izanami
2
1
1
2.5
W
Ymir
1
2
4
1.5
L
Mercury
antanas1
Mercury
0
2
4
1
W
Artemis
gamesprot
Artemis
0
3
4
0.67
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,658
Damage
17,216
26,646
Taken
29,658
8,448
Mitigated
14,059
4,638
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,690
90
0
1,224
6,389
4,094
1,610
1,030
5,359
3,106
24,494
L
Anubis
CTSBURNOUT
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
4,321
94
86
1,143
3,559
1,209
1,250
1,074
2,485
39,392
0
W
Da Ji
3,716
1,040
0
3,361
5,060
1,703
0
845
4,215
0
36,937
L
Kukulkan
Juanchito58
Kukulkan
3,938
735
0
442
6,690
2,000
0
2,262
4,428
20,375
0
L
Izanami
LlamaLord901
Izanami
4,951
3,977
0
1,936
5,517
1,208
0
623
4,894
0
31,827
W
Ymir
2,787
544
146
2,622
8,551
5,437
0
2,876
5,675
10,234
0
L
Mercury
antanas1
Mercury
3,135
2,347
0
1,760
6,796
1,891
0
1,069
5,727
0
20,259
W
Artemis
gamesprot
Artemis
4,702
1,538
0
1,736
6,099
1,616
0
1,747
4,352
0
20,565
L
3,634
656
0
500
7,643
3,349
0
3,328
4,315
10,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,021
Gold Earned
30,878
155
Minions Killed
302
0
Camps Cleared
0
763,348
Distance Traveled
1,020,047
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,469
647
79
8
0
227,648
2
L
Anubis
3,465
347
0
0
0
13,090
0
W
Merlin
6,909
691
89
9
0
195,533
1
W
Da Ji
7,247
725
71
7
0
236,919
5
L
Kukulkan
5,383
538
29
3
0
159,041
0
L
Izanami
5,438
544
64
6
0
188,136
4
W
Ymir
5,112
511
19
2
0
186,717
0
L
Mercury
5,125
513
52
5
0
218,882
2
W
Artemis
5,141
514
44
4
0
173,230
2
L
Geb
4,610
461
10
1
0
184,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role