Player Matchup

Hades
Hades
 
Hades
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
A FatBlunt2595
Bellona
Level 101
God Stats
27W - 25L
1,404 SR
Queue Stats
394W - 293L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
Knightkewn
Sylvanus
Level 78
God Stats
2W - 2L
1,366 SR
Queue Stats
53W - 31L
1,614 Elo+
Party 2
Team Averages
Level 65
1,423 SR
1,546 Elo+

VS

Team Averages
Level 16
1,545 SR
1,195 Elo+
Odin
Odin
Corionous20
Odin
Level 19
God Stats
14W - 15L
1,507 SR
Queue Stats
19W - 34L
1,180 Elo+
Party 1
Bellona
Bellona
DoughBoiSenpai
Bellona
Level 16
God Stats
1W - 1L
1,731 SR
Queue Stats
8W - 13L
1,241 Elo+
Party 1
Freya
Freya
lostshadow477
Freya
Level 14
God Stats
9W - 12L
1,396 SR
Queue Stats
12W - 26L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 1 / 20
8,795
880
5,649
7,586
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
18 / 1 / 9
10,188
1,019
15,341
10,967
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Knightkewn
Sylvanus
12
6 / 0 / 15
8,604
860
10,109
5,894
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
5,912
591
3,929
12,694
6,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 9 / 2
5,974
597
4,820
12,776
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 11 / 0
6,955
696
6,456
11,125
5,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
28
Kills
2
2
Deaths
28
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
20
14
W
18
1
9
22.5
L
0
8
2
0.13
L
0
9
2
0.11
W
Sylvanus
Knightkewn
Sylvanus
6
0
15
13.5
L
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,099
Damage
15,205
24,447
Taken
36,595
22,590
Mitigated
22,190
11,643
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,649
214
185
2,422
7,586
8,882
100
2,769
4,657
12,776
0
W
15,341
5,876
0
4,283
10,967
10,536
762
2,089
8,513
0
35,455
L
3,929
620
0
660
12,694
6,704
0
5,311
7,159
0
11,596
L
4,820
1,166
0
976
12,776
9,941
0
4,426
7,931
0
13,437
W
Sylvanus
Knightkewn
Sylvanus
10,109
4,419
1,401
3,352
5,894
3,172
1,458
2,021
3,749
24,935
5,990
L
6,456
2,569
0
770
11,125
5,545
0
4,380
6,440
13,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,587
Gold Earned
18,841
108
Minions Killed
58
7
Camps Cleared
1
530,887
Distance Traveled
475,908
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,795
880
16
2
0
178,917
0
W
Bellona
10,188
1,019
47
5
2
191,564
2
L
Odin
5,912
591
14
1
0
175,221
3
L
Bellona
5,974
597
28
3
0
162,357
2
W
Sylvanus
8,604
860
45
5
5
160,406
1
L
Freya
6,955
696
16
2
1
138,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role