Player Matchup

Danzaburou
Danzaburou
AceOffSpades
Danzaburou
Level 109
God Stats
2W - 1L
1,285 SR
Queue Stats
80W - 61L
1,599 Elo+
Solo
Mulan
Mulan
AkumaDemon
Mulan
Level 101
God Stats
2W - 1L
1,576 SR
Queue Stats
34W - 19L
1,660 Elo+
Solo
Merlin
Merlin
SilverPlaysBot
Merlin
Level 149
God Stats
27W - 23L
1,586 SR
Queue Stats
1,023W - 562L
1,830 Elo+
Solo
Team Averages
Level 120
1,483 SR
1,696 Elo+

VS

Team Averages
Level 116
1,500 SR
1,524 Elo+
Anubis
Anubis
 
Anubis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Zambooner
Geb
Level 73
God Stats
5W - 1L
1,500 SR
Queue Stats
272W - 172L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AceOffSpades
Danzaburou
12
4 / 5 / 5
8,176
818
5,221
8,799
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
9
0 / 4 / 5
6,158
616
4,952
9,003
4,917
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 1 / 4
8,175
818
9,397
5,998
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 5 / 6
7,298
730
6,550
9,156
4,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
 
Artemis
10
3 / 4 / 4
6,970
697
7,838
6,456
2,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 5
7,025
703
5,603
8,229
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
11
Kills
10
10
Deaths
11
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
6
1.4
L
Artemis
 
Artemis
3
4
4
1.25
W
Danzaburou
AceOffSpades
Danzaburou
4
5
5
1.3
W
Mulan
0
4
5
0.63
W
7
1
4
9
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,570
Damage
19,991
23,800
Taken
23,841
9,133
Mitigated
10,225
4,646
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,550
204
0
3,175
9,156
4,911
80
4,093
5,022
19,605
0
L
Artemis
 
Artemis
7,838
2,225
0
0
6,456
2,284
0
2,439
3,893
0
21,110
W
Danzaburou
AceOffSpades
Danzaburou
5,221
2,180
0
2,197
8,799
2,630
977
5,290
3,509
0
22,425
W
Mulan
4,952
521
0
1,129
9,003
4,917
0
3,237
5,766
0
10,312
W
9,397
876
0
1,320
5,998
1,586
487
3,897
2,101
30,605
0
L
5,603
1,111
371
1,613
8,229
3,030
0
3,136
4,970
15,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,509
Gold Earned
21,293
105
Minions Killed
100
5
Camps Cleared
4
493,324
Distance Traveled
515,968
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,298
730
38
4
0
153,916
2
L
Artemis
6,970
697
39
4
2
173,550
3
W
Danzaburou
8,176
818
40
4
3
152,560
3
W
Mulan
6,158
616
11
1
0
161,936
2
W
Merlin
8,175
818
54
5
2
178,828
1
L
Geb
7,025
703
23
2
2
188,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role