Player Matchup

Ymir
Ymir
FlatterSquid42
Ymir
Level 3
God Stats
7W - 10L
1,500 SR
Queue Stats
66W - 76L
1,662 Elo+
Party 1
Ra
Ra
GallantGladius
Ra
Level 11
God Stats
3W - 3L
1,332 SR
Queue Stats
19W - 13L
1,611 Elo+
Solo
Fenrir
Fenrir
MaRiusS118
Fenrir
Level 94
God Stats
22W - 16L
1,555 SR
Queue Stats
453W - 455L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
RogRoyal86
Guan Yu
Level 11
God Stats
3W - 1L
1,690 SR
Queue Stats
27W - 18L
1,585 Elo+
Party 1
Izanami
Izanami
freegzuz187
Izanami
Level 29
God Stats
6W - 3L
1,585 SR
Queue Stats
83W - 57L
1,650 Elo+
Solo
Team Averages
Level 30
1,532 SR
1,611 Elo+

VS

Team Averages
Level 24
1,531 SR
1,559 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
TheSexierSeagull
Freya
Level 28
God Stats
6W - 3L
1,314 SR
Queue Stats
131W - 84L
1,680 Elo+
Solo
Artemis
Artemis
Vizcal
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,483 Elo+
Solo
Ares
Ares
timpaGodlike
Ares
Level 22
God Stats
4W - 2L
1,842 SR
Queue Stats
4W - 3L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 10
5,843
531
2,167
9,123
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 5 / 3
6,447
586
4,131
6,565
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
MaRiusS118
Fenrir
12
8 / 0 / 3
7,524
684
5,009
5,321
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
RogRoyal86
Guan Yu
12
3 / 2 / 1
6,647
604
5,963
7,043
4,932
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
freegzuz187
Izanami
13
7 / 1 / 7
7,515
683
12,015
7,174
2,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 5 / 1
6,161
560
6,120
11,040
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
 
Pele
10
2 / 3 / 1
6,113
556
3,034
5,649
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
6 / 2 / 1
7,175
652
7,797
7,635
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Vizcal
Artemis
8
1 / 6 / 1
5,034
458
3,710
6,859
1,521
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 6 / 3
5,091
463
4,117
10,770
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
22
Kills
11
11
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
1
0.3
L
Pele
 
Pele
2
3
1
0.83
W
1
3
10
2
W
3
5
3
0.9
W
Fenrir
MaRiusS118
Fenrir
8
0
3
9.5
W
Guan Yu
RogRoyal86
Guan Yu
3
2
1
1.75
L
6
2
1
3.25
L
Artemis
Vizcal
Artemis
1
6
1
0.25
W
Izanami
freegzuz187
Izanami
7
1
7
10.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,285
Damage
24,778
35,226
Taken
41,953
16,797
Mitigated
15,854
8,463
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,120
4,046
0
4,482
11,040
3,157
364
369
10,200
0
39,241
L
Pele
 
Pele
3,034
812
0
1,463
5,649
2,089
0
268
5,381
0
30,046
W
2,167
658
0
1,480
9,123
4,633
0
3,695
5,428
5,646
0
W
4,131
340
570
1,332
6,565
2,565
0
4,406
2,159
32,762
0
W
Fenrir
MaRiusS118
Fenrir
5,009
1,231
0
828
5,321
2,439
0
1,108
4,213
0
36,287
W
Guan Yu
RogRoyal86
Guan Yu
5,963
2,175
0
2,227
7,043
4,932
0
0
7,043
0
33,483
L
7,797
2,688
0
3,551
7,635
3,137
258
2,702
4,933
37,922
5,234
L
Artemis
Vizcal
Artemis
3,710
2,114
0
1,148
6,859
1,521
0
611
6,248
0
16,768
W
Izanami
freegzuz187
Izanami
12,015
8,702
0
2,026
7,174
2,228
26
1,907
5,267
0
65,022
L
4,117
547
0
1,417
10,770
5,950
0
2,348
8,422
10,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
29,574
338
Minions Killed
269
0
Camps Cleared
0
1,062,600
Distance Traveled
974,682
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,161
560
78
7
0
187,875
0
L
Pele
6,113
556
60
5
0
200,362
0
W
Ymir
5,843
531
16
1
0
199,152
2
W
Ra
6,447
586
66
6
0
207,427
0
W
Fenrir
7,524
684
79
7
0
232,209
6
W
Guan Yu
6,647
604
67
6
0
210,003
4
L
Freya
7,175
652
83
8
0
192,829
0
L
Artemis
5,034
458
40
4
0
171,255
1
W
Izanami
7,515
683
110
10
0
213,809
3
L
Ares
5,091
463
8
1
0
222,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role