Player Matchup

Fenrir
Fenrir
DeFri01
Fenrir
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 21L
1,500 Elo+
Solo
Scylla
Scylla
HattedpillarMoth
Scylla
Level 29
God Stats
8W - 12L
1,402 SR
Queue Stats
103W - 101L
1,485 Elo+
Solo
Vulcan
Vulcan
TboneTaco
Vulcan
Level 29
God Stats
5W - 5L
1,626 SR
Queue Stats
135W - 98L
1,596 Elo+
Solo
Ymir
Ymir
XLelitedreadXL
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
revorelvendedor
Sun Wukong
Level 16
God Stats
1W - 3L
1,362 SR
Queue Stats
13W - 22L
1,334 Elo+
Solo
Team Averages
Level 23
1,478 SR
1,460 Elo+

VS

Team Averages
Level 21
1,508 SR
1,465 Elo+
Artio
Artio
CsDragnReapr
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 82L
1,509 Elo+
Solo
Charybdis
Charybdis
Drage13
Charybdis
Level 25
God Stats
1W - 2L
1,314 SR
Queue Stats
2W - 3L
1,452 Elo+
Solo
Odin
Odin
MDNelite
Odin
Level 23
God Stats
4W - 0L
1,679 SR
Queue Stats
8W - 9L
1,474 Elo+
Solo
Loki
Loki
Radicator8
Loki
Level 25
God Stats
10W - 5L
1,500 SR
Queue Stats
30W - 23L
1,500 Elo+
Solo
Hera
Hera
jad_nel691
Hera
Level 8
God Stats
7W - 2L
1,546 SR
Queue Stats
14W - 17L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeFri01
Fenrir
20
0 / 15 / 9
13,962
821
5,135
27,296
12,863
20
6 / 4 / 18
17,660
1,039
22,264
20,242
7,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
TboneTaco
Vulcan
20
24 / 7 / 10
22,045
1,297
59,120
27,694
12,265
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 3 / 24
16,429
966
9,796
28,660
20,644
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
revorelvendedor
Sun Wukong
20
2 / 2 / 14
15,055
886
11,077
19,363
18,440
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 18
16,479
969
21,133
32,039
50,337
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Drage13
Charybdis
20
8 / 11 / 14
17,600
1,035
37,515
31,879
11,818
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odin
20
15 / 6 / 11
18,081
1,064
32,916
30,177
18,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 12 / 17
16,317
960
24,528
20,566
5,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
0 / 2 / 3
12,713
748
652
3,125
893

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
94
35
Kills
31
31
Deaths
35
75
Assists
63
Player
Kills
Deaths
Assists
KDA
W
4
4
18
3.25
L
Fenrir
DeFri01
Fenrir
0
15
9
0.3
W
Charybdis
Drage13
Charybdis
8
11
14
1.36
L
6
4
18
3.75
W
Odin
15
6
11
3.42
W
4
12
17
1.04
L
Vulcan
TboneTaco
Vulcan
24
7
10
4.14
L
3
3
24
5
W
0
2
3
0.75
L
Sun Wukong
revorelvendedor
Sun Wukong
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,392
Damage
116,744
123,255
Taken
117,786
72,203
Mitigated
87,242
7,601
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,133
3,409
1,413
4,934
32,039
50,337
0
20,548
11,241
46,297
0
L
Fenrir
DeFri01
Fenrir
5,135
1,917
0
1,021
27,296
12,863
0
7,059
20,237
0
15,396
W
Charybdis
Drage13
Charybdis
37,515
22,770
0
0
31,879
11,818
0
26,718
4,776
0
80,174
L
22,264
3,539
520
1,688
20,242
7,991
0
2,713
17,529
51,867
0
W
Odin
32,916
4,134
0
0
30,177
18,283
0
25,389
4,518
5,086
54,976
W
24,528
3,689
0
609
20,566
5,911
0
15,636
4,798
0
59,453
L
Vulcan
TboneTaco
Vulcan
59,120
19,152
445
2,603
27,694
12,265
0
6,620
21,074
102,316
0
L
9,796
2,224
0
0
28,660
20,644
0
4,154
24,506
25,810
0
W
652
182
0
0
3,125
893
0
2,165
926
5,864
0
L
Sun Wukong
revorelvendedor
Sun Wukong
11,077
1,565
0
1,324
19,363
18,440
0
3,653
15,710
347
27,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,151
Gold Earned
81,190
260
Minions Killed
310
8
Camps Cleared
5
1,655,820
Distance Traveled
1,427,043
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
16,479
969
31
2
0
335,040
0
L
Fenrir
13,962
821
10
1
4
227,660
0
W
Charybdis
17,600
1,035
114
7
0
305,573
0
L
Scylla
17,660
1,039
86
5
0
330,246
3
W
Odin
18,081
1,064
84
5
1
353,877
0
W
Loki
16,317
960
72
4
3
312,677
0
L
Vulcan
22,045
1,297
105
6
4
404,816
0
L
Ymir
16,429
966
27
2
0
333,123
0
W
Hera
12,713
748
9
1
1
119,876
0
L
Sun Wukong
15,055
886
32
2
0
359,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role